CORDA IGNIS
Draconic Discord/A Clash with Deities/Brotherhood Burning
Corda Ignis is a concept STARPG, or Seamless Tactical Action-RPG which utilizes the Strategic Combat Initiatives ver. BLAZE battle system, in which characters can attack and move freely with strategic consideration. The one hindrance is a time gauge that is imposed on their turn of maneuverability and combat, called the Strategic Timekeeping Activity Bar and Maneuver Evoker, called the STAB-ME.
INITIAL DRAFT:
Spoiler -
[quotename='The Promotional Story Blurb']Disaster has befall the Kingdom of Unliye.
The growing Cult of Jormungandr has been expanding into its territories, killing innocent citizens, sacking many historical landmarks, and using their own children as soldiers that will ensure the longevity, the reputation of the empire and they will be fueled by the soul of Jormungandr as long as there is immorality, greed, hatred, vanity, callousness and deceit amongst mankind.
Under her Superiority, Sayica the Imperatrix of All That Is Living and the re-incarnation of Jormungandr, has adopted an expansionist policy, which will last as long as Unliye shall exist. However, her twin brother, Sphenn has formed a resistance movement called the Bjorn Brotherhood. He knows about what causes Sayica to become what to him, is the true embodiment of evil. She is under the power of the Corda Ignis--an artifact of times long gone.
The Corda Ignis, created by Dorliaru--the goddess of suffering and salvation, is meant to seal the dragon Jormungandr, the God of Discord. It was forced inside Sayica by someone mysterious yet familiar to Sayica and Sphenn, causing Jormungandr to use Sayica as its host, much like a parasite. Due to the fact that it was with her from that day forward, she has the potential to summon it under extreme emotional distress: something Sphenn uses to his advantage.
And so, Sphenn Lockeblaze, along with the rest of the Bjorn Brotherhood marches on to alleviate the pain his sister goes through, and to stop Jormungandr from being unleashed.[/quote]
The growing Cult of Jormungandr has been expanding into its territories, killing innocent citizens, sacking many historical landmarks, and using their own children as soldiers that will ensure the longevity, the reputation of the empire and they will be fueled by the soul of Jormungandr as long as there is immorality, greed, hatred, vanity, callousness and deceit amongst mankind.
Under her Superiority, Sayica the Imperatrix of All That Is Living and the re-incarnation of Jormungandr, has adopted an expansionist policy, which will last as long as Unliye shall exist. However, her twin brother, Sphenn has formed a resistance movement called the Bjorn Brotherhood. He knows about what causes Sayica to become what to him, is the true embodiment of evil. She is under the power of the Corda Ignis--an artifact of times long gone.
The Corda Ignis, created by Dorliaru--the goddess of suffering and salvation, is meant to seal the dragon Jormungandr, the God of Discord. It was forced inside Sayica by someone mysterious yet familiar to Sayica and Sphenn, causing Jormungandr to use Sayica as its host, much like a parasite. Due to the fact that it was with her from that day forward, she has the potential to summon it under extreme emotional distress: something Sphenn uses to his advantage.
And so, Sphenn Lockeblaze, along with the rest of the Bjorn Brotherhood marches on to alleviate the pain his sister goes through, and to stop Jormungandr from being unleashed.[/quote]
STORY POINTS (Prologue + Several chapters fleshed out):
Spoiler -
[quotename='The Story as of Late']
Prologue - Beseeching the Goddess Dorliaru:
Sword-using Crown Prince Sphenn of Unliye, 21 years old, has gone on a chase to look for a dragon that mysteriously possessed his sister, Crown Princess Sayica. As he is the Crown Prince, he was taught to look first into religious tensions between his country and another--no such tensions exist, but several Unlish realms have been taken over by various groups of the Jormungandr Cult, and as such, he has to go to the second holiest person he knows: Adanne Freijan, a priestess on a mission across various territories across Unliye meant to stop the Cult from engulfing any more places.
However, upon arriving in the small hamlet of Willowgrove in order to tell the citizens of their impending threat, Sphenn ends up being attacked by a group of bandits that try to attack him: him and his older adoptive lancer brother Protector-Prince Athul, and his axe-using duke friend Duke Carlisle of Herliam then duel with these bandits in order to overcome the obstacle they present. Soon enough, two mages, fire mage Fiem D'Ordiahl and his light-using daughter Lumis then step in as soon as the battle ends, in order to watch the Prince fight and see what happens next, like observers.
