How did CRS-01 (and everyone else, for that matter) display the stats in that way, using what code tags, in other words?Can you specify what you are saying?
[FE6] Experimental: Mutual Team Draft
#41
Posted 04 May 2012 - 02:45 AM
#42
Posted 04 May 2012 - 03:38 AM

Something like this ought to help.
#43
Posted 04 May 2012 - 04:18 PM
#44
Posted 04 May 2012 - 09:24 PM
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 01.30 18 5 5 7 7 5 0 Marcus Paladin 01.29+ 32 9 14 11 10 9 8 Alan Cavalier 03.26 23 7 4 8 5 6 0
lol ok
conveniently enough, i was on the same seed as before
Chapter 2: 5/9
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 01.54 18 5 5 7 7 5 0 Marcus Paladin 01.41+ 32 9 14 11 10 9 8 Alan Cavalier 04.49 23 8 5 8 6 7 0 Lot Fighter 04.15 29 7 6 8 2 4 1 Dieck Mercenary 06.86 27 9 12 11 6 6 1
did paperblade's 5 turn
dieck killed the boss ha
Chapter 3: 6/15
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 01.54 18 5 5 7 7 5 0 Marcus Paladin 01.83+ 32 9 15 11 10 9 8 Alan Cavalier 05.84 24 9 5 8 6 7 0 Lot Fighter 04.76 29 7 6 8 2 4 1 Dieck Mercenary 08.16 29 10 12 12 6 7 2 Lugh Mage 01.64 16 4 5 6 5 3 5
ok so i had alan rescue dieck and move into the line of fire
marcus moved as far as he can
alan moved as far as possible again, dropped dieck, marcus got the armorslayer to dieck
lot got the village eventually
then i mauled everything
Chapter 4: 5/20
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 01.87 18 5 5 7 7 5 0 Marcus Paladin 02.03+ 32 9 15 11 10 9 9 Alan Cavalier 06.98 25 10 5 9 7 8 0 Lot Fighter 05.40 30 7 7 9 2 4 2 Dieck Mercenary 09.17 30 11 13 12 6 7 2 Lugh Mage 03.07 18 6 7 8 5 3 6
rushed like shit, marcus rescued dieck and dropped him, they mauled almost everything
i'm not sure how paperblade pulled the 4 turn, but i'm not going to redo this chapter!
Chatper 5: 3/23
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 02.11 19 5 5 7 8 6 0 Marcus Paladin 02.14+ 32 9 15 11 10 9 9 Alan Cavalier 07.98 26 10 5 10 8 8 0 Lot Fighter 06.07 31 7 8 10 2 4 2 Dieck Mercenary 10.29 30 12 13 12 7 8 2 Lugh Mage 03.70 18 6 7 8 5 3 6
opened door on turn 2 with lance
fucked bitches, smoked trees
dieck got the boss kill cause marcus is awesome w/ silver lance (btw i still have 18 uses left...)
fuck yea lott
#45
Posted 05 May 2012 - 04:44 AM
opened door on turn 2 with lance
Don't forget the penalty for this.
#46
Posted 05 May 2012 - 10:35 AM
#47
Posted 05 May 2012 - 10:37 AM
2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests.
The consequence of standing next to the door is that it opens, so the unit is opening the door by definition.
Edited by Toothache, 05 May 2012 - 10:41 AM.
#48
Posted 05 May 2012 - 10:48 AM
can i not suffer the penalty this time? i've already restarted this draft like 3 times, but i honestly didn't know because i would've thought it restricted commands and meatshielding more than "wait in front of door"
Edited by Lord Raven, 05 May 2012 - 10:49 AM.
#49
Posted 05 May 2012 - 10:53 AM
Besides, you don't have to restart again. Just take the penalty and move on.
Edited by Toothache, 05 May 2012 - 10:56 AM.
