Jump to content


Photo

the three ranged swords and manakete's


  • Please log in to reply
19 replies to this topic

#1 spoon98

spoon98

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 05 July 2012 - 08:52 PM

are they magic from a distant and physical close or just magic only?

#2 Othin

Othin

    Trapped in Biden's time machine

  • Member
  • Gender:Male
  • Location:Pennsylvania
  • Favorite Fire Emblem Game:Awakening

Posted 05 July 2012 - 08:54 PM

Ranged sword and Manakete attacks are physical both in melee and at range.

#3 Remnant Sage

Remnant Sage

    KO:BR gain ratios drive me insane~

  • Member
  • Gender:Female
  • Location:Canada
  • Favorite Fire Emblem Game:N/A

Posted 05 July 2012 - 08:59 PM

The Levin Sword counts as magic from both close and long range.

#4 Othin

Othin

    Trapped in Biden's time machine

  • Member
  • Gender:Male
  • Location:Pennsylvania
  • Favorite Fire Emblem Game:Awakening

Posted 05 July 2012 - 09:01 PM

The Levin Sword counts as magic from both close and long range.

Ah, yes. Forgot about that one.

Levin Sword is magic at all range, Amatsu and Ragnell are physical at all range.

#5 spoon98

spoon98

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 05 July 2012 - 09:21 PM

Ah, yes. Forgot about that one.

Levin Sword is magic at all range, Amatsu and Ragnell are physical at all range.


whats the range animation for Amatsu is it similar to Ragnell or Levin sword? And im assuming Manakete breath some element for distance right?

#6 Remnant Sage

Remnant Sage

    KO:BR gain ratios drive me insane~

  • Member
  • Gender:Female
  • Location:Canada
  • Favorite Fire Emblem Game:N/A

Posted 05 July 2012 - 09:26 PM

For Amatsu and Ragnell, the unit just chucks the sword at the enemy. You'll get a "casting" animation out of the Levin Sword.

Manakete look like they're spitting something at the enemy, really. Looks something like a bubble and some ice.

#7 Othin

Othin

    Trapped in Biden's time machine

  • Member
  • Gender:Male
  • Location:Pennsylvania
  • Favorite Fire Emblem Game:Awakening

Posted 05 July 2012 - 09:27 PM

Manakete use ice breath at any range.

#8 spoon98

spoon98

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 01:12 AM

For Amatsu and Ragnell, the unit just chucks the sword at the enemy. You'll get a "casting" animation out of the Levin Sword.

Manakete look like they're spitting something at the enemy, really. Looks something like a bubble and some ice.


they chuck......a sword.....ragnell.....

Manakete use ice breath at any range.



and thank you both now ik what to do for my manakete mark

#9 nocturnal YL

nocturnal YL

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 03:21 AM

Yes. Ragnell. Thrown like a throwing knive.

#10 spoon98

spoon98

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 11:22 AM

Yes. Ragnell. Thrown like a throwing knive.


i have been mindfucked......by this......Ragnell......thrown

at least manakete breath helps my head....kinda

#11 Andreyas

Andreyas

    Magically Delicious

  • Member
  • Gender:Male
  • Location:Michigan
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 11:25 AM

Enemy: Haha, you can't reach me!

Krom: *throws Ragnell (If he can use it) at enemy*

Enemy: Dafuq? *dead*

#12 nocturnal YL

nocturnal YL

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 11:45 AM

Krom can use Ragnell. Any sword user can.

I was surprised when I saw this as well. Amatsu being thrown was surprising enough, but Ragnell behaving the same is really unexpected.

#13 sallas09

sallas09

    Just Visiting

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 01:20 PM

So there is a cast animation for swords and yet the swordsman just chucks ragnell like its a dagger? That's so silly its awesome. Now I want to see an assassin kill simeone by lobbing a two handed sword at them.

Looks to me like they did it to distinguish ragnell and amatsu's physical properties from the levin swords' magic. But that's such an odd way to do it.

#14 The Big Kazam

The Big Kazam

    Rune Knight

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Blazing Sword

Posted 06 July 2012 - 01:22 PM

Because throwing respawning javelins/knives and boomerang axes isn't ridiculous enough.

#15 spoon98

spoon98

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 03:05 PM

Because throwing respawning javelins/knives and boomerang axes isn't ridiculous enough.


well ( i haven't seen throwable axes in FE13 but im going to go by GBA since im so used to it) they throw it like a boomerang and lances they could be carrying a crap ton of them

Edited by spoon98, 06 July 2012 - 03:05 PM.


#16 Othin

Othin

    Trapped in Biden's time machine

  • Member
  • Gender:Male
  • Location:Pennsylvania
  • Favorite Fire Emblem Game:Awakening

Posted 06 July 2012 - 04:02 PM

Axes don't boomerang anymore, but it was still ridiculous when they did.

#17 The Big Kazam

The Big Kazam

    Rune Knight

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Blazing Sword

Posted 06 July 2012 - 07:39 PM

Axes don't boomerang anymore, but it was still ridiculous when they did.

Aw... I liked those crazy axes.

#18 nocturnal YL

nocturnal YL

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 07 July 2012 - 09:38 AM

You know what else is ridiculous? Ranged attacks going through walls. FE9~10 disallowed that* persumably because of the obvious graphical weirdness. FE13 kinda solved that by showing the characters attacking over the wall (as if there's no ceiling) if you turn off the battle animation.

* Actually, FE9 simply counted walls and such as 3 spaces so that it appears you can't shoot arrows across them. You can still shoot across walls using the weird, range 4 only Double Bow.

Edited by nocturnal YL, 07 July 2012 - 09:44 AM.


#19 Airship Canon

Airship Canon

    Farewell, my shadow...

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 07 July 2012 - 03:58 PM

You know what else is ridiculous? Ranged attacks going through walls. FE9~10 disallowed that* persumably because of the obvious graphical weirdness. FE13 kinda solved that by showing the characters attacking over the wall (as if there's no ceiling) if you turn off the battle animation.

* Actually, FE9 simply counted walls and such as 3 spaces so that it appears you can't shoot arrows across them. You can still shoot across walls using the weird, range 4 only Double Bow.


FE10 put holes in the walls. Or said walls were fences.

#20 nocturnal YL

nocturnal YL

    Member

  • Member
  • Gender:Male
  • Favorite Fire Emblem Game:Awakening

Posted 07 July 2012 - 04:17 PM

You can't attack with solid walls in between, but you can with fences.

Edited by nocturnal YL, 07 July 2012 - 04:18 PM.





0 user(s) are reading this topic

0 members, 0 guests, 0 anonymous users