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#1 whase

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Posted 11 April 2012 - 12:59 PM

Can anyone help me with this, or send me a link to a tutorial on this? I can't seem to find anything myself.

I want to change the classes certain items promote in FE8. like using a guiding ring to promote a mogall to arch mogall.
I would like to this this with nightmare. I bet it's done with the "FE8 custom promotion pointer editor" or the "FE8 promotion item editor", but I can't seem to find out how they work...

#2 Venusaur

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Posted 11 April 2012 - 05:18 PM

Can anyone help me with this, or send me a link to a tutorial on this? I can't seem to find anything myself.

I want to change the classes certain items promote in FE8. like using a guiding ring to promote a mogall to arch mogall.
I would like to this this with nightmare. I bet it's done with the "FE8 custom promotion pointer editor" or the "FE8 promotion item editor", but I can't seem to find out how they work...


I think you set the classes in one of the custom sets in the custom editor to the classes you want with the Custom Promotion Pointer Editor, and then go into the Promotion Item editor and repoint the Guiding Ring's set to the new set.

#3 whase

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Posted 11 April 2012 - 05:27 PM

the problem is, no code in the 1 module seems to be the same as a code of the second...

#4 CT075

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Posted 11 April 2012 - 05:35 PM

the problem is, no code in the 1 module seems to be the same as a code of the second...

if you're using the right modules there should be absolutely no code there

what kind of retarded programmer puts code in the middle of an array anyway

#5 whase

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Posted 11 April 2012 - 05:45 PM

if you're using the right modules there should be absolutely no code there

what kind of retarded programmer puts code in the middle of an array anyway

I mean those hexadecimal codes, pointing to the items and stuff.

#6 Venusaur

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Posted 11 April 2012 - 05:49 PM

I haven't tested this yet, but try doing this (MAKE A BACKUP FIRST, I COULD BE WRONG):

Posted Image

Posted Image

Again, I could be wrong (not much experience), but give it a shot. Just remember to make a BACKUP.

#7 CT075

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Posted 11 April 2012 - 06:04 PM

I mean those hexadecimal codes, pointing to the items and stuff.

what the fuck is a "hexadecimal code"

i know what a hex NUMBER is but i've never heard of a hex CODE

that's not code that's data

get your terminology straight i swear i had to physically restrain myself from adding a "fucking" into that line

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Also, Venusaur got it exactly right. Sometimes you need to just experiment. Especially when the answer is right there.

#8 whase

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Posted 12 April 2012 - 01:06 PM

thanks Venusaur, it works!




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