A Simple FE7 Hack
#81
Posted 15 May 2012 - 04:23 AM
#82
Posted 15 May 2012 - 04:25 AM
Plus I'll shut up about it if you turn it back!
#83
Posted 15 May 2012 - 04:26 AM
This is not important. Let it go.
EDIT: Also, the innate hypocrisy of "elitists made you change your ideas!" -> "you're wrong now and i know because i'm right!" is killing me.
Edited by Integrity, 15 May 2012 - 04:29 AM.
#84
Posted 15 May 2012 - 04:48 AM
All chapters up to Chapter 16 are up in the OP now and I'm done for tonight. Actual progress will be made tomorrow!
#85
Posted 15 May 2012 - 04:58 AM
Ayiyi... I'm just gonna leave this alone and not say anymore about it. Talk about it all you want, Crash, no-one cares.
All chapters up to Chapter 16 are up in the OP now and I'm done for tonight. Actual progress will be made tomorrow!
Good on you.
but why did you nerf merlinus' skill growth :(
#86
Posted 15 May 2012 - 05:13 AM
While yes, you can give suggestions, it isn't the be all end all if your suggestions are not implemented.
Maybe be a bit more reasonable?
#87
Posted 15 May 2012 - 05:21 AM
#88
Posted 15 May 2012 - 05:36 AM
#89
Posted 15 May 2012 - 06:29 AM
Think for a moment if it really matters whether there is a 1-2 range bow that may or may not ever be used because it has shit for mt.
I don't really have much in the way of actual crit. IDK how much the growths will do (but I find it hilarious Hector doesn't change at all). Also props for noticing Guy's ridiculous CON (does he even double with his killing edge I swear he doesn't base).
Edited by Ninja Caterpie, 15 May 2012 - 06:30 AM.
#90
Posted 15 May 2012 - 06:51 AM
#91
Posted 15 May 2012 - 07:16 AM
Sure there is. The creator's already made his final decision on the subject and you need to stop those bloody tantrums of yours over simple details. You do it when it comes to FE13's tome merging and like in here, it won't change a bloody thing so just stop posting if you're going to continue whining over some change only you seem to believe is of significance and again, no means no, it doesn't mean "I'LL DO WHATEVER YOU WANT IF YOU'RE A TOTAL PEST ABOUT IT".No, you need to change it back! There's no reason to "leave it alone"!
Furetchen and JB, you two need to find some better to do when Crash is being foolish.
Several posts have been set invisible.
Edited by Sirius, 15 May 2012 - 07:45 AM.
#92
Posted 16 May 2012 - 12:31 AM
@Epic Fail: exactly. My hack, my decisions
@Ninja Caterpie: I think Guy does double at base now with an absurd 8 con. I'm going to drop the Myrm base to 7, because 8 is obscenely high for the class that the Myrmidon is.
@Sirius: thank you for making some of those posts invisible.
Now, I've go some work to do!
Also, does anyone have any problems with any of the promoted class caps or promo gains? I'm just wondering about it.
#93
Posted 16 May 2012 - 12:47 AM
#94
Posted 16 May 2012 - 12:57 AM
Most of them. The biggest change i think i made was nerfing the Bezerker's skill cap so the class as a whole isn't so OP. Also increased most of the other caps, so the hero's str & speed doesn't suck, and most of the not as good classes, like the Valkyrie and the Bishop have gotten stat cap increases. I'll note them as they appear in-gam. The general's stats were covered in Chapter 10's notes, and the Paladin's in Chapter 9Did you mess with any of the promoted caps?
Edited by HeroMaster47, 16 May 2012 - 01:01 AM.
#95
Posted 16 May 2012 - 01:01 AM
Dart and Hawkeye aren't really OP...Most of them. The biggest change i think i made was nerfing the Bezerker's skill cap so the class as a whole isn't so OP.
So you nerf Dart and Hawkeye, but buff Raven and Priscilla and Lucius who are good characters? Good thing this isn't a balance patch!Also increased most of the other caps, so the hero's str & speed doesn't suck, and most of the not as good classes, like the Valkyrie and the Bishop have gotten stat cap increases. I'll note them as they appear in-game
#96
Posted 16 May 2012 - 01:12 AM
However, it could impact HHM 32x Berserkers. They have like 19-22 skill and increasing class growths by 10% would add like 3-4 more points.
#97
Posted 16 May 2012 - 01:13 AM
Dart and Hawkeye aren't really OP...
So you nerf Dart and Hawkeye, but buff Raven and Priscilla and Lucius who are good characters? Good thing this isn't a balance patch!
Could you NOT act like an utter jerk here? I really do not appreciate it.
I don't mean that Dart and Hawkeye are OP, but that the beserker has ridiculous Str, Skl and Spd caps, which is ridiculous, and it's not buffing the characters directly anyway. Was Dart or Hawkeye ever likely to cap Skill anyway?
Thank you for mentioning that about Dart and Hawkeye, Gryz
Edited by HeroMaster47, 16 May 2012 - 01:14 AM.
#98
Posted 16 May 2012 - 01:13 AM
#99
Posted 16 May 2012 - 01:22 AM
Oh, but I wasn't trying to support the cap change. My opinion is that it should be left untouched since it already has no bearing on Dart and Hawkeye.Thank you for mentioning that about Dart and Hawkeye, Gryz
#100
Posted 16 May 2012 - 01:23 AM
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