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#81 Othin

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Posted 24 June 2012 - 09:06 PM

Luna can't stack with Vengeance. Adding Luna will just reduce the chance of Vengeance activating.

Edited by Othin, 24 June 2012 - 09:08 PM.


#82 Leif

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Posted 24 June 2012 - 09:08 PM

Luna can't stack with Vengeance.


Seriously? What Skill would then? Magnificent Flame?
Edit:
Scratch that, I guess Late Initiative would be a better addition to have on that build.

Edited by Leif, 24 June 2012 - 09:12 PM.


#83 Ike of Paris

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Posted 24 June 2012 - 09:22 PM

Actually for my first MU I was thinking I could get some input

Final Build:

Demon Fighter: +Mag, -HP

Mag. Flame
Astra
Luna/Sol
Tome Slayer
Resistance +10

#84 Othin

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Posted 24 June 2012 - 09:23 PM

Lethality
Aether
Astra
Magnificent Flame
Sol
Luna
Vengeance

None of those seven can stack. All other skill-stacking combinations are possible.

Does improve your odds of getting something, though, especially with Royal Weapon.

Edited by Othin, 24 June 2012 - 09:24 PM.


#85 Only My Unit

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Posted 24 June 2012 - 09:57 PM

Tome Slayer and Res +10 together is redundant. I'm pretty sure magic weapons are too rare for that to matter much, and Demon Fighter's basic Res is great as it is.

#86 paladin21

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Posted 25 June 2012 - 06:00 AM

I think that once you have the swordmaster's skills, it's better to reclass as an assassin, since you'll get about the same stats (biggest drop in RES), and you'll be able to use bows, losing only the use of Amatsu and Sol Katti.

#87 Only My Unit

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Posted 25 June 2012 - 03:15 PM

Minor update to Velvet.

Hmm, I'm now torn between Gaia (pairing perfect) and Callum (stats) for Brady's father.

Page 4 has even more updates now~

Edited by Only My Unit, 26 June 2012 - 02:06 AM.


#88 Only My Unit

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Posted 28 June 2012 - 05:01 PM

Alright! Time for my most comprehensive list possible minus some stats and special DLC!



Jerome: Griffon Knight: Bow Slayer, Sword Slayer, Axe Slayer, Lance Slayer, Res+10

Valhart: Overlord: Conqueror, Luna, Great Shield, All+2, Res+10

Serge: Dragon Master: HotSlow Start, All+2, Carrier, Dual Support+

Azure: Demon Fighter: Quick Slash, Mag Flame, Lightning Speed, Life Absorb, Weapon Saver (Sol or Astra for Henry father)

Fred Azure: Hero: Weapon Saver, All+2, Holy Shield, Great Shield/Counter, Luna/Counter

Donny Azure: Hero: Weapon Saver, All+2 Lightning Speed, Quick Slash, Res+10/Astra

Selena: Hero: Lightning Speed, Sol, Weapon Saver, Life Absorb, Renewal

FeMark/FeMU: Grandmaster: Lightning Speed, Rainbow Cry, Magic Square, Magnificent Flame, Love Cry

Inverse Mark: Grandmaster: Dark Blessing, Rainbow Cry, Magnificent Flame/All Stats+2, Love Cry, Lightning Speed/Weapon Saver

MU: Grandmaster: (temp) Magic Square, Magnificent Flame, Rainbow Cry, Quick Slash, All Stats+2

Inverse MU: Dark Knight: (same as above or) Skill+2, Mag Flame, Weapon Saver, All+2, Rainbow Cry/Quick Slash

Loran: Sage: Weapon Saver/Counter, Vengeance, Gamble, Wrath, Magic Expert

Wood: Swordmaster: Wrath, Lightning Speed, Vantage, Astra, Sword Expert/Quick Slash

