Jump to content


Photo

Rate the Unit, Day 12: Tauroneo


  • Please log in to reply
24 replies to this topic

#21 Captain Britain

Captain Britain

    Stronger than Captain America.

  • Member
  • Gender:Male
  • Location:In Otherworld.
  • Favorite Fire Emblem Game:Thracia 776

Posted 04 May 2012 - 09:52 PM

loltauroneo

He's a high-leveled promoted unit who appears for one chapter then disappears because that bitch Pelleas told him to. He's good in his join chapter because he takes little to no damage from enemies. Doesn't help his case much, he's armored and won't be doing much because Jill's flying around and killing everything.

When he comes back, he'll be on par with the best DB units. Which... is surprisingly enough for him, because he doubles Tigers in 3-13. And that is awesome. Part IV he'll probably promote, not like it matters much...

But hey, he's useful for his 3 chapters.

5.45/10



#22 Loki Laufeyson

Loki Laufeyson

    We built Mute City on Rock and Roll

  • Member
  • Gender:Male
  • Location:Asgard
  • Favorite Fire Emblem Game:Blazing Sword

Posted 05 May 2012 - 04:03 PM

Omg i so didnt rate Big T!

Tauroneo, one of the former Four Riders of Daein and consort to the new king.

Pros:
Bases are gr9mazing in part 1.
Has Resolve.
Dat 'stache.
Isn't bad in part 3.

Cons:
Isnt available for a lot of DB chapters.
His Part 4 kinda sucks.

Tauroneo is pretty cool when he shows up. Hes all "BRWARGH! IM BIG T AND YOU GO SQUISH NOW!" Of course, he is promoted so he is gonna hog some experience if he kills junk. But he makes a wonderful meatshield for your guys. He can take down really stubborn enemies too. He comes with Resolve but you probably arent gonna see him use it because defense. Its nice to take that off and put it on someone who will. But hes just...not around much. Hell, i dont even think he can be deployed in 1-E. what the shit...Part 3 rolls around and hes in there for two chapters. Hes not doing much of anything in those two chapters save for maybe killing one of those pegknights in 3-12 and maybe guarding a ledge in 3-13. Part 4 rolls around and Big T is kinda ass. The enemies' stats all catch up to him and hes slow as fuck all and just not doing much of anything.

Overall, i give the Tauronator a 4.5/10. Hes handy when hes around but hes not around much at all. 5/10 bias cuz 'stache and i like his character.

#23 bottlegnomes

bottlegnomes

    Lord of the Gnomes-a-Plenty

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Path of Radiance

Posted 05 May 2012 - 05:29 PM

I could have sworn there was a Hammer dude somewhere in 1-6-1... ... ... Yeah, there's apparently an Axe Armor reinforcement who appears in the northeast with 27 attack and a Hammer. So let's see... 14 Strength + (13 Hammer might x 3) - 21 Defense = 32 damage against Tauroneo's 38 HP. Ha! Not even the crazy high might Hammers have in this game can topple Mr. T in a single hit! Hell, he would still have 1 HP left even if one of those 26 attack Fighters also hit in the same turn.


There is but he has like 25 displayed hit. Though I have seen him hit Taur. It wasn't fun.

#24 Melonhead

Melonhead

    Resident Narcissist!

  • Member
  • Gender:Male
  • Location:Nook's Homes
  • Favorite Fire Emblem Game:Awakening

Posted 05 May 2012 - 10:08 PM

When is the next RtU? :/

#25 Nihil

Nihil

    The Titleless

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Sacred Stones

Posted 09 May 2012 - 06:49 PM

He never turned out very well for me, but i guess he COULD be okay
3/10




0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users