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[FE6] Experimental: Mutual Team Draft


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#41 AnotherThing

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Posted 04 May 2012 - 02:45 AM

Can you specify what you are saying?

How did CRS-01 (and everyone else, for that matter) display the stats in that way, using what code tags, in other words?


lol I can't believe you guys think I'm a guy. Or that I don't know shopping's allowed for undrafted units. :B):



#42 Toothache

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Posted 04 May 2012 - 03:38 AM

Posted Image

Something like this ought to help.

#43 DragonLord

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Posted 04 May 2012 - 04:18 PM

Chapter 2 post has been edited.

#44 Lord Raven

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Posted 04 May 2012 - 09:24 PM

Chapter 1: 4/4

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      01.30  18   5   5   7   7   5   0
Marcus        Paladin   01.29+ 32   9  14  11  10   9   8
Alan          Cavalier  03.26  23   7   4   8   5   6   0


lol ok
conveniently enough, i was on the same seed as before


Chapter 2: 5/9

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      01.54  18   5   5   7   7   5   0
Marcus        Paladin   01.41+ 32   9  14  11  10   9   8
Alan          Cavalier  04.49  23   8   5   8   6   7   0
Lot           Fighter   04.15  29   7   6   8   2   4   1
Dieck         Mercenary 06.86  27   9  12  11   6   6   1

did paperblade's 5 turn

dieck killed the boss ha


Chapter 3: 6/15

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      01.54  18   5   5   7   7   5   0
Marcus        Paladin   01.83+ 32   9  15  11  10   9   8
Alan          Cavalier  05.84  24   9   5   8   6   7   0
Lot           Fighter   04.76  29   7   6   8   2   4   1
Dieck         Mercenary 08.16  29  10  12  12   6   7   2
Lugh          Mage      01.64  16   4   5   6   5   3   5

ok so i had alan rescue dieck and move into the line of fire
marcus moved as far as he can

alan moved as far as possible again, dropped dieck, marcus got the armorslayer to dieck
lot got the village eventually

then i mauled everything

Chapter 4: 5/20

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      01.87  18   5   5   7   7   5   0
Marcus        Paladin   02.03+ 32   9  15  11  10   9   9
Alan          Cavalier  06.98  25  10   5   9   7   8   0
Lot           Fighter   05.40  30   7   7   9   2   4   2
Dieck         Mercenary 09.17  30  11  13  12   6   7   2
Lugh          Mage      03.07  18   6   7   8   5   3   6

rushed like shit, marcus rescued dieck and dropped him, they mauled almost everything
i'm not sure how paperblade pulled the 4 turn, but i'm not going to redo this chapter!


Chatper 5: 3/23

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      02.11  19   5   5   7   8   6   0
Marcus        Paladin   02.14+ 32   9  15  11  10   9   9
Alan          Cavalier  07.98  26  10   5  10   8   8   0
Lot           Fighter   06.07  31   7   8  10   2   4   2
Dieck         Mercenary 10.29  30  12  13  12   7   8   2
Lugh          Mage      03.70  18   6   7   8   5   3   6

opened door on turn 2 with lance

fucked bitches, smoked trees

dieck got the boss kill cause marcus is awesome w/ silver lance (btw i still have 18 uses left...)



fuck yea lott

#45 Toothache

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Posted 05 May 2012 - 04:44 AM

opened door on turn 2 with lance


Don't forget the penalty for this.

#46 Lord Raven

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Posted 05 May 2012 - 10:35 AM

There's a penalty for that? All he did is wait in front of the door

#47 Toothache

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Posted 05 May 2012 - 10:37 AM

2. Undrafted units may not do anything not listed above, including but not limited to meatshielding, building Supports, and opening Doors or Chests.


The consequence of standing next to the door is that it opens, so the unit is opening the door by definition.

Edited by Toothache, 05 May 2012 - 10:41 AM.


#48 Lord Raven

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Posted 05 May 2012 - 10:48 AM

Well the command he used was "Wait/End" and not "Door" so i definitely thought it was within reason

can i not suffer the penalty this time? i've already restarted this draft like 3 times, but i honestly didn't know because i would've thought it restricted commands and meatshielding more than "wait in front of door"

Edited by Lord Raven, 05 May 2012 - 10:49 AM.


#49 Toothache

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Posted 05 May 2012 - 10:53 AM

I don't see why you chose to use Lance in the first place. He's undrafted, and Marcus can open it himself on turn 1.

