@dondon, yeah that's what I meant. Clears things up.
There's no attack boost from having S Rank... in either this game or 8.
Huh, you're right. Where the fuck did I get that idea from then?
Renault only doubles one boss in Light, and it's Darin. And even then he needs to use a weapon that doesn't slow him down.
Nergal, too, but w/o Aureola, it's kind of pointless. Anyway, I meant generic enemies. Plus it's not like many people are doubling most of the bosses in Light.
Er, Lucius?
As Furet put it, I was sort of assuming uncasual efficiency, so I don't see Lucius getting enough combat exposure to get up to S in light in a reasonable time. Even then, he has a D in light to start, and only gets 30 wexp from promotion, so I could see him not hitting S even in slower PTs. Then again, it's been forever since I've used Lucius.
Anyway, a thought on Renault vs Athos, if you could make it so Renault can 2RKO Nergal at base, while Athos can't, that might help him, and it wouldn't be too big a change. You could do it by giving Aureola 18 might and upping Renault's base speed so he can double Nergal at base. IIRC Nergal has 78 HP on HHM, so Renault would do (18+1)x2+12=50-30=20x2=40x2>78. Athos would do (18+1)x2+30=68-30=38x2<78. But that's still so little difference that it's barely noticeable; base level Harken could finish him off with a steel blade. It's not much, but it's something in favor of Renault. Of course, then there's the problem of Renault not being able to survive two hits from Nergal, though giving him an extra 2 health and 4 resistance would fix that, if it's not too big a change.
Then again, Renault's pretty fine as is and I feel like this is over complicating things. So IMO, it's your discretion, Furet.
Edited by bottlegnomes, 23 May 2012 - 01:24 PM.