Preface:
(Please note if you think I have forgotten something)
In Drafting Tournaments Explained, Integ and I had a discussion on what to do with the following staves: Warp, Rescue and, to a lesser extent for this draft, Hammerne. From my point of view, Rescue needs certain limitations, Integ thinks it should be banned. We will also see what this game is without warp. To find out what is the better option, I will be hosting two different drafts, this one, where we follow Integs
rules, No warp, no rescue. This will show us what the minimal TC's will be without these staves, for later comparison to the other draft i will host. (I will not open them at the same time, next one probly next week?)
This draft is to be taken quite seriously, so if you are willing to join, please think of two things:
- Am I certain i will finish this?
- Am I an experienced enough player to get the lowest turncounts?
If you think you do not qualify for the first, please consider not joining immediately, I would like all people to actually finish. So that we get the most complete picture. (Just as in The Should Haar be banned draft)
If you think you wont be able to get the lowest TC for every chapter, you can still join, but please do tell the other drafters when you are stuck and what your current turncount is. This draft is not a competition, this is a collaboration where we try and find the lowest turncounts together.
Also, RNG abuse is not frowned upon. If you want, you can reset for a 2% crit to shave a turn. Prologue abuse is also no problem.
I will try and help anyone the best i can, so please do not hesitate to ask about how to get through a chapter, everyone will try and help.
Now then, onto the drafting:
Drafting:
1. This draft is for 5 players
2. Marth, Arran, Xane, Feena, and Rickard are free for all. MU is free for all, in the classes Archer/Sniper, Mage/Sage, Cleric/Curate/Bishop
3. The game will be played on Hard 1.
Rules:
1. Undrafted units may recruit characters, visit houses, trade, and shop.
2. Undrafted units may not do anything not listed above, including but not limited to opening chests/doors.
3. All characters are free for Prologue chapters. However, all drafted characters who are recruitable in the Prologue must be recruited.
4. You are free to reclass undrafted units to whatever you want.
5. All Gaiden chapters must be visited.
6. The game must be played out to the True Ending.
7. Rescue is Banned [Ex: Midia may be rescued in chapter 20]
8. Warp is banned
9. Drafted characters must be recruited
Other:
1. Forging, the Rainbow Potion, Lunatic Statboosters and use of Wi-fi features are strictly prohibited.
2. Male Class Set Combination is allowed.
3. Use of the Base Arena is allowed.
4. Use of the Clock Bonus is strictly prohibited.
5. Hammerne is allowed (for clarification.)
Penalties:
1. Undrafted units have a 4-turn penalty, per unit per chapter.
Exceptions:
1. Palla is free for Chapter 3.
2. Yubello, Yumina, Ogma and Sirius are free for Chapter 4.
3. Navarre is free for Chapter 7.
4. Merric is free for Chapter 10.
5. Nyna, Maria, Lena and Elice are free for Final.
Teams:
Oval: Luke, Barst, Minerva, Merric, Julian, Belf, Jake, Macellan, Robert, Ymir, Midia, Tomas, Bord
Mercenary Raven: Rody, Sirius, Ogma, Navarre, Roger, Leiden, Etzel, Darros, Tiki, Astram, Abel, Beck, Roshea
PKL: Ryan, Caeda, Linde, Cain, Norne, Wrys, Horace, Est, Nagi, Frost, Matthis, Samson, Vyland
General Horace: Draug, Palla, Frey, Gordin,Wendell, Jeorge, Radd, Malice, Samto, Dolph, Michalis, Sheema, Bantu
Vicious Sal: Cecille, Catria, Caesar, Warren,Cord, Yumina, Ellerean, Dice, Yubello, Athena, Katarina, Malliesia
A comprehensive list of lowest turns possible, chapter by chapter: (This is all the stuff i Know right now, if you happen to know any of the ? turncounts, please do tell)
Chapter 1:
- 4 turns
- 6 Turns with Malliesia
Chapter 2:
- 6 Turns
Chapter 3:
- 14 Turns with Julian recruited And Matthis Recruited
- 17 turns with everyone recruited
Chapter 3x:
- 6 turns
Chapter 4:
- 7 turns
Chapter 5:
- 5 Turns without Hammerne and everyone recruited
- ? Turns with Hammerne and everyone recruited
Chapter 6:
- 6 Turns
Chapter 6x:
- 2 Turns
Chapter 7:
- 5 Turns
Chapter 8:
- 3 Turns with Jeorge recruited
- ? Turns with Bantu and Jeorge recruited
Chapter 9:
- ? with Minerva Recruited
- ? With Minerva and Etzel Recruited
Chapter 10:
- 2 Turns without Ellerean
- 2 Turns With Ellerean Recruited
Chapter 1x:
- 1 Turn
Chapter 11:
- ? With Jake Recruited
Chapter 12:
- 5 Turns
Chapter 13:
- 4 Turns without beck recruited
- ? Turns with beck recruited
Chapter 13x:
- (1? (i am trying to find it out))
- 2 Turns with Iote shield
Chapter 14:
- ? Turns Without Tiki Recruited
- ? Turns with Tiki Recruited
[From here on out one gets the again staff, you get six uses of it, in total you can save 6 turns, the uses of these staves is not incorporated in the following Turncounts]
Chapter 15:
- 5 Turns without Abel recruited
- ? Turns with Abel recruited
Chapter 16:
- 2 Turns
Chapter 16x
- 1 Turn Without Katarina Recruited
- 2 Turns with Katarina Recruited
Chapter 17:
- 4 Turns Without anyone recruited
- 5? Turns with sheema and samson recruited
- ? Turns with Tomoas recruited
- ? Turns with Everyone recruited
Chapter 18:
- ? Turns
Chapter 19:
- ? Turns without anyone recruited
- ? Turns with roshea, vyland and sedgar recruited
- ? Turns with Everyone recruited
Chapter 20:
- 5? turns With the again staff
Chapter 20x:
- 4 Turns
Chapter 21:
- ? turns Without michalis recruited
- ? Turns with michalis recruited
Chapter 22:
- ? Turns
Chapter 23:
- ? Turns
Endgame:
- 2? Turns
Edited by Vicious Sal, 24 April 2012 - 01:44 PM.