Besides, you don't have to restart again. Just take the penalty and move on.

Edited by Toothache, 05 May 2012 - 10:56 AM.


#50 Lord Raven

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Posted 05 May 2012 - 11:01 AM

opening it on turn 1 is dumb because then marcus gets ganged up on and you have to go through hoards of enemies at once, it doesn't help that alan/dieck/lugh/lott/etc are in really bad positions

but i am pretty sure that something like "waiting in front of the door" shouldn't be punishable, especially because it is passive (because the action i selected was wait, even though the consequence was "the door opens") and not actively opening the door, and i'm sure enough that rules prohibit the ladder and not the former

#51 PJSalt

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Posted 05 May 2012 - 11:39 AM

Just take the penalty or restart the chapter mang :/.

#52 SB.

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Posted 05 May 2012 - 11:40 AM

Wrong topic rawr

Why not have Alan/someone else open it for you on turn 2?

Edited by Serious Bananas, 05 May 2012 - 11:46 AM.


#53 Toothache

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Posted 05 May 2012 - 12:27 PM

Integrity has ruled that the gate is allowed to be opened by undrafted units. Still not convinced this is entirely necessary, but I'll defer to this.

#54 Lord Raven

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Posted 05 May 2012 - 12:30 PM

Wrong topic rawr

Why not have Alan/someone else open it for you on turn 2?

because it's easier to have lance do it so i have more units available for combat

i've restarted anyway, i had a save state at chapter 3 so its nbd, and i am too lazy to go for the 4-turn of chapter 4 (RNG abuse like shiiiiiiiiiiit)

chapter 5/6 are pretty easy overall

#55 dondon151

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Posted 05 May 2012 - 12:58 PM

Integrity has ruled that the gate is allowed to be opened by undrafted units. Still not convinced this is entirely necessary, but I'll defer to this.

it's because you don't have to use a draft-restricted command to open the door

other than wait, you can also open the door by rescuing someone while standing in the adjacent tile, or by using an item, etc.

#56 Paperblade

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Posted 05 May 2012 - 02:01 PM

I used this team before it was mainstream

#57 Lord Raven

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Posted 05 May 2012 - 03:46 PM

Chapter 3: 6/15

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      01.54  18   5   5   7   7   5   0
Marcus        Paladin   01.77+ 32   9  14  11  10   9   8
Alan          Cavalier  05.96  24   9   5   8   7   8   0
Lot           Fighter   04.92  29   7   6   8   2   4   1
Dieck         Mercenary 08.01  29   9  14  13   7   6   2
Lugh          Mage      01.33  16   4   5   6   5   3   5

ok so i had alan rescue dieck and move into the line of fire
marcus moved as far as he can

alan moved as far as possible again, dropped dieck, marcus got the armorslayer to dieck
lot got the village eventually

then i mauled everything


Chapter 4: 4/19

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      02.43  18   6   5   8   7   6   0
Marcus        Paladin   02.32+ 33  10  14  12  10   9   8
Alan          Cavalier  06.41  25   9   6   9   8   8   0
Lot           Fighter   05.22  30   7   6   9   3   4   1
Dieck         Mercenary 08.09  29   9  14  13   7   6   2
Lugh          Mage      01.43  16   4   5   6   5   3   5

pulled this shit off! marcus got a +1 str/spd level up :D let's see how long this lasts... had to rig a bunch of misses on roy, but he survived through turn 3's onslaught


Chatper 5: 3/22

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      02.70  18   6   5   8   7   6   0
Marcus        Paladin   02.49+ 33  10  14  12  10   9   8
Alan          Cavalier  06.71  25   9   6   9   8   8   0
Lot           Fighter   05.52  30   7   6   9   3   4   1
Dieck         Mercenary 08.43  29   9  14  13   7   6   2
Lugh          Mage      02.43  17   4   6   7   5   3   5

lol lugh opened the door :newyears:


Chapter 6: 4/26

Name          Class     Level  HP Str Skl Spd Lck Def Res
Roy           Lord      03.18  19   6   6   9   8   7   0
Marcus        Paladin   02.75+ 33  10  14  12  10   9   8
Alan          Cavalier  08.71  27  11   8  11   8   8   1
Lot           Fighter   06.56  31   7   7  10   3   4   1
Dieck         Mercenary 08.92  29   9  14  13   7   6   2
Lugh          Mage      03.12  17   4   7   8   5   3   6
Dorothy       Archer    03.47  19   5   6   6   3   4   2

as shitty as dorothy is it is nice to have her off a soldier here and there

alan killed the boss. in fact, if i were more careful about my movements, i could've actually beaten this in 3 turns, but alan took too much damage on turn 2 (he killed A LOT) to make it possible




next time someones about to penalize me i'm going to penisize them

#58 AnotherThing

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Posted 05 May 2012 - 11:56 PM

well I got bored yesterday so...

