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Rate the Unit: Day 38 - Ike


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#1 Dinfinitysignfina

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Posted 07 June 2012 - 08:48 PM

Dat Rules (borrowed/stolen from Integrity)
- Ratings are assumed to be on Hard Mode (JP Maniac). And only hard mode!
- Votes need some explanation regarding their gameplay performance to be counted. If somebody else said what you want to already, quote them explicitly.
+/- ≤1 point extra regarding personality/appearance is encouraged, but no more. If you exercise your bias privileges, please do so explicitly.
- Numerical votes out of 10, or something proportional to it. Make it easy to calculate for my sake.
- Every ranking phase ends when the next RTU thread is posted (at this point, it's hard to tell).
- I will insist you do not use the "Not X" reason on any character, where X is another unit. If you do, your vote will be thrown out.
- "Recruits X" or "takes you to X chapter" or "Gives you Bronze Sword" arguments are explicitly banned. C'mon, people, this shouldn't need to be a rule. That's not gameplay performance.
- Assume that the character in question is being recruited.
- Similar to the "Recruits X" rule, do not use "she brings a Savior to the team" as an argument.
- BEXP is free to be used in any quantity on any character.
- Skills can be reassigned freely.
- No transfers.
- Anyone that has done a RD RTU withholds the privilege to tell you your rating is bogus and demand you revise it if it breaks any of the above. I will not throw out votes anonymously, you will be informed and given a chance to revise.

Averages:
Fiona: 1.20
Meg: 1.34
Astrid: 2.10
Lethe: 2.21
Vika: 2.40
Leonardo: 2.53
Lucia: 3.06
Danved: 3.11
Tormod: 3.28
Brom: 3.56
Ilyana: 3.75
Makalov: 4.00
Nealuchi: 4.41
Tauroneo: 4.50
Geoffery: 4.50
Black Knight: 4.60
Maurim: 4.72
Kieran: 4.82
Aran: 4.92
Laura: 5.13
Heather: 5.29
Edward: 6.31
Micaiah: 6.50
Calill: 6.59
Mordecai: 7.17
Marcia: 7.31
Zihark: 7.44
Nephenee: 7.74
Elincia: 8.21
Leanne: 8.38
Rafiel: 8.45
Jill: 8.46
Volug: 8.87
Sothe: 8.93
Nailah: 9.00
Nolan: 9.06
Haar: 9.91

Calill beat Micaiah.... okay?

Basically Haar sans a horse. I think of him as LevinXFury! Artur. He's just that good, and he's got solid availability to boot. 9.5/10

Edited by Lucina, 07 June 2012 - 08:49 PM.


#2 Aquaman

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Posted 07 June 2012 - 08:57 PM

10/10

Great Bases, great transfer options, and Ragnell is wtf.
Axes in p4 are a nice touch.

Also, his Res. isn't even a problem, since lolMagic.

Only fault is no mount and not getting Ragnell in 3-p

#3 IkeFE

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Posted 07 June 2012 - 08:57 PM

Um... I don't know where I am or what to do(I'd like to :()... I just came cause of Ike's name *blush*

#4 nano

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Posted 07 June 2012 - 08:57 PM

Well Calill got a lot of bias votes whereas Micaiah is more disliked. I'd totally give her an eight.

Ike... Well he is just too good. I wish the GMs start with a Wind Edge though.
9.5/10

#5 bottlegnomes

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Posted 07 June 2012 - 09:20 PM

I know. It's sad. But thems the breaks of RTUs.

Anyway, I like how Narga described Ike(T) vs Haar. Well technically he compared Arthur and Sety, but whatever.

I hate Arthur. He's like Haar to Sety's Ike(T). Sety is just so invincible and such a killing machine that it makes me sad that a guy with worse stats (aside from move) and worse skills manages to be significantly better.


He's not the best in the game, but he's damn close. 9.5/10

#6 Samias

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Posted 07 June 2012 - 09:38 PM

Pros:
+All the things

Cons:
-Res (like that's a problem)
-Doesn't have wings


Ike is just absurd. I'm pretty sure he took steroids between games, because even though he had great growths in PoR, his bases weren't so good. This time around, Ike starts with great bases at level 11, beating the 2nd best GM Titania in HP (by a long shot, no less), skill (by another large margin), speed, and defence, even though Ike is 5 levels lower. He's only 1 str below Tits, and mag and res are pretty trivial though Titania does much better in both. There's little doubt now that Ike is high tier with a high strength, skill and speed cap, the 2nd highest beorc HP cap (discounting the Black Knight), a high defence growth that will cap quickly. He's bulky AND he can dish it out, and he'll be doubling endgame bosses. Aether's activation is going to be 20% by endgame, which is frequent enough to essentially make Ike invincible to any non-boss.

To be more serious, his speed growth is actually not very good (35%), but if you give Ike some bexp after he caps HP, strength, and skill, he's going to get those precious speed points. His bases are really, really high for a level 11 unit, so while his growths are actually slightly worse than many of the GMs, he's going to cap everything important anyway, and doesn't need any babying to get there.

