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"I just want to know one thing!" - FE13 Edition


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#1 Popo

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Posted 28 June 2012 - 10:00 AM

I saw this thread on Court-Records and thought it might be useful to create a Fire Emblem oriented version. :3

Have a specific question about FE13 but don't want to accidentally spoil yourself while trying to find the answer? This is a catchall thread for any questions you might have about the game, directed towards those who are curious about certain aspects or elements of FE13 who are leery of browsing the main forum.

Rules:

- General questions do not need to have spoiler tags. (ex: How many chapters are there?)

- Questions that specifically relate to spoilers need to be under a spoiler tag. (ex: Does Character ABC die during the story?)

- All replies must be under a spoiler tag. Let us know whose question(s) you're answering.

--

Have fun. I'll start. :D

1. Can you rescue units in this game?

Spoiler - 2.


3. Are supports gained by points like in the GBA games, or are they calculated by number of shared battles like in FE9?

Edited by Popo, 28 June 2012 - 10:15 AM.


#2 nocturnal YL

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Posted 28 June 2012 - 10:08 AM

So... we can answer to these questions as well as asking new ones?

Alright then.

Spoiler - Reply to 1


Spoiler - Reply to 2


Spoiler - Reply to 3


#3 Bryan

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Posted 28 June 2012 - 10:10 AM

1. Can you rescue units in this game?
No, instead you use the double command. It's amazing.

Spoiler - 2.

Spoiler -

3. Are supports gained by points like in the GBA games, or are they calculated by number of shared battles like in FE9?
They're gained by standing next to each other while they fight. (Being doubled counts too.)



#4 Striped Shirt

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Posted 28 June 2012 - 10:10 AM

Spoiler -


#5 Popo

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Posted 28 June 2012 - 10:10 AM

So... we can answer to these questions as well as asking new ones?

Alright then.

Spoiler - Reply to 1


Spoiler - Reply to 2


Spoiler - Reply to 3


Thanks for the information! And yes, anyone can ask anything they want. Just stick to the rules so that no one get's spoiled by mistake. :3

Edited by Popo, 28 June 2012 - 10:11 AM.


#6 Melonhead

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Posted 28 June 2012 - 10:11 AM

I think these are going to point you in the (somewhat) right direction..

1.
Spoiler -


2.
Spoiler -


3.
Spoiler -


EDIT: Pretty much what they said. Lolninja'd.

Edited by Melonhead215, 28 June 2012 - 10:14 AM.


#7 Othin

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Posted 28 June 2012 - 10:33 AM

Some clarification:

1.
Spoiler -


2.
Spoiler -


#8 RuBisCO

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Posted 28 June 2012 - 12:06 PM

Thanks for the topic.

Question:
Do the Expert skills (Sword Expert, Bow Expert, etc) surpass the stat cap? For that matter, the other other stat boost skills surpass it as well?

edit:
Thanks.
VVVV

Edited by Sanji, 28 June 2012 - 12:36 PM.


#9 Only My Unit

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Posted 28 June 2012 - 12:14 PM

Spoiler -


Question: Does Quick Slash activate with Vantage?

Edited by Only My Unit, 28 June 2012 - 01:37 PM.


#10 sallas09

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Posted 29 June 2012 - 05:03 PM

Question: Where and when can I get more Taguel stones and Manakete stones?

#11 Remnant Sage

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Posted 29 June 2012 - 05:14 PM

Question: Does Quick Slash activate with Vantage?


Spoiler -


Question: Where and when can I get more Taguel stones and Manakete stones?


Spoiler - Beast and Dragon Stones

Edited by Remnant Sage, 29 June 2012 - 05:28 PM.


#12 RuBisCO

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Posted 29 June 2012 - 06:33 PM

Mechanics questions:
A)
What determines which skill activation is rolled first? Let's say I have both Astra and Vengeance on a single character, can I arrange skills in a way where it will attempt to roll for Astra first, and failing that roll for Vengeance?

B)
Does Vengeance activate even if the unit is at full health?

C)
In addition, does Weapon Saver stack with offensive skills (Astra, Sol, Aether, etc)?

#13 Remnant Sage

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Posted 29 June 2012 - 06:51 PM

Mechanics questions:
A)
What determines which skill activation is rolled first? Let's say I have both Astra and Vengeance on a single character, can I arrange skills in a way where it will attempt to roll for Astra first, and failing that roll for Vengeance?

B)
Does Vengeance activate even if the unit is at full health?

C)
In addition, does Weapon Saver stack with offensive skills (Astra, Sol, Aether, etc)?


Spoiler - A


Spoiler - B


Spoiler - C


#14 Only My Unit

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Posted 29 June 2012 - 06:54 PM

A)
Spoiler -


B)
Spoiler -


C)
Spoiler -

Edited by Only My Unit, 29 June 2012 - 07:05 PM.


#15 Othin

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Posted 29 June 2012 - 07:04 PM

Lower activation rates are first. So say you have 50 Skl with Lethality, Astra, Luna, and Vengeance. The game rolls first for Lethality and its 12% chance. Of the 88% where Lethality doesn't activate, it then rolls for Astra's 25% chance. That leaves 66%, and Luna has a 50% activation rate, so it takes half the remaining possibility, and if not Luna, then Vengeance will always activate because of its 100% activation rate.

In other words:

Lethality (12% of 100%) = 12% overall
Astra (25% of 88%) = 22% overall
Luna (50% of 66%) = 33% overall
Vengeance (100% of 33%) = 33% overall

#16 RuBisCO

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Posted 29 June 2012 - 07:04 PM

Thanks for the reponses, guys! Very helpful.

#17 Otherarrow

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Posted 29 June 2012 - 07:05 PM

Spoiler -


#18 Xjezhekír

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Posted 02 July 2012 - 10:33 AM

Lower activation rates are first. So say you have 50 Skl with Lethality, Astra, Luna, and Vengeance. The game rolls first for Lethality and its 12% chance. Of the 88% where Lethality doesn't activate, it then rolls for Astra's 25% chance. That leaves 66%, and Luna has a 50% activation rate, so it takes half the remaining possibility, and if not Luna, then Vengeance will always activate because of its 100% activation rate.

In other words:

Lethality (12% of 100%) = 12% overall
Astra (25% of 88%) = 22% overall
Luna (50% of 66%) = 33% overall
Vengeance (100% of 33%) = 33% overall


This kind of blew my mind. Thanks for this.

#19 Lord Raven

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Posted 03 July 2012 - 12:15 PM

Are there still zero stat level ups? Or does it work like FE10?

#20 Remnant Sage

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Posted 03 July 2012 - 01:32 PM

Are there still zero stat level ups? Or does it work like FE10?


Spoiler -





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