#50
Posted 05 May 2012 - 11:01 AM
but i am pretty sure that something like "waiting in front of the door" shouldn't be punishable, especially because it is passive (because the action i selected was wait, even though the consequence was "the door opens") and not actively opening the door, and i'm sure enough that rules prohibit the ladder and not the former
#51
Posted 05 May 2012 - 11:39 AM
#52
Posted 05 May 2012 - 11:40 AM
Why not have Alan/someone else open it for you on turn 2?
Edited by Serious Bananas, 05 May 2012 - 11:46 AM.
#53
Posted 05 May 2012 - 12:27 PM
#54
Posted 05 May 2012 - 12:30 PM
because it's easier to have lance do it so i have more units available for combatWrong topic rawr
Why not have Alan/someone else open it for you on turn 2?
i've restarted anyway, i had a save state at chapter 3 so its nbd, and i am too lazy to go for the 4-turn of chapter 4 (RNG abuse like shiiiiiiiiiiit)
chapter 5/6 are pretty easy overall
#55
Posted 05 May 2012 - 12:58 PM
it's because you don't have to use a draft-restricted command to open the doorIntegrity has ruled that the gate is allowed to be opened by undrafted units. Still not convinced this is entirely necessary, but I'll defer to this.
other than wait, you can also open the door by rescuing someone while standing in the adjacent tile, or by using an item, etc.
#56
Posted 05 May 2012 - 02:01 PM
#57
Posted 05 May 2012 - 03:46 PM
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 01.54 18 5 5 7 7 5 0 Marcus Paladin 01.77+ 32 9 14 11 10 9 8 Alan Cavalier 05.96 24 9 5 8 7 8 0 Lot Fighter 04.92 29 7 6 8 2 4 1 Dieck Mercenary 08.01 29 9 14 13 7 6 2 Lugh Mage 01.33 16 4 5 6 5 3 5
ok so i had alan rescue dieck and move into the line of fire
marcus moved as far as he can
alan moved as far as possible again, dropped dieck, marcus got the armorslayer to dieck
lot got the village eventually
then i mauled everything
Chapter 4: 4/19
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 02.43 18 6 5 8 7 6 0 Marcus Paladin 02.32+ 33 10 14 12 10 9 8 Alan Cavalier 06.41 25 9 6 9 8 8 0 Lot Fighter 05.22 30 7 6 9 3 4 1 Dieck Mercenary 08.09 29 9 14 13 7 6 2 Lugh Mage 01.43 16 4 5 6 5 3 5
pulled this shit off! marcus got a +1 str/spd level up :D let's see how long this lasts... had to rig a bunch of misses on roy, but he survived through turn 3's onslaught
Chatper 5: 3/22
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 02.70 18 6 5 8 7 6 0 Marcus Paladin 02.49+ 33 10 14 12 10 9 8 Alan Cavalier 06.71 25 9 6 9 8 8 0 Lot Fighter 05.52 30 7 6 9 3 4 1 Dieck Mercenary 08.43 29 9 14 13 7 6 2 Lugh Mage 02.43 17 4 6 7 5 3 5
lol lugh opened the door
Chapter 6: 4/26
Name Class Level HP Str Skl Spd Lck Def Res Roy Lord 03.18 19 6 6 9 8 7 0 Marcus Paladin 02.75+ 33 10 14 12 10 9 8 Alan Cavalier 08.71 27 11 8 11 8 8 1 Lot Fighter 06.56 31 7 7 10 3 4 1 Dieck Mercenary 08.92 29 9 14 13 7 6 2 Lugh Mage 03.12 17 4 7 8 5 3 6 Dorothy Archer 03.47 19 5 6 6 3 4 2
as shitty as dorothy is it is nice to have her off a soldier here and there
alan killed the boss. in fact, if i were more careful about my movements, i could've actually beaten this in 3 turns, but alan took too much damage on turn 2 (he killed A LOT) to make it possible
next time someones about to penalize me i'm going to penisize them
#58
Posted 05 May 2012 - 11:56 PM
Chapter 4 - 7/32 turns
Got 2 lucky crits in a row. I have commenced Lugh's babying phase, but he's currently being uncooperative with his level ups, refusing to get even one point of speed, even after I forcefed him 3 levels. Ignored the steel blade and door key villages, but Marcus went to grab the angelic robe. Went shopping and stuf with Thany, forgot what I bought already. Clarine recruited Rutger (I just want the Killing Edge), but I had to rig a ridiculous setup to make it so that none of Rutger's posse would hit Lugh. They all aimed for Lot instead, so I had to rig Rutger not critting and the archer missing. Gave Lugh the boss kill.