Noire: Bride: Wrath, Magic Slayer, Bow Slayer, Great Shield, Vengeance

Callum Noire: Bride: Luna, Magic Slayer, Bow Slayer, Great Shield, Renewal

Viole: Sniper: All+2, HotSlow Start, Bow Expert, Quick Slash

Vake: Berserker: Quick Slash, Gamble, Wrath, Counter, Axe Mastery

Callum: General: Great Shield Luna Pass Acrobatics Mov+1

Richt: Dark Knight: Holy Shield/Mag+2, Luna, Magic Expert, All+2, Quick Slash

Ronku: Sword Master: All+2, Mov+1, Avoid +10, Sword Expert, Pass/Astra

Sol: Paladin: Holy Shield/Pass, Luna, Defender, All +2, Dual Guard+

Soiree: Great Knight: Vantage, All+2, Carrier, Avoid +10, Defender

Olivia: Dancer: Lightning Speed, Pass, Special Dance, Sword Expert, Bonds/Luck+4

Mariabel: Valkyrie: Lightning Speed, Res Move Speed Cry, Secluded Lady

Grego: Hero: Quick Slash, Counter, Astra, Sol, Weapon Saver

Nono/N_N/Tiki: Manaketes: Dragon Buster, HotSlow Start, All+2(/Luna or Vengeance for N_N), Sword Slayer

Krom: Great Lord: Dual Guard+, Dual Attack+, Charisma, Aether, Royal Weapon

Lucina: Great Lord: Lightning Speed, Aether, Charisma/Great Shield, Royal Weapon, Holy Shield

Cynthia: Falcon Knight: Aether, Lightning Speed, Lance Expert, Great Shield, Holy Shield

Brady: JUST UNKNOWN FOR NOW. HE SUCKS.

Meh, Brady: Dark Knight: Sol/All+2, Luna, Lightning Speed, Renewal, Life Absorb

Gaia: Assassin: Mov+1, HP+5, Sol, Acrobatics/Quick Slash, Sword Expert

Donny: Warrior: Weapon Saver, All+2, HP+5, Counter, Sol

Henry: Trickster: Gamble, Counter, Vengeance, Wrath, Pass

Fredrick: : Dragonmaster Build: Luna, All+2, Great Shield, Iote Shield, Carrier/Res+10

Fredrick: Great Knight Build: Luna, All+2, Great Shield, Holy Shield, Carrier/Res+10

Velvet: Taguel: Picklock/Mov+1, Beast Buster, Lethality, All Stats+2, Lance Slayer

Chambray: Taguel: Astra, Avoid+10, Beast Buster, Lance Slayer, Counter

Degle: General: All+2, GreatHoly Shield, Luna, Skill+2

Anna: Trickster Build: Skill Cry, Picklock, Mov+1, Acrobatics, Lucky 7

Anna: Assassin Build: Picklock, Mov+1, Lucky 7, Lethality, Pass

Anna: Bow Knight Build: Picklock, Acrobatics, Lucky 7, Bow Expert, Skill Cry

Anna: Dark Knight Build: Picklock, Lucky 7, Acrobatics, Magic Expert, Skill Cry

Anna: Sage Build: Picklock, Mov+1, Lucky 7, Magic Expert, Skill Cry

Sariya: Sorcerer: Curse, Crimson Curse, Accuracy+20, Magic Slayer, Bow Slayer (Great Shield?)

Sairi: Swordmaster: Lance Slayer, Sword Expert, All+2, Lightning Speed, Astra

Liz: Valkyrie: Magic Cry, Healing Heart, Lightning Speed, Luck Cry, Bonds

Libera: Battle Priest: Healing Heart, Magic Slayer/Quick Slash, Vengeance, Curse, Crimson Curse

Tiamo: Dark Pegasus: Lance Expert, Lightning Speed, Vengeance, Magic Slayer, Bow Slayer

Miriel: Sage: Magic+2, Magic Slayer, Magic Expert, Vengeance, All+2

Basilio: Warrior: StrDef Cry, Luna, Great Shield, Axe Expert/Quick Slash

Flavia: Hero: Weapon Saver, Sol, Luna, Great Shield, Pass/All+2

Gangrel: Assassin: Wrath, Vengeance, Counter, Mov+1/Quick Slash, Gamble

Inverse: Dark Pegasus: Inverse's Blessing, Lightning Speed, HotSlow Start, Vengeance

Renha: Swordmaster: Sword Expert/Quick Slash, Astra, Lance Slayer, All+2, Skill+2

Emelina: Sage: Magic Expert, Miracle/Bonds, Healing Heart, Renewal, Lightning Speed

Sumia: Falcon Knight: Lightning Speed, Luna, All+2, Healing Heart, Renewal/Iote Shield

PARIS: Sword/Lance/Axe Slayer, Vantage/Res+10, Luna/Astra/Res+10



MU Stats

Olivia run: +HP/-Luck

Inverse run: Balanced: +Str/-Skl Mark-centric: +Lck/-Skl

FeMU run:?

