Horrendously Slow Bosses
#1
Posted 20 April 2012 - 11:58 AM
Does anyone else think that'd be interesting to see rather than watching your units doubling and easy taking out a boss like that?
#2
Posted 20 April 2012 - 12:34 PM
#3
Posted 20 April 2012 - 12:50 PM
#4
Posted 20 April 2012 - 12:56 PM
Note - I don't see too much of a fault with demon king and the dragon, except for the fact that Luna kills the dragon instantly and the demon king was way too easy).
That's a pretty fucking big fault if you ask me. Pick a position and stick to it!
Does anyone else think that'd be interesting to see rather than watching your units doubling and easy taking out a boss like that?
I don't find it interesting to have super dodgy bosses that take forever to kill and are to easy to beat, and while Nergal was a lil' bitch and Lyon was harder, I honestly think this is more of the right way to go. Other RPGs have these epic final bosses that take forever to kill, but I like how Fire Emblem is more...grounded in reality in this aspect, for lack of a more apropos term. The final boss is always just another boss, and while I do feel some games hype said boss too much only for him to end up being a dissapointment (which is uh...kinda lame), I like how the final boss fights are brevitacious* and all that. Maybe it's just me though.
*not a real word
#5
Posted 20 April 2012 - 01:36 PM
#6
Posted 20 April 2012 - 03:47 PM
#7
Posted 21 April 2012 - 11:19 PM
Play against Gel on FE6 HM.
Tell me what you think of your idea afterward.
#8
Posted 21 April 2012 - 11:28 PM
fomortiis was a huge bitch
#9
Posted 21 April 2012 - 11:32 PM
#10
Posted 22 April 2012 - 12:27 AM
But getting that third one via stealing is probably too much of a pita or something
Base-promo Gerik can do with with 2 + Garm but getting him to use Garm is likely too inefficient
Edited by Luminescent Blade, 22 April 2012 - 12:31 AM.
#11
Posted 28 April 2012 - 02:52 AM
Well, actually it's not TOO hard if you promote him ASAP and use him a lot with him throwing around Steel Axes primarily.Base-promo Gerik can do with with 2 + Garm but getting him to use Garm is likely too inefficient
#12
Posted 28 April 2012 - 04:55 AM
Well, actually it's not TOO hard if you promote him ASAP and use him a lot with him throwing around Steel Axes primarily.
Why Steel when you can just go Devil (er...when it arrives of course)
#13
Posted 28 April 2012 - 05:20 AM
#14
Posted 28 April 2012 - 07:08 AM
Because you need to build rank before Devil and when it DOES come it's very dangerous.Why Steel when you can just go Devil (er...when it arrives of course)
#15
Posted 28 April 2012 - 07:39 AM
Nah Devil Axe is E, and it only really tends to backfire on crits, probably because those are the ones I remember >:(Because you need to build rank before Devil and when it DOES come it's very dangerous.
Edited by Mikethfc, 28 April 2012 - 07:39 AM.
#16
Posted 28 April 2012 - 05:42 PM
Well, actually it's not TOO hard if you promote him ASAP and use him a lot with him throwing around Steel Axes primarily.
I was considering dondon speed since it was a reply to something pertaining to his comment, not how most of us play. Most of us play with growths so there should be at least a few units that hits the magical 23AS threshold normally anyway.
Edited by Luminescent Blade, 28 April 2012 - 05:44 PM.
#17
Posted 29 April 2012 - 08:50 PM
I can't really think of many. There's Joshua, but Ephraim/Eirika need to gain a lot of levels post promotion to do it (Eirika needs 20/8 and Ephraim needs 20/10). Given how scarce EXP is after Chapter 16, that's a tall order, even with Ephraim getting the lion's share of the bosskills. Franz needs 20/12.. which is more reasonable, I guess, but with the early promotion that's like 15/17. Plus Franz will be stuck using Vidofnir. There's also Vanessa/Tana (20/8 and 20/7 respectively), I guess, but Vanessa's strength is so blah you might as well not even bother.I was considering dondon speed since it was a reply to something pertaining to his comment, not how most of us play. Most of us play with growths so there should be at least a few units that hits the magical 23AS threshold normally anyway.
#18
Posted 29 April 2012 - 08:55 PM
Learn to proc speedi usually have trouble doubling final bosses
fomortiis was a huge bitch
#19
Posted 29 April 2012 - 08:58 PM
You should try FE12 Maniac or Lunatic mode. The final boss would be able to double all your non-snipers/swordmasters/berserkers/horseman. Then tell me how fun it is to see the rest of your team just looking like decoration in the backdrop while you clench your teeth and pray your lord crits twice in a row.

I dunno, I wish more bosses were like this.
#20
Posted 29 April 2012 - 09:04 PM
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