Which one do you guys find harder?
EDIT: Whoops, the poll's fixed now.
Edited by CrashGordon94, 28 April 2012 - 08:51 AM.
Posted 28 April 2012 - 08:04 AM
Edited by CrashGordon94, 28 April 2012 - 08:51 AM.
Posted 28 April 2012 - 08:16 AM
Posted 28 April 2012 - 08:23 AM
Posted 28 April 2012 - 09:01 AM
Posted 28 April 2012 - 09:23 AM
Edited by Raven, 28 April 2012 - 09:23 AM.
Posted 28 April 2012 - 10:08 AM
Posted 28 April 2012 - 10:11 AM
Posted 28 April 2012 - 11:13 AM
Posted 28 April 2012 - 11:28 AM
Edited by Luminescent Blade, 28 April 2012 - 11:29 AM.
Posted 28 April 2012 - 12:50 PM
Posted 28 April 2012 - 12:54 PM
Posted 28 April 2012 - 02:05 PM
Well, you might want to change your vote then.Oh... Sorry... Eliwood Hard Mode...
EXP is such a killer on that mode... You barely get any if you kill a person who is low leveled...
Posted 29 April 2012 - 02:35 PM
Edited by OrangeCrush, 29 April 2012 - 02:35 PM.
Posted 01 May 2012 - 04:03 AM
Really? Huh, I'll have to keep that in mind if it's true.Hector Normal Mode is actually slightly easier than Eliwood Normal Mode. Its only with the hard modes where Hector's mode is beefed up.
Posted 01 May 2012 - 04:21 PM
Oh... Sorry... Eliwood Hard Mode...
EXP is such a killer on that mode... You barely get any if you kill a person who is low leveled...
Posted 02 May 2012 - 12:51 AM
How so? The only difference is that the main lord is superior, but then that means Hector promotes later. Fairly sure enemy stats are higher in HNM compared to ENM as well, and the HNM-exclusive chapters can be tricky.Hector Normal Mode is actually slightly easier than Eliwood Normal Mode. Its only with the hard modes where Hector's mode is beefed up.
Posted 04 May 2012 - 01:59 AM
Posted 04 May 2012 - 02:40 AM
Did you mean to say "unpromoted" there?Promoted enemies have the same stats in Eliwood Normal and Hector Normal.
Eliwood Hard gets boosted promoted enemies. Compared to normal mode, 10 more levels of class growths added to stats.
Hector Hard promoted enemies are even stronger. Compared to normal mode, 15 more levels of class growths added to stats.
Posted 04 May 2012 - 02:59 AM
Posted 04 May 2012 - 03:00 AM
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