Pairings

Krom x Sumia

MU/Henry/Fred/Donny x Olivia

Viole x Serge

Sol x Soiree

Grego x Tiamo

Vake x Liz

Callum/Henry x Sariya

Mariabel x Gaia/Cal

Nono x Fred/Liber

Donny/Richt x Miriel

Ronku x Velvet

MU X Inverse

MU X Paris

Lucina x Jerome

Azure x Selena

FeMark/Cynthia x Wood

Mark x Degel

Noire x Loran

Chambray x Nn

Cynthia/FeMark X Brady

Edited by Only My Unit, 11 July 2012 - 08:32 PM.


#89 paladin21

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Posted 03 July 2012 - 03:42 PM

Just one question, does anyone know how the order of the skills work for the activation? I mean first to last (F2L) or last to first (L2F).

For example, if a character has three "mastery" skills (Sol, Luna and Astra in that order) and 30 SKL, their basic activation rates would be 30, 30 and 15, but their actual rates would be 30, 21 and 7.35 (if it's F2L) or 15, 25.5 and 17.85 (L2F). Either way it would be a 58.35% of a skill activating, but there would be a great difference for the one you want to activate more often, specially with high SKL (if the char had 40 SKL and we use the F2L method, Astra would activate even less with a 7.2%). And with Vengeance, which can reach ridiculous activation rates, having it the first or last to activate would be a great change.

EDIT:
If someone could try that out with Tiamo (Vengeance-Sol) or Sariya (Vengeance-Luna), it would be cool. Thinking of this I've thought of a tank Tiamo:
*Refresh/Life Absorb
*Sol
*Vengeance
*Lighning Speed
*Skill dependant on the map
I haven't quite decided the last one, it would be a situation skill, depending on the class. The thing about this build is that Sol should have the chance to activate before in order to heal in the enemy's turn, and if it fails, Vengeance would activate almost for sure to deal great damage, maybe finishing the enemy. At the beginning of her turn she recovers some of her HP when she's isolated, and since she has Lightning Speed, she can get away if she gets seriously damaged. Alternatively Life Absorb would replenish her HP by killing an enemy during her turn (if they attacked her they should be in critical condition). The skills aren't meant for any class (best used in a high SKL class, like Hero or Falco), so it would work for any of her classes, but I'd rather use her as a DP.

Edited by paladin21, 03 July 2012 - 04:37 PM.


#90 Othin

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Posted 03 July 2012 - 03:48 PM

Just one question, does anyone know how the order of the skills work for the activation? I mean first to last (F2L) or last to first (L2F).

For example, if a character has three "mastery" skills (Sol, Luna and Astra in that order) and 30 SKL, their basic activation rates would be 30, 30 and 15, but their actual rates would be 30, 21 and 7.35 (if it's F2L) or 15, 25.5 and 17.85 (L2F). Either way it would be a 58.35% of a skill activating, but there would be a great difference for the one you want to activate more often, specially with high SKL (if the char had 40 SKL and we use the F2L method, Astra would activate even less with a 7.2%). And with Vengeance, which can reach ridiculous activation rates, having it the first or last to activate would be a great change.

Lower rates are first. If you have 50+ Skl and Vengeance, you'll always get it if any other skills fail, but it won't get in the way of other activations.

#91 Only My Unit

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Posted 11 July 2012 - 07:53 PM

And Paris now completes my non-MU character skill listing. Posted Image Like a bawss.Posted Image

Edited by Only My Unit, 11 July 2012 - 07:54 PM.





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