Rate the Unit, Day 27: Rickard
#1
Posted 03 May 2012 - 08:17 PM
- Ratings are assumed to be on Hard 1 Mode.
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+/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly. Also, if your vote is already a 10/10 or greater than 9 and you give a full point of bias, The score may not exceed 10!
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- I will insist you do not use the "Not X" reason on any character, where X is another unit. If you do, your vote will be thrown out.
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- Assume that the character in question is being recruited.
- Similar to the "Recruits X" rule, do not use "He Comes with a Free Ridersbane" as an argument.
- Rate the character based on his/her performance without the Rainbow Potion, Maturity Drop or Bond Drop
- I withhold the privilege to tell you your rating is bogus and demand you revise it if it breaks any of the above. I will not throw out votes anonymously, you will be informed and given a chance to revise.
My God... This thief is terrible. His Bases suck and only has Decent Growths. Definitely doesn't shine, Especially when a certain red-hair thief is stealing the limelight from him. 2/10 with a -1 Bias Point Factored In since i hate him...
Averages:
Yubello: 1.52
Wrys: 3.00
Bord: 3.25
Matthis: 3.60
Cord: 3.83
Warren: 4.35
Castor: 5.62
Linde: 6.27
Gordin: 6.33
Arran: 6.62
Cecil: 7.21
Ryan: 7.71
Barst: 7.87
Julian: 7.95
Draug: 8.14
Shiida: 8.15
Yumina: 8.20
Rody: 8.43
Luke: 8.56
Marth: 8.70
Ogma: 9.00
Sirius: 9.31
Malliesia: 9.50
Catria: 9.73
Palla: 9.86
My Unit: 9.99
#2
Posted 03 May 2012 - 08:22 PM
as a unit he fails, but thieves are never going to lv up... and is easy to recruit! (yay H1)... and comes with the member card.
SO is a 5/10 for me
#3
Posted 04 May 2012 - 03:32 AM
2.5/10
#4
Posted 04 May 2012 - 05:40 AM
#5
Posted 04 May 2012 - 05:48 AM
#6
Posted 04 May 2012 - 07:02 AM
3.5/10
#7
Posted 04 May 2012 - 07:27 AM
3/10
#8
Posted 04 May 2012 - 11:29 AM
3/10 for Rickard. Thief utility, but he doesn't do so hot when Swarm and the like are in play. Thankfully... It's kind of rare.
#9
Posted 04 May 2012 - 11:51 AM
Well, like in Shadow Dragon, it seems the only point in deploying Rickard is when Julian and Marth aren't going to open the chests fast enough to your liking. Which might be relevant in like... what... chapters 9 and 16? I don't give enough of a damn to go check.
Yes, I agree. Holy crap. 4 more points over Cord? What the hell. At the very least Cord doesn't have to remain locked in 7 move forever.I find Julian's rating so absurd. E Swords and mediocre stats
Off the top of my head, I think chapter 20 is the only time you have to worry about a Swarmer covering chests? I know in Lunatic mode base Julian can survive a Swarm hit with 1 HP left if he is sporting a +7 Res boost. Base Rickard has the same Res as Julian, and 2 less HP, so he should be able to survive with Pure Water/Barrier support providing that the H1 Bishop has 2 less magic than the H3 Bishop, which is likely the case. Well... also if Rickard doesn't get criticaled with his outstanding 1 Luck.3/10 for Rickard. Thief utility, but he doesn't do so hot when Swarm and the like are in play. Thankfully... It's kind of rare.
2.5/10. 1.5/10 +1 bias for no longer crashing the game.
Edited by Gryz, 04 May 2012 - 11:54 AM.
#10
Posted 04 May 2012 - 01:06 PM
Chapter 20x - Two chests and Longbows everywhere.
#11
Posted 04 May 2012 - 02:09 PM
3 of the 4 ballista can easily be eliminated on turn 1, which only leaves the one in the southeast corner. Marth is free to head towards the Iote Shield chest since this is one of the few non-seize chapters.
Chapter 20x:
You get a Master Key in chapter 20. Well, I suppose you could completely blow through the Master Key in chapter 20, but I rather use a Thief in 20 since deployment slots are a lot more limited in 20x.
#12
Posted 04 May 2012 - 04:30 PM
#13
Posted 04 May 2012 - 06:06 PM
So wait. Julian has more Mov and % chance of picking something?Door keys exist, his combat is lol and even when you want a thief like in ch 6 to get the shard and ch 9 for the boots, you still have julian who is superior in every way. 0/10
Because of he has neither of those, he's equal to Julian. Julian's combat is still shit with E Swords and fails to ORKO Bandits at base without a forge / Star Shard. Get real guys, his weapon rank is still atrocious, can never fly, etc. Marth can do what Julian does but better, but I don't suddenly see his score inflating.
Furthermore, Rickard gets the jump in Chapter 6 with getting treasure if you wait to recruit him.
Also, with PKL's mediocre arguments (like mentioning Julian does it better when that's only true on possibly a chapter), I elect his vote to be terminated.
#14
Posted 04 May 2012 - 09:12 PM
Julian's base durability and speed is more forgiving if you happen to accidentally expose your Thief to an attack.
So yeah, Rickard has like no advantages over Julian, but in the context of just using Thieves to open prize boxes, Julian's "advantages" are pretty much insignificant in my opinion. I don't see a huge gap between them.
#15
Posted 04 May 2012 - 10:50 PM
I'll keep leery on PKL's vote... for now.
#16
Posted 05 May 2012 - 10:50 AM
#17
Posted 05 May 2012 - 06:18 PM
2/10
#18
Posted 06 May 2012 - 05:51 PM
My votes in the FE11 and 12 threads are mostly me joking around. They arent supposed to count.
Why bother voting then! Would make one less vote to look at if you didn't...
#19
Posted 06 May 2012 - 06:03 PM
#20
Posted 06 May 2012 - 07:22 PM
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