Aureola Pointless?
#1
Posted 14 June 2012 - 03:07 AM
#2
Posted 14 June 2012 - 03:13 AM
#3
Posted 14 June 2012 - 03:33 AM
For the ranked run thing: Perhaps they didn't design it with ranks in mind?
And that it doesn't sell for anything either.
#4
Posted 14 June 2012 - 04:00 AM
#5
Posted 14 June 2012 - 05:27 AM
So? That has nothing to do with what I said.And that it doesn't sell for anything either.
#6
Posted 14 June 2012 - 06:03 AM
#7
Posted 14 June 2012 - 06:24 AM
#8
Posted 14 June 2012 - 08:39 AM
And they probably overestimated its practicality too.
While Othin's statement does hold water, it really didn't change the fact that they made it so that no unpromoted classes can use Light magic, and the only class that can has to start from D rank. On top of that, healers gain experience at a snail's pace before promotion, so even when they do promote, their combat will either be crap(early promotion) or it will be too late to get S Light(Lv20 promotion).
I guess Yodel is a fair option, since he does start with an A in light, but his combat is mediocre at best, not to mention that he has only 4 maps to get S Light, which necessitates attacking 50 times in 4 maps, when realistically, he should be staffbotting.
Have a nice day.
#9
Posted 14 June 2012 - 08:49 AM
It just seems like IS didn't.
#10
Posted 14 June 2012 - 02:30 PM
#11
Posted 14 June 2012 - 02:50 PM
#12
Posted 14 June 2012 - 03:10 PM
#13
Posted 14 June 2012 - 05:32 PM
#14
Posted 19 June 2012 - 08:22 PM
Frankly, I'd S rank light magic since Aureola would be more useful, but....that would also be a pain.
#15
Posted 19 June 2012 - 08:23 PM
If you're careful about how you use your units, since most people only use one of the healers, then you can choose between Aureola and the divine staff.
Frankly, I'd S rank light magic since Aureola would be more useful, but....that would also be a pain.
Doesn't matter in 6.
#16
Posted 19 June 2012 - 08:40 PM
And Shine.
#17
Posted 20 June 2012 - 10:46 PM
Shine wouldn't make much of a difference since a total of 50 hits minus one hit per kill with any weapon type is needed to boost weapon ranks. It pretty much makes the Devil Axe in this game worth as much as it is in the DS FEs as far as raising weapon levels go.If only FE6 had monks.
And Shine.
Edited by Little Al, 21 June 2012 - 10:37 AM.
#18
Posted 21 June 2012 - 04:35 AM
Lucius-
Easily reaches S light.
Athos-
It's an option, but he wants Luna or Forblaze more.
#19
Posted 21 June 2012 - 09:39 AM
#20
Posted 21 June 2012 - 02:10 PM
And even if the S light tome is worthless, it's still better to have an S rank in every weapon so it looks shiny.
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