Okay, here is my laundry list of thoughts on the placements:
Reusable warp is pretty cool but I don't know if it's gamebreaking enough for Silk to be in top (due to no seize missions, of course). If your guys are well trained they won't even take all that much damage for a while. Whatever her utility I guess she does shave some turns if that is the emphasis of the list. EDIT: Oh yeah, she can summon demon fighters too. Yeah, that should be useful too hahaha.
Clea starts off terrible but becomes incredible as a falcon knight. She's a real mixed bag.
Clerbe is actually pretty terrible. I want him to be good but he's simply has little going for him.
Zeek joins too late and levels too slow to really take advantage of his hax growth rates, so he's mostly a faster Maisen. At least you get him for a bit longer, though.
Cliff is gamebreaking later on and is really only terrible for like 10 minutes. He's one of the most useful Alm route characters imo.
I'm not sure if Force's later join time is enough for a two tier difference between him and Ruka. Force also has better growths because defense growth is so superficial for armored units.
Matilda might just be the best paladin in the game for whatever that's worth. She starts out fast with great growths and is basically a magic tank.
Robin's growths suck, but he isn't all that terrible due to promotion bonuses. He can promote to Mercenary and spam thundersword effectively just like the other two villagers.
Maisen is a pretty hilarious high move meatwall. That probably doesn't make him useful though, because you only get him for like one map.
Palla and Catria: Like Clea, pretty game breaking as Falconknights, but they aren't all that special beforehand. They totally break chapter 4 though, so a high placement might be fair.
Celica is actually pretty useless past her decent early game. Angel has its moments, but eventually Celica lags behind with her 4 move and complete lack of promotion gains. She also doesn't have any better healing utility than, say, Norma.
May is similar to Celica except she basically cannot promote at all. She's helpful early on, but later she's a worse Dyute who isn't impressive to begin with.
Leo's stats are too horrible to do anything particularly well. The steel bow is also later than in Alm's route.
Est is somewhat similar to her sisters. She can break late game at least as well as her sisters, but she doesn't help in chapter 3 at all and is even more underleveled. Angel Ring, mummies, and her amazing growths also help her get up to speed very quickly. I don't know if she should be moved up much, but she's deifnitely better than Jesse.
Valbo's bases might look bad, but he's actually quite a tank. With a leather shield, he helps a lot in getting rid of some problematic chapter 3 enemies. (The steel bow sniper and the demon fighter) His movement is too low to be much of a help for chapter 4, though.
I really like Atlas as a glass cannon mercenary, but this probably doesn't make him good hahaha.
I more or less agree with all of the placements that I did not respond to.
(Archer+promotions are best classes in game)
Sure, they have the best class, but all of the non Cliff archers have pathetic stats and have trouble utilizing them. We're talking single digit speed at endgame AND all of the bows except the holy bow weigh them down.
Edited by SRC, 18 July 2012 - 02:49 PM.