Chapter 5 - 5/37 turns
Opened the gate on turn 2, and had Thany distribute vulneraries to everyone without one. Didn't murder everything for once. Marcus was starting to lose his strength lead on my other units, so I had him set up kills for Lugh. Gave the boss kill to Lugh, not because it's his babying phase, but because he ws the only one who could do any significant damage to the boss (he did 11 damage, Silver Lance Marcus did 12, and no one could double him).
Chapter 6 - 5/42 turns
Prep screen yay. Lugh's babying phase has now ended, and I have begun Dorothy's babying phase. I had everyone run up the middle of the castle, with Lot and Lugh leading the way. Deployed Lance for the sole purpose of trading a bow to Dorothy. I didn't recruit Sue, becuase it's not as if I have any door keys. Cath didn't even show up, so I couldn't kill her like I had planned to. Dorothy got the boss, as per babying phase procedure.
Chapter 7 - 7/49 turns
Recruited Zealot, and thank god he helped out with this stupid chapter. Had to rig a crit for Dieck (with a killing edge) and Roy (rapier). Lugh's become a killing machine. Thany and Treck went shopping. Bought a 3 door keys, one of which I used on the gate here, and a chest key for next chapter. Got the physic, the hero crest, the red gem and the elixir from the villages with Zealot. Lot killed the boss for once. Had Treck rescue Noah, and then forgot to recruit him. Oh yeah, and I gave the robe I completely forgot about to Lugh.
Stats and stuff:
-------lvl---HP-S/M-Skl-Spd-Lck-Def-Res-WpnRnk Roy-----6.74--22--7---7---9---9---7---2--CSword Allen---10.04-30--12--7---12--10--7---0--ESword-DLance Marcus--2.22--32--10--14--11--10--9---8--DSword-ALance-EAxe Dieck---11.10-29--10--15--10--6---7---1--BSwords Lot-----9.94--34--9---9---11--4---7---2--CAxe Lugh----9.74--25--9---7---10--7---7---10-CAnima Dorothy-6.67--22--8---8---8---4---4---2--DBow Zealot--1.11--35--10--12--13--5---11--7--CSword-ALance-BAxe Lugh: 1x Angelic RobeYou know, I did not know that not talking to noah meant he wouldn't be recruited. So what, he just kinda ditched Zealot and Treck because they dissed him?
Edited by ThreeofSpades, 06 May 2012 - 02:26 AM.
#59
Posted 06 May 2012 - 11:07 PM
Rescued Lott and Roy with my mounts, Dieck fetched Loo
Marcus killed the boss
yeah
stats in a sec
UNIT LEVEL HP ST SK SP LC DF RS WEP LEVEL ROY 03.63 20 05 07 09 08 05 02 D SWORD MARCUS 01.72 32 09 14 11 10 09 08 A LANCE D SWORD E AXE ALAN 05.24 25 10 06 07 05 07 00 D LANCE E SWORD LOTT 05.01 31 07 06 08 02 06 01 D AXE DIECK 07.54 28 10 14 11 05 06 02 C SWORD LOO 01.00 16 04 05 06 05 03 05 D ANIMA
Edited by General Horace, 06 May 2012 - 11:11 PM.
#60
Posted 02 June 2012 - 02:29 PM
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