I'll throw Ike a 9.5/10 and a 0.5 bias for Sorenshipping, for a 10/10

If this were transfer Ike he's get 11/10 and cap all his important stats at like, 20/8.

Edit: Forgot about reavers, despite liking both Nolan and Boyd and using them in all my playthroughs.

Edited by Samias, 07 June 2012 - 10:25 PM.


#7 Tyrant Sage

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Posted 07 June 2012 - 09:42 PM

Pretty overrated due to being a footsword, but at least he has strong, reliable combat.

8.5/10, 7.5/10 with bias cause he's a massive Gary Stu.

#8 Exiledwolf

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Posted 07 June 2012 - 09:44 PM

Highest beorc hp in the game? The reavers would like to have a word with you.

in all seriousness. Ike is such a beast. He has a competent starting level to have room to grow. His base stats are extremelyt good and he has ragnell earlier than in PoR. He can withstand a lot if hits sure to his high hp, dish it a lot of damage pre ragnell (ettard and wind edge) and when he promotes he gets axes. Buy ragnell does the job just fine.

His faults however are that he has non existent res, but he one shots sages.
Another is his bad speed growth. Depending on the rng, you might get speed screwed before you start dishing out bexp.

He deserves a 9.5/10. If only he had a mount. No bias because my ikes always us speed screwed =p

Edited by Exiledwolf, 07 June 2012 - 09:48 PM.


#9 bottlegnomes

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Posted 07 June 2012 - 09:45 PM

Pros:
+All the things

Cons:
-Res (like that's a problem)
-Doesn't have wings


Ike is just absurd. I'm pretty sure he took steroids between games, because even though he had great growths in PoR, his bases weren't so good. This time around, Ike starts with great bases at level 11, beating the 2nd best GM Titania in HP (by a long shot, no less), skill (by another large margin), speed, and defence, even though Ike is 5 levels lower. He's only 1 str below Tits, and mag and res are pretty trivial though Titania does much better in both. There's little doubt now that Ike is high tier with a high strength, skill and speed cap, the highest beorc HP cap (discounting the Black Knight), a high defence growth that will cap quickly. He's bulky AND he can dish it out, and he'll be doubling endgame bosses. Aether's activation is going to be 20% by endgame, which is frequent enough to essentially make Ike invincible to any non-boss.

To be more serious, his speed growth is actually not very good (35%), but if you give Ike some bexp after he caps HP, strength, and skill, he's going to get those precious speed points. His bases are really, really high for a level 11 unit, so while his growths are actually slightly worse than many of the GMs, he's going to cap everything important anyway, and doesn't need any babying to get there.

I'll throw Ike a 9.5/10 and a 0.5 bias for Sorenshipping, for a 10/10

If this were transfer Ike he's get 11/10 and cap all his important stats at like, 20/8.


Very minor nitpick, reavers have a higher HP cap than Ike (68 vs 65).

EDIT: Ninjaed

Edited by bottlegnomes, 07 June 2012 - 09:45 PM.


#10 Florina Stark

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Posted 07 June 2012 - 10:11 PM

Ike, hero of the Mad King's War, commander of the Greil Mercenaries and all round badass.

Pros:
Posted Image
Fantastic bases.
Decent growths.
Great base level.
His own sword (Ettard and Ragnell!)
Earth Affinity!!!
Innate Nihil and Aether upon Promotion.
Posted Image

Cons:
May hit prepromotion level cap early.
Meh res.


Omg. Ike. Who didnt shout "AWWW HELL YEEE!" when he finally appeared in the game? I know i did. Leik omg. Anyway, Ike...a rundown. Dude is a badass. I mean srsly. Hes just kicking all the asses of all the things. He comes with Ettard which is nice because its pretty burly and has good crit and junk. Hes got Earth affinity which we all know is broken and wrong. His bases are awesome and even better with transfers. His growths arent anything to sneeze at either. Hes just...awesome! His support with my favorite character rules so hard... In 3-11, he gets Ragnell back and that gives him 1-2 range. Hnngh. However, its likely he may hit his level cap before the end of 3-E. That means EXP will end up being wasted on him. In anything other than Hard mode, this WILL happen. Hard mode, it may or may not.

When Ike promotes, things get dangerous. Like, really dangerous. He can now use axes and even SS them. So bye bye sword lock! He also gets a free Nihil (unf) and Aether. Hes set for Endgame now.
The downside is that his res is a little poopy but mages arent really a problem because usually he dodges them. Its them damn sleep staff wielding rear ends in top hats that Ike really hates. Luckily those are few and far between. (still a pain in the fanny when they connect though.)

9.5/10. 10/10 bias because i like Ike.

#11 Samias

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Posted 07 June 2012 - 10:23 PM

whoops, hit reply instead of edit

Edited by Samias, 07 June 2012 - 10:24 PM.