Chapter 4 - 7/32 turns
Got 2 lucky crits in a row. I have commenced Lugh's babying phase, but he's currently being uncooperative with his level ups, refusing to get even one point of speed, even after I forcefed him 3 levels. Ignored the steel blade and door key villages, but Marcus went to grab the angelic robe. Went shopping and stuf with Thany, forgot what I bought already. Clarine recruited Rutger (I just want the Killing Edge), but I had to rig a ridiculous setup to make it so that none of Rutger's posse would hit Lugh. They all aimed for Lot instead, so I had to rig Rutger not critting and the archer missing. Gave Lugh the boss kill.

Chapter 5 - 5/37 turns
Opened the gate on turn 2, and had Thany distribute vulneraries to everyone without one. Didn't murder everything for once. Marcus was starting to lose his strength lead on my other units, so I had him set up kills for Lugh. Gave the boss kill to Lugh, not because it's his babying phase, but because he ws the only one who could do any significant damage to the boss (he did 11 damage, Silver Lance Marcus did 12, and no one could double him).

Chapter 6 - 5/42 turns
Prep screen yay. Lugh's babying phase has now ended, and I have begun Dorothy's babying phase. I had everyone run up the middle of the castle, with Lot and Lugh leading the way. Deployed Lance for the sole purpose of trading a bow to Dorothy. I didn't recruit Sue, becuase it's not as if I have any door keys. Cath didn't even show up, so I couldn't kill her like I had planned to. Dorothy got the boss, as per babying phase procedure.

Chapter 7 - 7/49 turns
Recruited Zealot, and thank god he helped out with this stupid chapter. Had to rig a crit for Dieck (with a killing edge) and Roy (rapier). Lugh's become a killing machine. Thany and Treck went shopping. Bought a 3 door keys, one of which I used on the gate here, and a chest key for next chapter. Got the physic, the hero crest, the red gem and the elixir from the villages with Zealot. Lot killed the boss for once. Had Treck rescue Noah, and then forgot to recruit him. Oh yeah, and I gave the robe I completely forgot about to Lugh.

Stats and stuff:
 -------lvl---HP-S/M-Skl-Spd-Lck-Def-Res-WpnRnk
Roy-----6.74--22--7---7---9---9---7---2--CSword
Allen---10.04-30--12--7---12--10--7---0--ESword-DLance
Marcus--2.22--32--10--14--11--10--9---8--DSword-ALance-EAxe
Dieck---11.10-29--10--15--10--6---7---1--BSwords
Lot-----9.94--34--9---9---11--4---7---2--CAxe
Lugh----9.74--25--9---7---10--7---7---10-CAnima
Dorothy-6.67--22--8---8---8---4---4---2--DBow
Zealot--1.11--35--10--12--13--5---11--7--CSword-ALance-BAxe
Lugh: 1x Angelic Robe
You know, I did not know that not talking to noah meant he wouldn't be recruited. So what, he just kinda ditched Zealot and Treck because they dissed him? :awesome:

Edited by ThreeofSpades, 06 May 2012 - 02:26 AM.


#59 General Horace

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Posted 06 May 2012 - 11:07 PM

Chapter 3 - 6/15 turns

Rescued Lott and Roy with my mounts, Dieck fetched Loo

Marcus killed the boss

yeah

stats in a sec

UNIT       LEVEL   HP ST SK SP LC DF RS WEP LEVEL
ROY        03.63   20 05 07 09 08 05 02 D SWORD
MARCUS     01.72   32 09 14 11 10 09 08 A LANCE D SWORD E AXE
ALAN       05.24   25 10 06 07 05 07 00 D LANCE E SWORD
LOTT       05.01   31 07 06 08 02 06 01 D AXE
DIECK      07.54   28 10 14 11 05 06 02 C SWORD
LOO        01.00   16 04 05 06 05 03 05 D ANIMA

Edited by General Horace, 06 May 2012 - 11:11 PM.


#60 Lord Raven

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Posted 02 June 2012 - 02:29 PM

I suggest that sometime on Tuesday someone rushes through this draft with me...




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