Chapter 1 - An Interrupted Church Visit
The Church in the hamlet the of Willowgrove is where Adanne's current mission takes her; because of it, she is able to seal Willowgrove under a magical barrier, like what she has done to some of the churches of the numerous Unlish villages. Sphenn visits her in order to ask how to eradicate Jormungandr with the use of her assistance: Adanne ultimately gives Sphenn the Corda of Balmung, a blue, crystalline figure that looked like a heart that was set on fire. However, Adanne is kidnapped and is then whisked off to the city of Chelonia, a city that appears to be built on a turtle.
Despite the fact that the Jormungandr Cult is the current threat that Sphenn has to overcome, Chelonia was overrun by bandits several centuries ago causing its death by evil, and young thief Margaret Helschmidt is one of them who found freedom in the Bhaliss Ladyhunters, who try to eradicate them. After stealing and returning Sphenn's sword, Margaret, under the name Pennycent Cutesypoo helps Sphenn take down the city of thieves. However, Sphenn's frustration with the spewing reinforcements force him to summon Balmung from his Corda, who is an Incarnation of Dorliaru.
Chapter 2 - Leaving The Chelonia Turtlepolis
Lumis and Fiem then join Sphenn in their quest to destroy the cult, but they really just want to fight in order to recive that 'rush you get from setting enemies on fire/striking them down with lightning' after they were observing Sphenn's strength. The prince does know, however of the D'Ordiahl Mage Clan's reputed habits for bedding several partners, drinking to their deaths, and generally engaging in unfettered bouts of hedonism, so their joining warrants some doubt. And so, the Turtlepolis that is Chelonia, has no citizens, but it has revived under the circumstances that a Corda user has revealed itself to him.
As soon as The Bjorn Brotherhood leave Chelonia, Penny notices something familiar in the air. She instantly comes across her good friend, armored archer Brett Ularynn, who serves under the Armored Scorpions, usually stationed in the faraway Sands of Zabibi. Brett then joins the Bjorn Brotherhood knowing full well that he can protect Margaret from dangers around her, which conveniently enough, attack the Brotherhood. These dangers however, are stronger men working for Oldrin, the man who kidnapped Adanne and almost took her as his slave, and Athul vows to retrieve her.
Chapter 3 - An Outpouring of Bloodshed
Soon enough, the Brotherhood vow to eliminate the kidnappers, using it as a stepping stone to help penetrate the defenses of the Cult. However, as soon as they all step inside Oldrin's Lootrealm, which was once Unliye territory, its ravaged state with its flames drying out the sky causes Athul to shriek in rage, summoning his own Incarnation of Dorliaru, Gungnir, an armored suit much like Balmung. No one knows however, where Athul obtained his Corda: it was merely with him since he was found on the streets near the Lockeblaze castle, merely a memento of his unknown past to him.
Athul's fit of rage sends a woman flying literally towards him. She is a pegasus rider named Lailly Ziseriff who was once a citizen of this city before the group of bandits led by Oldrin. More to come soon, NEED SLEEP~ HNGG
More chapters to come later, but here're the following plot points:<
*As they go through the Mountain Range of Bhaliss, more and more Ladyhunters join Sphenn.
*However, the branch of the D'Ordiahl Clan of Mages in the North hinder them for reasons known to them.
*To look for the Shrine of Jormungandr, Sphenn and company have to traverse a desert.
*They run into the Armored Scorpions, mercenaries who live in the Sands of Zabibi.
*Dorliaru and Jormungandr are really fighting for the custody of their children.<br>*The family they form would cement the methods by which they judge mankind.
*These children are known as the Fatekin, seeking answers as to why their parents fight
*Adanne finds out that Dorliaru wasn't as perfect to human beings as she seemed she was.
*Humans aligned with Dorliaru as they perceived emotion to be a nuisance when creating societies.
*The Cult's High Priest turns out be deceiving Jormungandr this entire time.
*Children are mistakenly being brought to him under the impression they are Fatekin.[/quote]
Prologue - Beseeching the Goddess Dorliaru:
Sword-using Crown Prince Sphenn of Unliye, 21 years old, has gone on a chase to look for a dragon that mysteriously possessed his sister, Crown Princess Sayica. As he is the Crown Prince, he was taught to look first into religious tensions between his country and another--no such tensions exist, but several Unlish realms have been taken over by various groups of the Jormungandr Cult, and as such, he has to go to the second holiest person he knows: Adanne Freijan, a priestess on a mission across various territories across Unliye meant to stop the Cult from engulfing any more places.
