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Brigands and their hillarious critical


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#21 shadowofchaos

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Posted 06 May 2012 - 12:54 AM

I am pretty sure the reason as to why Knoll was given 0 luck was to make it actually possible to see the Revenant critical.


I don't know if their the same as the Revenant or not, but from what I remember, the Entombed LAUGH at you before they crit you.

#22 Revenant

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Posted 06 May 2012 - 01:30 AM

Yep, they both do the same wheezing-like laugh. Makes sense since Emtombed are just recolored bald Revenants. I am surprised they put that much effort into it with the new sounds and didn't do something lame like the soldier critical.

#23 Rothene

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Posted 06 May 2012 - 04:52 AM

If I recall correctly, I only saw a Gargoyle crit once I think. It just flew up onto the edge of screen for a while flapping there, then swoop down swiftly and killed poor somebody who I can't remember now. Was years ago when I saw that. Probably Ewan.

#24 Karaszure

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Posted 06 May 2012 - 12:15 PM

Oh look, here's a nice little video to showcase them all.



#25 Otherarrow

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Posted 06 May 2012 - 12:21 PM

I am amused at all the different monster grunts that most people will never hear in normal play

A lot of laughing too. As if the game is laughing at you for being unlucky enough to be criticaled by a zombie or gargoyle.

#26 shadowofchaos

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Posted 06 May 2012 - 04:06 PM

Oh look, here's a nice little video to showcase them all.



lol. The music is too loud.

I know the guy does good TAS videos now, but I guess everyone improves with time. Same case with me.

#27 Revenant

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Posted 06 May 2012 - 04:29 PM

A lot of laughing too. As if the game is laughing at you for being unlucky enough to be criticaled by a zombie or gargoyle.

Yeah, the Gargoyle laugh is a bit uncalled for. Gargoyles don't have complete fail stats and it's probably likely for some in the Tower/Ruins/Skirmishes to carry Killer Lances.

#28 shadowofchaos

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Posted 06 May 2012 - 04:42 PM

Yeah, the Gargoyle laugh is a bit uncalled for. Gargoyles don't have complete fail stats and it's probably likely for some in the Tower/Ruins/Skirmishes to carry Killer Lances.


All the more reason to laugh at you.

Pretty much how FE10 Hard Mode or FE11/FE12 Lunatic Mode laughs at you.

#29 BBM

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Posted 06 May 2012 - 05:02 PM

The Gargoyle critical looks like they're working out.

#30 Revenant

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Posted 06 May 2012 - 06:26 PM

FE10 Hard Mode

This! Thiiiiiiiiis! I will not rest until the day I hunt down whoever was responsible for assigning the third tier critical bonuses to the banana people!

#31 MidnightShade

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Posted 08 May 2012 - 06:48 AM

My monsters are quite... well, to be plain, they don't get a chance to critical. After I recruited the trainees and got them up to tier three, (super trainee), I just sent them into every level and had them beat it. Until Ephraim had turned into his second form, his job on missions was to hide and come out to seize thrones when the trainees were through. On criticals though, I really like Ross and Amelia's attack. It's also very funny to see Amelia surrounded by tier 2 and completely wiping them out. Cormag is good to, since I had him solo the tower of Valni.




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