Rate the Pokemon, Ruby/Sapphire/Emerald Edition
#101
Posted 10 August 2012 - 01:20 AM
Bellossom would perhaps be a better choice.
Changing my vote to 7.5/10 for Bellossom
#102
Posted 10 August 2012 - 03:08 AM
#103
Posted 11 August 2012 - 03:43 PM
Tallying for ZM456 because I am the nicest person in the world.
Volbeat gets 5.17.
Illumise gets 4.5
The next Pokemon are:/
/
(Oddish / Gloom / Vileplume)
AND/
/
(Oddish / Gloom / Bellossom)
I don't know if ZM456 wanted to have both at once or not, but meh doing it for him :C
No, it's alright. I'll try to go onto the next Pokemone tomorrow. Thanks.
#104
Posted 11 August 2012 - 04:46 PM
This is my vote as well.Bellossom/Vileplume is pretty cool against Tate and Liza due to being able to take advantage of Sunny Day, letting you wreck more stuff. Bellossom's better there though due to a lack of Psychic weaknesses. Everything else can be found in the above post.
7 for Vileplume
8 (7+1) bias for Bellossom
#105
Posted 14 August 2012 - 05:36 PM
Bulk, Alright movepool, etc.
Bellosom is a bitch to get until later though
#106
Posted 15 August 2012 - 01:26 AM
Sludge Bomb VS Cacturne... Uh.
Cacturne. We have problems with them?
#107
Posted 15 August 2012 - 08:25 AM
Another question I'd like to pose is... who besides Sidney uses Cacturne?Sludge Bomb VS Cacturne... Uh.
Cacturne. We have problems with them?
#108
Posted 15 August 2012 - 04:56 PM
Where did ZM go, actually? :C
School sucks, man. >_<
Next Pokemon tonight.
8/10 for both.
Bulk, Alright movepool, etc.
Bellosom is a bitch to get until later though
This. Tallying.
Edited by ZM456, 15 August 2012 - 10:23 PM.
#109
Posted 23 August 2012 - 03:23 PM
Vileplume gets a 7.33 and Bellossom gets a 7.67.
Next Pokemon is Doduo/Dodrio.
Edited by ZM456, 23 August 2012 - 03:26 PM.
#110
Posted 26 August 2012 - 07:11 AM
Good attack and Drill Peck/Tri Attack is nice.
But frail and comes really late.
#111
Posted 21 September 2012 - 10:22 PM
#112
Posted 22 September 2012 - 12:23 PM
The flying typing also stops being desirable after Brawley is defeated, and Dodrio comes available way later than that. No tough grass/bug/fighting opponents after that. I give Dodrio 5.5 out of 10.
#113
Posted 28 September 2012 - 12:06 PM
It's good when it's around due to hitting rather hard, but you really won't miss it.
3.5/10
#114
Posted 30 September 2012 - 09:45 PM
I could've sworn I rated Dodrio. Drill Peck is learnt a bit too late, maybe not on time for the E4; however, Aerial Ace and Fly are still there just in case. It can KO some of Sydney's grass-types (who are pretty terrible anyway tbqh) and it enjoys switching into Phoebe's ghosts without fearing a ghost-type move. It's not OHKOing any of them however, and lacks the means to set itself up to do so, and besides ghost-type moves everything else they have for you is quite nasty (Rock Slide, Ice Beam, Thunderbolt and lots of status and annoyance moves).
The flying typing also stops being desirable after Brawley is defeated, and Dodrio comes available way later than that. No tough grass/bug/fighting opponents after that. I give Dodrio 5.5 out of 10.
This. Tallying.
#115
Posted 30 September 2012 - 09:48 PM
Next is Roselia.
#116
Posted 30 September 2012 - 09:59 PM
Unfortunately, it's right around the time when Hoenn hates Grass-types. Between the Electric and Fire gyms, it doesn't do much damage. And between Norman, Flannery, Winona and even the Psychic Twins, Roselia takes a lot of damage. It's also kinda slow.
Not to mention it has a rather tiny movepool of nothing usable outside of Grass-type attacks, and some poison moves. Oh, and Shadow Ball, which is pretty lame off of that attack.
It wants Roserade to exist.
3/10 - It's not too bad for Wallace/Juan, but it's performance against the rest of the endgame crowd is... not good.
#117
Posted 01 October 2012 - 01:41 AM
5/10
Edited by Espinosa, 01 October 2012 - 01:41 AM.
#118
Posted 01 October 2012 - 03:52 AM
5/10.
MAGIC LEAF/STATUS MOVES!
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