Leave Barst to his fate?
#1
Posted 08 June 2012 - 02:10 PM
The only one that can attack is Cadea, and she can't do enough to him. And I fear that if I move her in, it'll be her head chopped off next turn, unless she's lucky enough to crit.
But there is some hope for Barst. Lena can move in and heal Barst. But moving a Cleric into the range of enemy weapons is one of those things we're never supposed to do in this game.
So what should it be? End my turn and let Barst most likely die, Move Lena in to heal, or use Cadea and hope for a crit?
#2
Posted 08 June 2012 - 02:13 PM
#3
Posted 08 June 2012 - 02:16 PM
#4
Posted 08 June 2012 - 02:29 PM
#5
Posted 08 June 2012 - 02:35 PM
Check to see if she can.
How?
#6
Posted 08 June 2012 - 02:38 PM
#7
Posted 08 June 2012 - 02:41 PM
#8
Posted 08 June 2012 - 02:44 PM
And yes, FE's calculations are fairly simple.
#9
Posted 08 June 2012 - 02:51 PM
#10
Posted 08 June 2012 - 02:56 PM
#11
Posted 08 June 2012 - 03:08 PM
#12
Posted 08 June 2012 - 03:18 PM
#13
Posted 08 June 2012 - 03:18 PM
#14
Posted 08 June 2012 - 03:37 PM
anyways, i missed the run thing because i'm ignorant. well someone is going to die, i guess you could put a scrub in his range.
Edited by Refa, 08 June 2012 - 03:39 PM.
#15
Posted 08 June 2012 - 03:44 PM
#16
Posted 08 June 2012 - 03:47 PM
#17
Posted 08 June 2012 - 03:53 PM
#18
Posted 08 June 2012 - 03:55 PM
#19
Posted 08 June 2012 - 06:01 PM
Honestly, if you're trying to kill the boss with freaking Draug, you should leave the "challenge" alone until you're more comfortable about what you're doing in the game. Try to pay some attention to what's going on and understand how the game works before you add extra restrictions for yourself. I mean, sure, it's your playthrough and your time, but the learning curve will change dramatically if you just play slowly and attentively until you understand what's going on. Minding the weapon triangle (not as reliable in the DS games), counting the attack speed of units involved in combat and the damage the two sides are likely to exchange are a good way to begin.
Well, I look at the stats and stuff before I do what I plan. I know Draug was going to be doubled, but he would also be able to weather the hits (only taking off 6 HP). Plus, I've had practice in playing through part of Sacred Stones before diving into this game.
Also, Draug was just part of the plan to kill the boss. I tend to surround the boss and hit him with whatever happens to be avalable. I didn't think Draug would kill him alone, but he would be able to knock off some HP (if it would have hit).
what do you gain from doing a challenge run on the easiest difficulty?
There are a few reasons:
-It was a few years since I played any FE game, until I got Sacred Stones with the Ambassador program in December
-This is the first time I attemted a permadeath run
-I wanted to play through the prologue, and send Jeigan to his death instead of Frey
#20
Posted 08 June 2012 - 06:19 PM
Oh God...so, basically you sent one of the best characters in the game to his death :/. No matter you were in that situation...Well, I look at the stats and stuff before I do what I plan. I know Draug was going to be doubled, but he would also be able to weather the hits (only taking off 6 HP). Plus, I've had practice in playing through part of Sacred Stones before diving into this game. Also, Draug was just part of the plan to kill the boss. I tend to surround the boss and hit him with whatever happens to be avalable. I didn't think Draug would kill him alone, but he would be able to knock off some HP (if it would have hit). There are a few reasons:-It was a few years since I played any FE game, until I got Sacred Stones with the Ambassador program in December-This is the first time I attemted a permadeath run. I wanted to play through the prologue, and send Jeigan to his death instead of Frey
Edited by Professor PicKLe, 08 June 2012 - 06:28 PM.
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