However, upon arriving in the small hamlet of Willowgrove in order to tell the citizens of their impending threat, Sphenn ends up being attacked by a group of bandits that try to attack him: him and his older adoptive lancer brother Protector-Prince Athul, and his axe-using duke friend Duke Carlisle of Herliam then duel with these bandits in order to overcome the obstacle they present. Soon enough, two mages, fire mage Fiem D'Ordiahl and his light-using daughter Lumis then step in as soon as the battle ends, in order to watch the Prince fight and see what happens next, like observers.
Chapter 1 - An Interrupted Church Visit
The Church in the hamlet the of Willowgrove is where Adanne's current mission takes her; because of it, she is able to seal Willowgrove under a magical barrier, like what she has done to some of the churches of the numerous Unlish villages. Sphenn visits her in order to ask how to eradicate Jormungandr with the use of her assistance: Adanne ultimately gives Sphenn the Corda of Balmung, a blue, crystalline figure that looked like a heart that was set on fire. However, Adanne is kidnapped and is then whisked off to the city of Chelonia, a city that appears to be built on a turtle.
Despite the fact that the Jormungandr Cult is the current threat that Sphenn has to overcome, Chelonia was overrun by bandits several centuries ago causing its death by evil, and young thief Margaret Helschmidt is one of them who found freedom in the Bhaliss Ladyhunters, who try to eradicate them. After stealing and returning Sphenn's sword, Margaret, under the name Pennycent Cutesypoo helps Sphenn take down the city of thieves. However, Sphenn's frustration with the spewing reinforcements force him to summon Balmung from his Corda, who is an Incarnation of Dorliaru.
Chapter 2 - Leaving The Chelonia Turtlepolis
Lumis and Fiem then join Sphenn in their quest to destroy the cult, but they really just want to fight in order to recive that 'rush you get from setting enemies on fire/striking them down with lightning' after they were observing Sphenn's strength. The prince does know, however of the D'Ordiahl Mage Clan's reputed habits for bedding several partners, drinking to their deaths, and generally engaging in unfettered bouts of hedonism, so their joining warrants some doubt. And so, the Turtlepolis that is Chelonia, has no citizens, but it has revived under the circumstances that a Corda user has revealed itself to him.
As soon as The Bjorn Brotherhood leave Chelonia, Penny notices something familiar in the air. She instantly comes across her good friend, armored archer Brett Ularynn, who serves under the Armored Scorpions, usually stationed in the faraway Sands of Zabibi. Brett then joins the Bjorn Brotherhood knowing full well that he can protect Margaret from dangers around her, which conveniently enough, attack the Brotherhood. These dangers however, are stronger men working for Oldrin, the man who kidnapped Adanne and almost took her as his slave, and Athul vows to retrieve her.
Chapter 3 - An Outpouring of Bloodshed
Soon enough, the Brotherhood vow to eliminate the kidnappers, using it as a stepping stone to help penetrate the defenses of the Cult. However, as soon as they all step inside Oldrin's Lootrealm, which was once Unliye territory, its ravaged state with its flames drying out the sky causes Athul to shriek in rage, summoning his own Incarnation of Dorliaru, Gungnir, an armored suit much like Balmung. No one knows however, where Athul obtained his Corda: it was merely with him since he was found on the streets near the Lockeblaze castle, merely a memento of his unknown past to him.
Athul's fit of rage sends a woman flying literally towards him. She is a pegasus rider named Lailly Ziseriff who was once a citizen of this city before the group of bandits led by Oldrin. More to come soon, NEED SLEEP~ HNGG
More chapters to come later, but here're the following plot points:<
*As they go through the Mountain Range of Bhaliss, more and more Ladyhunters join Sphenn.
*However, the branch of the D'Ordiahl Clan of Mages in the North hinder them for reasons known to them.
*To look for the Shrine of Jormungandr, Sphenn and company have to traverse a desert.
*They run into the Armored Scorpions, mercenaries who live in the Sands of Zabibi.
*Dorliaru and Jormungandr are really fighting for the custody of their children.<br>*The family they form would cement the methods by which they judge mankind.
*These children are known as the Fatekin, seeking answers as to why their parents fight
*Adanne finds out that Dorliaru wasn't as perfect to human beings as she seemed she was.
*Humans aligned with Dorliaru as they perceived emotion to be a nuisance when creating societies.
*The Cult's High Priest turns out be deceiving Jormungandr this entire time.
*Children are mistakenly being brought to him under the impression they are Fatekin.[/quote]
THE LORE OF UNLIYE:
Spoiler -
[quotename='The Unlish Creation Story']
Dorliaru and Jormungandr were once lovers, separated by a boundless sea of nothingness.
