FE7 Arena Fight related crap in RAM:
0203A800: 0x01 = Close Ranged Fight, 0x02 = Ranged Fight (like Archers)
0203A80E: Player Weapon
0203A80F: Player Weapon Durability
0203A810: Enemy Weapon
0203A811: Enemy Weapon Durability
0203A814: Enemy Name [16-bit] [it's actually a 32-bit pointer, but it's BE 08 for everything]
0203A818: Enemy Class [16-bit] [it's actually a 32-bit pointer, but it's BE 08 for everything]
0203A81C: Enemy Level
0203A81D: Experience [These two don't really do much but display. lol]
0203A826: Enemy Max HP
0203A827: Enemy Current Hp [Only matters before the battle]
Enemy Stats are after this... Str, Skl, Spd, Def, Res, and Luck respectively.
Edited by shadowofchaos, 28 April 2012 - 04:58 PM.