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Magic being grouped together and no magic triangle


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#1 Retsudo

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Posted 06 May 2012 - 02:44 AM

So, does anybody here not have that much of a problem with anima magic not being split in ranks, and Kakusei not having a magic triangle or more?

None of the FE games I played that much of really did enough to make the split anima spells different from each other while also not doing stuff like putting wind magic at the top of the list. So if this game doesn't either, then I'm satisfied with them being all grouped together. And dark magic is restricted to certain tome using classes and whoever has Inverse's skill, and I'd say DM is different enough in this game.

As for the magic triangle or more, magic users weren't that common as both playable characters and enemies, so it wasn't that big of a deal. And how many times did you send a magic user with the advantage against somebody who had the disadvantage, rather than beating said enemy with Aless or whoever?

Edited by VincentASM, 06 May 2012 - 07:12 AM.
Shortening topic title


#2 Discord

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Posted 06 May 2012 - 02:50 AM

I prefer Anima to be a single weapon rank, because it's absolutely annoying to have to think about weapon ranks if you want to carry situation magic, like wind to kill fliers. As long as there's still Fire/Wind/Thunder, I'm cool with it being one group. Everyone in FE10 had access to every type of magic anyway, but it was pointless to use anything but your main type (unless you were hitting something effectively) because of weapon rank.

Not so hot on the Dark Magic situation, nor the lack of Light magic.

I'd also prefer there being a weapon triangle for anima, even in a single weapon rank, but unfortunately we don't get that.

#3 Anouleth

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Posted 06 May 2012 - 03:03 AM

I think I'd like it better if there was also a special light magic type...

#4 Retsudo

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Posted 06 May 2012 - 03:12 AM

I prefer Anima to be a single weapon rank, because it's absolutely annoying to have to think about weapon ranks if you want to carry situation magic, like wind to kill fliers. As long as there's still Fire/Wind/Thunder, I'm cool with it being one group. Everyone in FE10 had access to every type of magic anyway, but it was pointless to use anything but your main type (unless you were hitting something effectively) because of weapon rank.

Not so hot on the Dark Magic situation, nor the lack of Light magic.

I'd also prefer there being a weapon triangle for anima, even in a single weapon rank, but unfortunately we don't get that.


What's wrong with dark magic?

Not having any non-DLC light magic is different, but if there wasn't a way to make it distinct enough from the other magics then it's not a big problem.

#5 CrashGordon94

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Posted 06 May 2012 - 03:33 AM

I have a rather huge problem with it personally.

#6 Ike-Mike

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Posted 06 May 2012 - 03:35 AM

It makes magic special instead of just a few more weapon classes.

#7 arvilino

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Posted 06 May 2012 - 03:42 AM

It's usually pretty bad if it's split since it means most mages have access to about 5 tomes, or end up with low weapon ranks or just one high one.

#8 Othin

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Posted 06 May 2012 - 04:38 AM

It makes magic special instead of just a few more weapon classes.

That it does. I didn't like it originally, but in practice, it works extremely well. I still think it was pretty bad in FE11/12 where the magic classes were all clones of each other, but in this game where they all have wildly varying abilities, it's great.

Light magic being treated like dark magic would have been nice, but I'm not sure it could have been worked into this without stepping on either Sages' or Sorcerers' territory. Perhaps something like FE9, where it could be dependent on the user's staff rank and used by healers without access to other magic? Priests / Clerics and Battle Monks / Battle Clerics could get it in that case, and it could be interesting even if it wasn't that effective.

#9 Retsudo

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Posted 06 May 2012 - 04:49 AM

Of all the FEs I've played enough of, the games that had different enough magic users were Gaiden and Thracia 776.

#10 Integrity

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Posted 06 May 2012 - 05:37 AM

I really rather prefer Anima being merged, since then at least I can default to using Wind on everybody since IS is pretty terrible at balancing magic stats when they matter (FE4/5) or just gives everybody all the magic anyway (10).

#11 Thief

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Posted 06 May 2012 - 05:41 AM

Why bother with triangles when you can just tear the enemies apart with Falseti. :P

#12 L95

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Posted 06 May 2012 - 05:42 AM

I liked the GBA system the best. But really, one tome rank is alright if there is enough variety and a good reason for all the different spells.

#13 VincentASM

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Posted 06 May 2012 - 07:15 AM

It doesn't bother me at all. The magic triangle is pretty useless to me, because I rarely find occasions where I need a magic user to fight another magic user, especially when magic users tend to have good resistance.

With the triangle out the window, there's even less point for the magic tomes to be split.

Personally I think Awakening looks like it's got the best magic system, sans the lack of light magic. It would be funny if DLC introduced Light magic (they've already introduced new classes and new items).

#14 CrashGordon94

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Posted 06 May 2012 - 07:29 AM

Hey Vince, why'd you shorten the title? I didn't think long titles were against the rules.

#15 VincentASM

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Posted 06 May 2012 - 07:49 AM

Isn't it kind of awkward to read? The title gets cut off before you enter the topic so you don't always know what the topic's about before entering.

There isn't any particular rule against it, so I haven't warned anyone or anything ^^

Edited by VincentASM, 06 May 2012 - 07:49 AM.


#16 Snix

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Posted 06 May 2012 - 08:06 AM

It would be funny if DLC introduced Light magic (they've already introduced new classes and new items).


Would that even be possible? I guess since it would just use the tomes rank it would be okay. It probably would have been best introduced along with DLC Micaiah with her as a new class like light mage or something like Alm has demon fighter.

#17 CrashGordon94

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Posted 06 May 2012 - 08:29 AM

Isn't it kind of awkward to read? The title gets cut off before you enter the topic so you don't always know what the topic's about before entering.

There isn't any particular rule against it, so I haven't warned anyone or anything ^^

Fair enough, I get it. It WAS pretty awkward...

#18 NinjaMonkey

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Posted 06 May 2012 - 10:20 AM

Everyone in FE10 had access to every type of magic anyway


That's funny, I don't remember Soren being able to use Dark magic, or Micaiah being able to use Fire magic...

Edited by NinjaMonkey, 06 May 2012 - 10:23 AM.


#19 L95

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Posted 06 May 2012 - 10:23 AM

Most magic classes in RD has access to the entire anima triangle, making it kinda irrelevant.

Edited by L95, 06 May 2012 - 10:23 AM.


#20 Only My Unit

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Posted 06 May 2012 - 10:35 AM

Magic being grouped together is fine. I don't like the lack of a triangle, simply because I like triangles in FE.




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