Once their divine light was bright enough to clear the nothingness that was their boundary, they would meet.
And after every time they would meet, a figure made from both their light, shaped like an ignited heart, was formed.
They wanted to see the light again, for they felt that the light belonged to them, and that they needed to take care of it.
They did this thirteen times, but shortly after every time the light had been created, it was swallowed by the nothingness.
It was always engulfed in the nothingness between them, never to be seen for the rest of their days separated by it.
However, upon the thirteen time that Dorliaru and Jormungandr met, the nothingness had stopped flourishing between them.
The nothingness had drawn itself like a curtain to reveal the world below: several orbs hanging in a space dotted by dots of light.
The thirteen figures of light were making their way over to an orb of blue, with green markings, clouded by white.
Dorliaru and Jormungandr followed these figures of light to the orb, wondering where the figures of light they created were going.
They landed on the ground of what we now call Umlaut, the continent in which the worshippers of Dorliaru live in.
But when they entered, Dorliaru and Jormungandr had to become dragons, as that was the only way they could exist there.
The thirteen figures of light revealed themselves to Dorliaru and Jormungandr, and they turned out to be their children.
They were beautiful, perfect, holy beings that seemed more holy than their deified, yet awe-struck parents themselves.
They were capable of creating races of beings created after what they had imagined, and one of these beings were special.
An entire race of beings was modeled after their mother and father, and their resemblance rendered them superior.
Dorliaru and Jormungandr embraced their children, despite the fact that they had started a family entirely by accident.
They had unknowingly created a family that could govern, judge and influence the fate of the world and its inhabitants.
However, upon realizing this, Dorliaru and Jormungandr had clashed over who would raise the children.
Dorliaru believed in the pursuit of authority, while Jormungandr believed in the pursuit of freedom.
Ultimately, the rift between them had resurrected the sea of nothingness that once separated them long before.
This strife would them cause the children to plea for their return, believing that they could raise them together.
This was known as the Draconic Discord, for when Dorliaru and Jormungandr clashed, their draconic bodies fought.
They fought endlessly, and some say that if the Discord ends, it could cause humanity to achieve a higher state of being, or so they think.[/quote]
Dorliaru and Jormungandr were once lovers, separated by a boundless sea of nothingness.
Once their divine light was bright enough to clear the nothingness that was their boundary, they would meet.
And after every time they would meet, a figure made from both their light, shaped like an ignited heart, was formed.
They wanted to see the light again, for they felt that the light belonged to them, and that they needed to take care of it.
They did this thirteen times, but shortly after every time the light had been created, it was swallowed by the nothingness.
It was always engulfed in the nothingness between them, never to be seen for the rest of their days separated by it.
However, upon the thirteen time that Dorliaru and Jormungandr met, the nothingness had stopped flourishing between them.
The nothingness had drawn itself like a curtain to reveal the world below: several orbs hanging in a space dotted by dots of light.
The thirteen figures of light were making their way over to an orb of blue, with green markings, clouded by white.
Dorliaru and Jormungandr followed these figures of light to the orb, wondering where the figures of light they created were going.
They landed on the ground of what we now call Umlaut, the continent in which the worshippers of Dorliaru live in.
But when they entered, Dorliaru and Jormungandr had to become dragons, as that was the only way they could exist there.
The thirteen figures of light revealed themselves to Dorliaru and Jormungandr, and they turned out to be their children.
They were beautiful, perfect, holy beings that seemed more holy than their deified, yet awe-struck parents themselves.
They were capable of creating races of beings created after what they had imagined, and one of these beings were special.
An entire race of beings was modeled after their mother and father, and their resemblance rendered them superior.
Dorliaru and Jormungandr embraced their children, despite the fact that they had started a family entirely by accident.
They had unknowingly created a family that could govern, judge and influence the fate of the world and its inhabitants.
However, upon realizing this, Dorliaru and Jormungandr had clashed over who would raise the children.
Dorliaru believed in the pursuit of authority, while Jormungandr believed in the pursuit of freedom.
Ultimately, the rift between them had resurrected the sea of nothingness that once separated them long before.
This strife would them cause the children to plea for their return, believing that they could raise them together.
This was known as the Draconic Discord, for when Dorliaru and Jormungandr clashed, their draconic bodies fought.
They fought endlessly, and some say that if the Discord ends, it could cause humanity to achieve a higher state of being, or so they think.[/quote]
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Edited by VulneqSVB/=, 05 July 2012 - 12:44 PM.