#12 eclipse

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Posted 07 June 2012 - 10:32 PM

Hello there Mr. Hero, where have you been? He's amazing when his Speed keeps up and pretty damn good even if it doesn't. PRF 1-2 sword that doesn't suck is awesome~! Too bad he doesn't start with it. :P:

9 + bias for being dragged all over the place = 10/10

#13 Aquaman

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Posted 07 June 2012 - 10:36 PM

Ike is proof that BAses>Growth.

He's got a low growth total, and yet he's so w1n.



#14 Zeem

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Posted 07 June 2012 - 10:38 PM

10/10

Great Bases, great transfer options, and Ragnell is wtf.
Axes in p4 are a nice touch.

Also, his Res. isn't even a problem, since lolMagic.

Only fault is no mount and not getting Ragnell in 3-p


This, only for me: 9/10, +.5 bias for being awesome. 9.5/10

#15 Diortem

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Posted 07 June 2012 - 11:05 PM

Ike, hero of the Mad King's War, commander of the Greil Mercenaries and all round badass.

Pros:
Posted Image
Fantastic bases.
Decent growths.
Great base level.
His own sword (Ettard and Ragnell!)
Earth Affinity!!!
Innate Nihil and Aether upon Promotion.
Posted Image

Cons:
May hit prepromotion level cap early.
Meh res.


Omg. Ike. Who didnt shout "AWWW HELL YEEE!" when he finally appeared in the game? I know i did. Leik omg. Anyway, Ike...a rundown. Dude is a badass. I mean srsly. Hes just kicking all the asses of all the things. He comes with Ettard which is nice because its pretty burly and has good crit and junk. Hes got Earth affinity which we all know is broken and wrong. His bases are awesome and even better with transfers. His growths arent anything to sneeze at either. Hes just...awesome! His support with my favorite character rules so hard... In 3-11, he gets Ragnell back and that gives him 1-2 range. Hnngh. However, its likely he may hit his level cap before the end of 3-E. That means EXP will end up being wasted on him. In anything other than Hard mode, this WILL happen. Hard mode, it may or may not.

When Ike promotes, things get dangerous. Like, really dangerous. He can now use axes and even SS them. So bye bye sword lock! He also gets a free Nihil (unf) and Aether. Hes set for Endgame now.
The downside is that his res is a little poopy but mages arent really a problem because usually he dodges them. Its them damn sleep staff wielding rear ends in top hats that Ike really hates. Luckily those are few and far between. (still a pain in the fanny when they connect though.)

9/10





If anyone doesn't mind me being lazy, I think I'll just agree completely this (minus the extra point in the score, and the bias, because bias is just dumb). After all, I think this is as best as you could put it.

#16 Karaszure

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Posted 08 June 2012 - 01:50 AM

Ike was a beast in Path of Radiance, and they turned him into an even bigger beast in Radiant Dawn. Excellent bases, excellent growths, crazy transfer rates, starts at a high enough level, easy to max out no matter what difficulty you're playing, he's just a boss unit overall. My only nitpick is that he doesn't start with Ragnell, but Ettard serves as a nice substitute while you have it.

9.5/10 + .5 bias = 10/10, definitely.

#17 BamBamMan

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Posted 08 June 2012 - 01:54 AM

10/10 because if Ike doesn't get a perfect score with his base stats and Ragnell for Part 4, you're setting the bar pretty high. Like, even with his foot movement, he's still beating all mounts except Haar and Titania. His base stats are absolutely freaking insane. His growths aren't amazing, but who cares when he's going to cap all his stats with proper BEXP use anyways? And then he gets Ragnell for Part 4 and destroys everything. Doesn't have great 1-2 range before Ragnell, but his high STR partially makes up for it. Ettard is also a great 1-range Prf weapon, and you can get a second one if you really want to spam it.

However, I agree with Dark Sage on one point; he's a massive Gary Stu in this game. Shame, because FE9!Ike was probably the most developed lord character-wise of the entire series. So a negative bias point knocks him down to 9/10.

Edited by BigBangMeteor, 08 June 2012 - 01:54 AM.


#18 ポーラ

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Posted 08 June 2012 - 02:15 AM

Doesn't grow well in Speed and has low Res. He might need a Speedwing to combat the BK in 3-7 and, or Bonus EXP for Speed. He will have to be put on Mag tiles and having a Pure Waters to keep him from suffering too much Damage from spell attacks that hit either anyone, or everyone on the screen. But aside from that.....

Posted Image

8.5/10

EDIT:

Its them damn sleep staff wielding rear ends in top hats that Ike really hates. Luckily those are few and far between. (still a pain in the fanny when they connect though.)

9.5/10. 10/10 bias because i like Ike.


^This also.
And who wouldn't?

Edited by アイネ, 08 June 2012 - 02:20 AM.


#19 Chiki

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Posted 08 June 2012 - 03:40 AM

8/10. Low res, no mount, no flight, stuck to swords for a good portion of the game.

#20 Gyarados

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Posted 08 June 2012 - 04:03 AM

8/10. Low res, no mount, no flight, stuck to swords for a good portion of the game.


Being stuck to swords isn't a huge problem in this game because wind edges exist. Sure they're like the weakest 1-2 range weapons for physical classes but they're there.




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