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Rate the Unit, Day 22: Wolf


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#1 Peppy

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Posted 03 May 2012 - 08:23 PM

Dat Rules
- Ratings are assumed to be on Hard 2 Mode.
- Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.
+/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly. Also, if your vote is already a 10/10 or greater than 9 and you give a full point of bias, The score may not exceed 10!
- Numerical votes out of 10, or something proportional to it. Make it easy to calculate for my sake.
- Each ranking phase ends from 2100 to 2200 EST. 13th May start the topic again but i am not sure. Do the math if you are in another timezone!
- I will insist you do not use the "Not X" reason on any character, where X is another unit. If you do, your vote will be thrown out.
- "Recruits X" or "takes you to X chapter" arguments are explicitly banned. C'mon, people, this shouldn't need to be a rule. That's not gameplay performance.
- Assume that the character in question is being recruited.
- Similar to the "Recruits X" rule, do not use "He Comes with a Free Ridersbane" as an argument.
- I withhold the privilege to tell you your rating is bogus and demand you revise it if it breaks any of the above. I will not throw out votes anonymously, you will be informed and given a chance to revise.

Averages:
Darros: 2.45
Gordin: 3.11
Bord: 4.37
Navarre: 4.66
Cord: 4.87
Castor: 5.54
Merric: 5.58
Wrys: 5.92
Marth: 6.33
Sedgar: 6.57
Julian: 6.60
Jagen: 6.98
Draug: 7.12
Ogma: 7.56
Hardin: 8.70
Abel: 8.76
Cain: 8.90
Lena: 9.26
Barst: 9.40
Sheeda: 9.89

Edited by *Narshen*, 03 May 2012 - 08:23 PM.


#2 Sara.

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Posted 03 May 2012 - 09:02 PM

7.75, from the last thread, because of 120% str growth and superior to Sedgar base stats in general (well, -2 res, but who cares).

Still, poor bases in general mean he will struggle to catch up quickly.

So again 7.75

#3 Palutena

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Posted 03 May 2012 - 10:05 PM

6.5

Same reasonings as with Sedgar, but more strength and speed (yay no negative base) has to be worth something.



#4 Bluedoom

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Posted 03 May 2012 - 10:41 PM

6.25/10 just because of better bases. Honestly they're not THAT different from each other.

#5 Wen Yang

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Posted 03 May 2012 - 11:32 PM

6.5/10. Better than Sedgar, but not by that much.

#6 Just call me Al

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Posted 04 May 2012 - 12:15 AM

Insert obligatory copypasta 5/10 score here. I already gave reasons on the Sedgar thread, and I don't feel like repeating them.

#7 CrashGordon94

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Posted 04 May 2012 - 01:26 AM

Similar reasons to the Sedgar thread but since he doesn't have that rockin' >100% DEF growth as a General and starts at a higher level (i.e. less room to grow) I'll give him 7/10 without bias.

#8 eclipse

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Posted 04 May 2012 - 03:22 AM

He's cute, but a little psycho. He doesn't have to worry about random crits, and his Strength growth is better. He's not getting a bias, due to personality, so. . .

7.5/10

#9 I don't play for turns

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Posted 04 May 2012 - 05:40 AM

Iforgot to do a lot of these ratings, but Wolf has always been reliable. He'll make a great hero if you get him to level 20/20, and considering how many arenas are in this game, it shouldn't take too long.

Because he's a prepremote, he can get some kills off of the first few levels. (A few of them mercy-kills, but kills nonetheless)

7.5/10 because of his rocky start but otherwise completely pwning after arena-abuse.
Don't count this vote if Reclassing isn't aloud.

#10 Thor Odinson

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Posted 04 May 2012 - 05:51 AM

Same rating I gave to Sedgar. His bases are better, but honestly not by enough that I find to matter. They serve the same function, essentially. 6/10

#11 a.f.k.a. Howard Hughes

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Posted 04 May 2012 - 06:57 AM

http://serenesforest...dpost&p=1965447

http://serenesforest...dpost&p=1965462

6.25/10

#12 Bee

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Posted 04 May 2012 - 07:29 AM

Just gonna copy/pasta Sedgars since I feel the same about both:

He's oh so much better than his FE3 self. It's hard to believe they are the same character. Now to him in FE11 H2: his growths are good (amazing when you compare it to his FE3 ones). But his bases aren't the best, so I don't really like to use him. Plus he's a bit of an unneeded exp drain IMO.

7/10

#13 PKL

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Posted 04 May 2012 - 09:55 AM

nice hair 7/10.

#14 Colonel M

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Posted 04 May 2012 - 10:14 AM

Wolf has slightly better bases, but they don't seem to make a substantial amount of a difference. I guess the extra Spd point helps (10 Spd as a Hero with Sedgar, 11 with Wolf), but at the end of the day he's merely a growth unit. My thoughts with Sedgar pretty much reflect with Wolf here, aside from the -1 Spd point.

6/10.

#15 OrangeCrush980

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Posted 04 May 2012 - 10:22 AM

You say growth unit like its synonymous with bad.

#16 Refa

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Posted 04 May 2012 - 10:41 AM

The only good non growth units in FE11 are the ones with unique utility and Jeigan. Maybe Colonel M means he needs to get a few levels before he becomes good, unlike say, Hardin, Barst, Caeda, etc.

Edited by Refa, 04 May 2012 - 10:42 AM.


#17 General Horace

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Posted 04 May 2012 - 10:47 AM

I think I gave Sedgar a 6

So Wolf gets a 7.5 due to bias, higher bases, and doesn't face crit chances from enemies due to his higher luck

Sedgar's defence win is useless.

#18 dondon151

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Posted 04 May 2012 - 10:49 AM

The only good non growth units in FE11 are the ones with unique utility and Jeigan. Maybe Colonel M means he needs to get a few levels before he becomes good, unlike say, Hardin, Barst, Caeda, etc.

hardin, barst, and caeda might not even qualify as growth units because all of them rock in 0% growths

abel and cain, however, are growth units.

#19 Colonel M

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Posted 04 May 2012 - 11:23 AM

You say growth unit like its synonymous with bad.

You're catching on quickly.

#20 Colonel M

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Posted 04 May 2012 - 10:49 PM

Narshen is afk, so I'll post 23 when I get a chance (probably once I wake up in the morning).




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