Spoiler (Boys Draft)
Spoiler (Drafted Team)















Spoiler (Part 1: Silver-Haired Maiden)
Main Unit:

1-P
New Unit:

Turns: 4
TC: 4
Master Eddie tells you what to do. Miccy hits, Eddy kills. In that way, Eddie rushes and needs to hit Pugo, lv. up and get Str in order to Wrath Crtkill Pugo and get the 4 turn clear. Miccy does her thing hitting and killing a bandit.
BEXP: 60P
1-1
Free Unit: Nolan
Turns: 3
TC: 7
Nolan kills the soldier, Eddie moves and blocks the fighter's way. Nolan, then, gets the Hand Axe, Miccy full moves as well as Eddie, who moves in front of the other fighter and get into Wrath range. He then Wrath Crtkills Isaya and gets an awesome level up.
BEXP: 120P
1-2
New Free Unit:

Turns: 5
TC: 12
I don't know if this is 4 turnable. Miccy blocks the soldier at the east, Eddie kills the myrms in the center and then heads to Zaitan's room. Nolan goes to the chest room and hand axes the javelin soldier, and, finally gets both the Wind Edge and Thani. Sothe heads to Zaitan's room and gets the Energy Drop, Edward Wrath Crtkills the boss.
BEXP: 180P
1-3
Turns: 3
TC: 15
Micaiah, Sothe and Edward take the eastern path. Miccy and Eddy break the door, Sothe full moves, steals Burton's Discipline Scroll and CrtKardKills him.
BEXP: 647P
1-4
Turns: 4
TC: 19
Lol at this chapter. Bought the Ellight Tome and the Beast Killer. Eddy deals with southern beasts while Miccy and Sothe head north. Miccy Crts Agony and kills him at PP4, hence, why I couldn't get the 3000G, however, Sothe did get the Seraph Robe, the kills and quite good lv. ups.
BEXP: 450P
1-5
Free Unit: Volug
Turns: 4
TC: 23
Lol, Volug crosses the map in 4 turns. Sothe goes east from his initial position. Eddy kills the fighter in Volug's way so the daug can kill the mage. Miccy gets abnormal Sp gains. Volug heads to the other corner as Sothe steals the Master Seal and Eddy and Miccy kill central fighters. Sothe heads to Wystan and kills the priest, Volug heads then south to deal with the soldier reinforcements. Derp.
BEXP: 733P
1-6
Stage 1
Turns: 4
TC: 27
Eddie gets BEXP lv. ups and promotes. He is a BAWS. Sothe heads northwest, Eddy to the center, Miccy northeast, lol.
Stage 2
Turns: 3
TC: 30
Everyone to Laverton's area. Eddy Crtkills him with a Wind Edge. Who says Wind Edges are LAWLS? Sothe even got an unnecessary extra Seal. HERP. A Marado Knight and an old man died 8S.
BEXP: 4360P
1-7
New Unit:

Turns: 5
TC: 35
Edward gets Paragon and shoves Micaiah, then, Sothe. Sothe rushes to the throne carrying Micaiah, and as he drops her near the seize spot and Tormod gets next to him, he recruits him and gives him Ilyana's Elthunder. That way, Tormod Crtkills Djur. Eddy got two level ups.
BEXP: 1564P
1-8
New Free Unit:

Turns: 4
TC: 39
Hmm, now I know why Radmin's priest moves next to him. HE IS WAITING FOR CELERITY ADEPT DISCIPLINE TORMOD!!! GO AWAY SOTHE, CAUSE TORMOD WILL BURN YOUR DIRTY SKIRT! Here I changed my strategy, it's time for Tormod to seize Sothe's P1 throne. Tormod is 5 swamp tiles from Radmin's isle, he moves east and deals with both the dracoknight and the bandit trying to kill a prisoner. Sothe goes south and deals with more bandits, while Micaiah kills northern enemies with Eddy. Later on, Edward heads west with Rafiel's vigor and kills at EP4, the bandit that killed the prisoner. Returning to Tormod's job, at EP2 he kills the draco, at EP3 he kills the bandit and the soldier. Sadly he is at worst bio, so the chances aren't really that good but better than having Sothe drain more kills and EXP. Tormod equips an Elwind Tome and Adepts the priest staying in Radmin's and the mage's attack range. For the 4 turn clear, Tormod Adept kills Radmin with Elwind, he needs to get +1 Mag for this, or if you prefer a forged tome.
BEXP: 3250P
1-9
New Free Unit:

Turns: 4
TC: 43
Miccy goes north, then west. BK Eclipses Jarod.
BEXP: 3000P
1-E
Turns: 6
TC: 49
Eddy accompanies Sothe, who carries Micaiah, to the throne. Tormod kills southern enemies and gets S Fire, A Thunder and B Wind, precisely for ArcTomes use at P4, cause I love magic! Eddy gets to lv. 15 with capped Hp, Str, Skl, Sp and Def. :O
BEXP: 3750P
Micaiah's Promotion:

Cleared Part 1: Silver-Haired Maiden in 49 turns

1-P
New Unit:

Turns: 4
TC: 4
Master Eddie tells you what to do. Miccy hits, Eddy kills. In that way, Eddie rushes and needs to hit Pugo, lv. up and get Str in order to Wrath Crtkill Pugo and get the 4 turn clear. Miccy does her thing hitting and killing a bandit.
BEXP: 60P
1-1
Free Unit: Nolan
Turns: 3
TC: 7
Nolan kills the soldier, Eddie moves and blocks the fighter's way. Nolan, then, gets the Hand Axe, Miccy full moves as well as Eddie, who moves in front of the other fighter and get into Wrath range. He then Wrath Crtkills Isaya and gets an awesome level up.
BEXP: 120P
1-2
New Free Unit:
Turns: 5
TC: 12
I don't know if this is 4 turnable. Miccy blocks the soldier at the east, Eddie kills the myrms in the center and then heads to Zaitan's room. Nolan goes to the chest room and hand axes the javelin soldier, and, finally gets both the Wind Edge and Thani. Sothe heads to Zaitan's room and gets the Energy Drop, Edward Wrath Crtkills the boss.
BEXP: 180P
1-3
Turns: 3
TC: 15
Micaiah, Sothe and Edward take the eastern path. Miccy and Eddy break the door, Sothe full moves, steals Burton's Discipline Scroll and CrtKardKills him.
BEXP: 647P
1-4
Turns: 4
TC: 19
Lol at this chapter. Bought the Ellight Tome and the Beast Killer. Eddy deals with southern beasts while Miccy and Sothe head north. Miccy Crts Agony and kills him at PP4, hence, why I couldn't get the 3000G, however, Sothe did get the Seraph Robe, the kills and quite good lv. ups.
BEXP: 450P
1-5
Free Unit: Volug
Turns: 4
TC: 23
Lol, Volug crosses the map in 4 turns. Sothe goes east from his initial position. Eddy kills the fighter in Volug's way so the daug can kill the mage. Miccy gets abnormal Sp gains. Volug heads to the other corner as Sothe steals the Master Seal and Eddy and Miccy kill central fighters. Sothe heads to Wystan and kills the priest, Volug heads then south to deal with the soldier reinforcements. Derp.
BEXP: 733P
1-6
Stage 1
Turns: 4
TC: 27
Eddie gets BEXP lv. ups and promotes. He is a BAWS. Sothe heads northwest, Eddy to the center, Miccy northeast, lol.
Stage 2
Turns: 3
TC: 30
Everyone to Laverton's area. Eddy Crtkills him with a Wind Edge. Who says Wind Edges are LAWLS? Sothe even got an unnecessary extra Seal. HERP. A Marado Knight and an old man died 8S.
BEXP: 4360P
1-7
New Unit:

Turns: 5
TC: 35
Edward gets Paragon and shoves Micaiah, then, Sothe. Sothe rushes to the throne carrying Micaiah, and as he drops her near the seize spot and Tormod gets next to him, he recruits him and gives him Ilyana's Elthunder. That way, Tormod Crtkills Djur. Eddy got two level ups.
BEXP: 1564P
1-8
New Free Unit:
Turns: 4
TC: 39
Hmm, now I know why Radmin's priest moves next to him. HE IS WAITING FOR CELERITY ADEPT DISCIPLINE TORMOD!!! GO AWAY SOTHE, CAUSE TORMOD WILL BURN YOUR DIRTY SKIRT! Here I changed my strategy, it's time for Tormod to seize Sothe's P1 throne. Tormod is 5 swamp tiles from Radmin's isle, he moves east and deals with both the dracoknight and the bandit trying to kill a prisoner. Sothe goes south and deals with more bandits, while Micaiah kills northern enemies with Eddy. Later on, Edward heads west with Rafiel's vigor and kills at EP4, the bandit that killed the prisoner. Returning to Tormod's job, at EP2 he kills the draco, at EP3 he kills the bandit and the soldier. Sadly he is at worst bio, so the chances aren't really that good but better than having Sothe drain more kills and EXP. Tormod equips an Elwind Tome and Adepts the priest staying in Radmin's and the mage's attack range. For the 4 turn clear, Tormod Adept kills Radmin with Elwind, he needs to get +1 Mag for this, or if you prefer a forged tome.
BEXP: 3250P
1-9
New Free Unit:
Turns: 4
TC: 43
Miccy goes north, then west. BK Eclipses Jarod.
BEXP: 3000P
1-E
Turns: 6
TC: 49
Eddy accompanies Sothe, who carries Micaiah, to the throne. Tormod kills southern enemies and gets S Fire, A Thunder and B Wind, precisely for ArcTomes use at P4, cause I love magic! Eddy gets to lv. 15 with capped Hp, Str, Skl, Sp and Def. :O
BEXP: 3750P
Micaiah's Promotion:

Cleared Part 1: Silver-Haired Maiden in 49 turns
Spoiler (Part 2: Of Countries and Kings)
2-P
New Unit:

Free Units: Elincia, Marcia
Turns: 8
TC: 8, 57
Luchi gets to S rank and gets 5 level ups. 8O
CREDITS TO VICIOUS SAL
BEXP: 1000P
2-1
Free Units: Nephenee, Brom
Turns: 5
TC: 13, 62
Brom goes south to recruit Heather, I really need her and Pass for 3-3 and other annoying chapters were Celerity is not enough, although this is EM. Nephenee kills a bunch of enemies. The 4 volunteers are left alive for more BEXP.
BEXP: 4100P
2-2
Free Unit: Nephenee
Turns: 5
TC: 18, 67
This is ridiculous, Luchi is S rank and a half. Raven's lack of vision made me spent an extra turn, Luchi got another level up, Neph got some kills but she was useless and unnecessary.
BEXP: 3250P
2-3
New Free Unit:

Turns: 5
TC: 23, 72
Bought some items at the bargains and awarded BEXP to Geoffrey up to 3rd Tier, capping Str, Skl, Sp and Res. Geoffrey solo and rush, he gets 3 level ups, {[Hp, Str, Skl, Def, Res], [Hp, Str, Skl, Lck, Res], [Hp, Str, Skl, Sp]}. He is a BOSS.
BEXP: 9265P
2-E
Turns: 3
TC: 26, 75
Luchi is awarded BEXP up to Lv. 34. Luchi flies to the center field where enemies attack him and he builds Strike Rank. At PP2, he moves, still untransformed, near the barrels near Ludveck. The thing is that he is lured but not the Crossbow Sniper adjacent to the Duke. However, a Bowgun Warrior is lured but Luchi dodges him. Enemies engage combat with him, but he's a dodgebot. Luchi has Hp, Str, Sp, Lck and Def capped. At PP3, Luchi shifts and cantos so Duke Felirae engages him in melee combat. Luchi wasn't in Wrath range but he got to SS rank right before Ludveck attacks him, so Luchi deals 23*2 dmg to Ludveck. 8X
BEXP: 3446P
Cleared Part 2: Of Countries and Kings in 26 turns
New Unit:

Free Units: Elincia, Marcia
Turns: 8
TC: 8, 57
Luchi gets to S rank and gets 5 level ups. 8O
CREDITS TO VICIOUS SAL
BEXP: 1000P
2-1
Free Units: Nephenee, Brom
Turns: 5
TC: 13, 62
Brom goes south to recruit Heather, I really need her and Pass for 3-3 and other annoying chapters were Celerity is not enough, although this is EM. Nephenee kills a bunch of enemies. The 4 volunteers are left alive for more BEXP.
BEXP: 4100P
2-2
Free Unit: Nephenee
Turns: 5
TC: 18, 67
This is ridiculous, Luchi is S rank and a half. Raven's lack of vision made me spent an extra turn, Luchi got another level up, Neph got some kills but she was useless and unnecessary.
BEXP: 3250P
2-3
New Free Unit:
Turns: 5
TC: 23, 72
Bought some items at the bargains and awarded BEXP to Geoffrey up to 3rd Tier, capping Str, Skl, Sp and Res. Geoffrey solo and rush, he gets 3 level ups, {[Hp, Str, Skl, Def, Res], [Hp, Str, Skl, Lck, Res], [Hp, Str, Skl, Sp]}. He is a BOSS.
BEXP: 9265P
2-E
Turns: 3
TC: 26, 75
Luchi is awarded BEXP up to Lv. 34. Luchi flies to the center field where enemies attack him and he builds Strike Rank. At PP2, he moves, still untransformed, near the barrels near Ludveck. The thing is that he is lured but not the Crossbow Sniper adjacent to the Duke. However, a Bowgun Warrior is lured but Luchi dodges him. Enemies engage combat with him, but he's a dodgebot. Luchi has Hp, Str, Sp, Lck and Def capped. At PP3, Luchi shifts and cantos so Duke Felirae engages him in melee combat. Luchi wasn't in Wrath range but he got to SS rank right before Ludveck attacks him, so Luchi deals 23*2 dmg to Ludveck. 8X
BEXP: 3446P
Cleared Part 2: Of Countries and Kings in 26 turns
Spoiler (Part 3: Intersecting Vows)
Main Unit:

3-P
New Unit:

Turns: 10
TC: 10, 85
Stupid Skrimir and his gang. Rhys got wtf level ups, sp thrice.
BEXP: 7664
3-1
Free Unit: Boyd
Turns: 6
TC: 16, 91
Awarded BEXP to Rhys up to Lv. 14.96, capping Magic and Res. Rhys gets Adept but it's almost useless cause, who won't double with 22AS? Ok, to the strat. Rhys goes to the generals and heads north, NOOOOOO! Ellight BROKE! Fortunately it was used against the last enemy. Boyd crtkills with Killer Axe some enemies including the reinforcements. Lyre and Lethe teamed up and killed a halb! I got the 6 turn cause Ike crtkilled Vommit and a gen, killing these enemies made 1-2 ranged enemies engage melee combat.
BEXP: 3074P
3-2
Turns: 3
TC: 19, 94
Awarded the rest BEXP to Rhys, he crtkilled an EP wind sage with a 2% crt rate o_O. Rhys got to 3rd Tier before killing the Draco, he ORKO'd. LOL, Rhys's DA BEST.
BEXP: 3750P
3-3
Free Unit: Gatrie, cause Soren would die. :/
Turns: 10
TC: 29, 104
Rhys gets the northwestern and northeastern supplies with Celerity Miracle, killing bunches of enemies. Ike Passes on and burns the far most supply, the northern one, he gets Hammerne, btw. Whereas Gatrie burns the southern supplies, as well as the central supply.
BEXP: 5350P
3-4
New Unit:

Turns: 7
TC: 36, 111
Celerity Ike and Pass Gandalf kill the gens by PP6, herp. Rhys has Lck, Def and Sp capped.
BEXP: 6292P
3-5
New Free Unit:

Turns: 2
TC: 38, 113
Celerity Rhys is awarded BEXP and caps Res and Magic, he's by Lv. 11. Actually, he raises to Lv. 13 after this chapter. Reyson vigors Rhys so he can kill the other gen, and protects the Heron Prince. He eats enemies like Kirby at EP, then move, kill, vigored and ORKO LAWMBROSSO.
BEXP: 4000P
3-6
Turns: 5
TC: 43, 118
Miccy and Sothe UP, and MOVE! Eddie EAST. Eddy was BEXP'd to lv. 17, he caps lck. Crowned and +.99EXP. I left Caladbolg and Storm Sword cause he's fearsome with'em. Yellow Units crtkill.
BEXP: 4727P
3-7
Turns: 12
TC: 55, 130
Recruited Zihark for Savior. Gandalf gets to S rank. Ike and Rhys kill shit.
BEXP: 5014P
3-8
Turns: 5
TC: 60, 135
Celerity Rhys rushes to Septimus, extra turn cause lol positions (Ranulf) and lack of Canto. No more BEXP awards cause Rhys and Ranulf has capped everyhting but Str and Res, respectively. Rhys is like lv. 17, I don't remember.
BEXP: 8250P
3-9
Turns: 4
TC: 64, 139
Adept on Geoffery, +.99EXP, rush, dash, kill and smash Roark against the stairs.
BEXP: 11642P
3-10
Turns: 5
TC: 69, 144
Celerity Miracle Rhys to Sergei's area, Ike follows. Gandalf gets SS rank and deals with Paladins and such in the south. LOL.
BEXP: 13497P
3-11
Turns: 8
TC: 77, 152
Pass Savior Daunt Ranulf rescues Ike and carries him all the way to the seize spot. Rhys bumps to lv. 20, he's like Lehran's copy, lol.
BEXP: 10675P
3-12
Turns: 3
TC: 80, 155
It's just inconceivable that I was short of 2 enemies for 2 turning it.
BEXP: 7501P
3-13
Turns: 3
TC: 83, 158
Killing Edge Astra! I'm pretty sure Pass Boots on Eddie would have shaved a turn here and a turn in 3-12. Let's see if Boots on Ike is better. But I'm thinking Boots on the DBer is just better for shaving turns.
BEXP: 9122P
3-E
Turns: 7
TC: 90, 165
Reyson was really important but the bunch of paladins have so much attack range that Reyson, practically, did nothing. Ranulf helped the hawks, anyways. Sighs...
BEXP: 15797P
I have like 60000+ BEXP cause Rhys and Ranulf capped everything, lol. But that BEXP may be useful for one or two lv. ups for Luchi, promotion on Tormod and some statboosters and levels for Skrimir, maybe the drop, the robe and something else for BEXP purposes, he comes at S rank so it won't be a problem to get him to SS rank. Luchi and Ranulf have SS so lol. Eddie has capped everything, he just needs one or two res procs to cap it. Renning and Gareth can Kirby some BEXP.
Cleared Part 3: Intersecting Vows in 90 Turns
3-P
New Unit:

Turns: 10
TC: 10, 85
Stupid Skrimir and his gang. Rhys got wtf level ups, sp thrice.
BEXP: 7664
3-1
Free Unit: Boyd
Turns: 6
TC: 16, 91
Awarded BEXP to Rhys up to Lv. 14.96, capping Magic and Res. Rhys gets Adept but it's almost useless cause, who won't double with 22AS? Ok, to the strat. Rhys goes to the generals and heads north, NOOOOOO! Ellight BROKE! Fortunately it was used against the last enemy. Boyd crtkills with Killer Axe some enemies including the reinforcements. Lyre and Lethe teamed up and killed a halb! I got the 6 turn cause Ike crtkilled Vommit and a gen, killing these enemies made 1-2 ranged enemies engage melee combat.
BEXP: 3074P
3-2
Turns: 3
TC: 19, 94
Awarded the rest BEXP to Rhys, he crtkilled an EP wind sage with a 2% crt rate o_O. Rhys got to 3rd Tier before killing the Draco, he ORKO'd. LOL, Rhys's DA BEST.
BEXP: 3750P
3-3
Free Unit: Gatrie, cause Soren would die. :/
Turns: 10
TC: 29, 104
Rhys gets the northwestern and northeastern supplies with Celerity Miracle, killing bunches of enemies. Ike Passes on and burns the far most supply, the northern one, he gets Hammerne, btw. Whereas Gatrie burns the southern supplies, as well as the central supply.
BEXP: 5350P
3-4
New Unit:

Turns: 7
TC: 36, 111
Celerity Ike and Pass Gandalf kill the gens by PP6, herp. Rhys has Lck, Def and Sp capped.
BEXP: 6292P
3-5
New Free Unit:
Turns: 2
TC: 38, 113
Celerity Rhys is awarded BEXP and caps Res and Magic, he's by Lv. 11. Actually, he raises to Lv. 13 after this chapter. Reyson vigors Rhys so he can kill the other gen, and protects the Heron Prince. He eats enemies like Kirby at EP, then move, kill, vigored and ORKO LAWMBROSSO.
BEXP: 4000P
3-6
Turns: 5
TC: 43, 118
Miccy and Sothe UP, and MOVE! Eddie EAST. Eddy was BEXP'd to lv. 17, he caps lck. Crowned and +.99EXP. I left Caladbolg and Storm Sword cause he's fearsome with'em. Yellow Units crtkill.
BEXP: 4727P
3-7
Turns: 12
TC: 55, 130
Recruited Zihark for Savior. Gandalf gets to S rank. Ike and Rhys kill shit.
BEXP: 5014P
3-8
Turns: 5
TC: 60, 135
Celerity Rhys rushes to Septimus, extra turn cause lol positions (Ranulf) and lack of Canto. No more BEXP awards cause Rhys and Ranulf has capped everyhting but Str and Res, respectively. Rhys is like lv. 17, I don't remember.
BEXP: 8250P
3-9
Turns: 4
TC: 64, 139
Adept on Geoffery, +.99EXP, rush, dash, kill and smash Roark against the stairs.
BEXP: 11642P
3-10
Turns: 5
TC: 69, 144
Celerity Miracle Rhys to Sergei's area, Ike follows. Gandalf gets SS rank and deals with Paladins and such in the south. LOL.
BEXP: 13497P
3-11
Turns: 8
TC: 77, 152
Pass Savior Daunt Ranulf rescues Ike and carries him all the way to the seize spot. Rhys bumps to lv. 20, he's like Lehran's copy, lol.
BEXP: 10675P
3-12
Turns: 3
TC: 80, 155
It's just inconceivable that I was short of 2 enemies for 2 turning it.
BEXP: 7501P
3-13
Turns: 3
TC: 83, 158
Killing Edge Astra! I'm pretty sure Pass Boots on Eddie would have shaved a turn here and a turn in 3-12. Let's see if Boots on Ike is better. But I'm thinking Boots on the DBer is just better for shaving turns.
BEXP: 9122P
3-E
Turns: 7
TC: 90, 165
Reyson was really important but the bunch of paladins have so much attack range that Reyson, practically, did nothing. Ranulf helped the hawks, anyways. Sighs...
BEXP: 15797P
I have like 60000+ BEXP cause Rhys and Ranulf capped everything, lol. But that BEXP may be useful for one or two lv. ups for Luchi, promotion on Tormod and some statboosters and levels for Skrimir, maybe the drop, the robe and something else for BEXP purposes, he comes at S rank so it won't be a problem to get him to SS rank. Luchi and Ranulf have SS so lol. Eddie has capped everything, he just needs one or two res procs to cap it. Renning and Gareth can Kirby some BEXP.
Cleared Part 3: Intersecting Vows in 90 Turns
Spoiler (Part 4: Gods and Men)
Ike's Promotion:

The Goddesses's Armies:
4-P
New Unit:

Turns: 5
TC: 5, 170
Lack of Leanne SUCKS. Skrimir and Rhys go north and then northeast. Skrimir gives a warm welcome to reinforcements. This army is full of redheads X_X.
BEXP: 3000P
Sothe's Promotion:

4-1
Turns: 5
TC: 10, 175
I thought having just Eddie and Ike was awfully bad, but no, not that bad. Just an extra turn because Celerity Edward had to patrol. Ike rofls enemies with hand axes, LAWL. He gets to SS rank in just dat' chapta' o_O. Go GO URVAN!
BEXP: 3751P
Note: The +1 on BEXP corresponds to Ena fighting...and dying XS.
4-2
Turns: 11
TC: 21, 186
LOVELY! Laguz Draft PRELUDE...
BEXP: 3750P <- Shameful BEXP, it should have been 4000+
4-3
Turns: 8
TC: 29, 194
This was boring. Leanne, I need you!
BEXP: 5276P
4-4
Turns: 8
TC: 37, 202
Messed somewhere, had to send Tormod to Oliver's throne, DERP. Whatever, I was bored...and tired.
BEXP: 6000P
4-5
Turns: 3
TC: 40, 205
I AM TIRED! Pass Luchi got the Icon from nowhere. Kill cat adjacent to Izuka, canto back, vigor, it's so dark...
BEXP: 7500P
4-E
New Unit:

Micaiah's Promotion:

Disciples of Chaos:
Turns: 2
TC: 42, 207
Pass, Pass and Pass! Geoffrey Sol'd and Crtkilled Lekain with Killer Bow, unexpected with 22% crt rate and worst biorhythm.
BEXP: 6000P
4-E-2
Turns: 1
TC: 43, 208
Hammer Bros.
BEXP: 7500P
4-E-3
Yune's Blessings:
TC: 44, 209
Ike, Skrimir, Ranulf, Renning, MARCH!
BEXP: 12000P
4-E-4
New Unit:

Turns: 1
TC: 45, 210
Gareth, Ike, Skrimir, Ranulf, Nealuchi, GO!
BEXP: 15000P
4-E-5
New Free Unit:

Turns: 2
TC: 47, 212
Wasted time transforming the laguz.
Cleared Part 4: Gods and Men in 47 turns
Final Turn Count: 212 turns
The Goddesses's Armies:
- Silver Army - Micaiah*, Sothe*, Skrimir*, Rhys
- Greil Army - Ike*, Rafiel*, Edward, Tormod*
- Hawk Army - Reyson*, Ranulf*, Nealuchi, Geoffrey*
4-P
New Unit:

Turns: 5
TC: 5, 170
Lack of Leanne SUCKS. Skrimir and Rhys go north and then northeast. Skrimir gives a warm welcome to reinforcements. This army is full of redheads X_X.
BEXP: 3000P
Sothe's Promotion:
4-1
Turns: 5
TC: 10, 175
I thought having just Eddie and Ike was awfully bad, but no, not that bad. Just an extra turn because Celerity Edward had to patrol. Ike rofls enemies with hand axes, LAWL. He gets to SS rank in just dat' chapta' o_O. Go GO URVAN!
BEXP: 3751P
Note: The +1 on BEXP corresponds to Ena fighting...and dying XS.
4-2
Turns: 11
TC: 21, 186
LOVELY! Laguz Draft PRELUDE...
BEXP: 3750P <- Shameful BEXP, it should have been 4000+
4-3
Turns: 8
TC: 29, 194
This was boring. Leanne, I need you!
BEXP: 5276P
4-4
Turns: 8
TC: 37, 202
Messed somewhere, had to send Tormod to Oliver's throne, DERP. Whatever, I was bored...and tired.
BEXP: 6000P
4-5
Turns: 3
TC: 40, 205
I AM TIRED! Pass Luchi got the Icon from nowhere. Kill cat adjacent to Izuka, canto back, vigor, it's so dark...
BEXP: 7500P
4-E
New Unit:

Micaiah's Promotion:

Disciples of Chaos:
- Ike
- Micaiah
- Sothe
- Sanaki
- Ena
- Kurthnaga
- Rafiel
- Sigrun
- Soren
- Edward
- Tormod
- Nealuchi
- Geoffrey
- Rhys
- Ranulf
- Skrimir
- Renning
Turns: 2
TC: 42, 207
Pass, Pass and Pass! Geoffrey Sol'd and Crtkilled Lekain with Killer Bow, unexpected with 22% crt rate and worst biorhythm.
BEXP: 6000P
4-E-2
Turns: 1
TC: 43, 208
Hammer Bros.
BEXP: 7500P
4-E-3
Yune's Blessings:
- Ike - Ragnell
- Micaiah - Rexaura
- Sothe - Baselard
- Sanaki - Purge
- Sigrun - Wyrmslayer
- Soren - Meteor
- Edward - Brave Sword
- Tormod - Rexflame
- Rafiel - Galdrar
- Nealuchi - Beak
- Geoffrey - Brave Lance
- Rhys - Valaura
- Ranulf - Claw
- Skrimir - Fang
- Renning - Brave Axe
- Gareth - Crimson Breath
TC: 44, 209
Ike, Skrimir, Ranulf, Renning, MARCH!
BEXP: 12000P
4-E-4
New Unit:

Turns: 1
TC: 45, 210
Gareth, Ike, Skrimir, Ranulf, Nealuchi, GO!
BEXP: 15000P
4-E-5
New Free Unit:
Turns: 2
TC: 47, 212
Wasted time transforming the laguz.
Cleared Part 4: Gods and Men in 47 turns
Final Turn Count: 212 turns
Spoiler (Items)
Part 1's Items:
Part 4's Items:
- Dracoshield - Edward
- Energy Drop - (To Greil Mercenaries) Skrimir
- Spirit Dust - (To Greil Mercenaries) Tormod
- Ashera Icon - (To Greil Mercenaries) Ike
- Seraph Robe - (To Greil Mercenaries) Ranulf
- Talisman - (To Greil Mercenaries) Ike
- Energy Drop - Renning
- Seraph Robe - Skrimir
- Dracoshield - Rhys
- Secret Book - Ranulf
- Ashera Icon - Skrimir
Part 4's Items:
- Ashera Icon - Renning
- Arms Scroll - Micaiah (Light)
- Arms Scroll - Micaiah (Staff)
- Arms Scroll - Micaiah (Staff)
- Arms Scroll - Micaiah (Staff)
- Arms Scroll - Tormod (Staff)
- Arms Scroll - Tormod (Staff)
Spoiler (Unit Info)
Spoiler (Unit Records - UNBELIEVABLE, YET TRUE...)
Victories:
- Rhys - W 221
- Ike - W 178
- Edward - W 131
- Ranulf - W 95
- Micaiah - W 84
- Nealuchi - W 68
- Sothe - W 66
- Geoffrey - W 49
- Tormod - W 42
- Skrimir - W 38
- Renning - W 9
- Gareth - W 4 (he killed one spirit in 4-E-4, one spirit in 4-E-5, one aura and Ashera O_O)
Edited by Quintessence, 06 July 2012 - 08:10 PM.










