[FE6 RR] Sword of Seals Reverse Recruitment
#81
Posted 24 July 2012 - 11:33 PM
#82
Posted 25 July 2012 - 12:30 AM
Lilina cost three turns. I hope she's worth what I paid for her. Karel got Crested.
6/49
#83
Posted 25 July 2012 - 12:33 AM
#84
Posted 25 July 2012 - 01:47 AM
Dancechain~ missed the Shield but I don't care~
2/51
#85
Posted 25 July 2012 - 02:25 AM
Dance chains are so incredibly broken. And I love it. Promoted Echidna for the boss kill.
#86
Posted 25 July 2012 - 02:44 AM
Got everything but Aircalibur and Flux. Ironically enough, Yuno had to burn a Durandal charge against a Fighter; well, didn't HAVE to, but I really didn't want to bother rigging a crit. I'm too sleepy to bother.
4/55
Chapter 12x:
Standard bull rush. Percy, Tate, and Lilina did a bit of self-improvement.
3/58
Chapter 13:
Running low on weapons. Didn't even have to kill Flaer.
3/61
Chapter 14:
FUCK THIS
2/63
Chapter 14x:
The Infernal Element is mine for the taking.
2/65
Chapter 15:
Dicks. Yuno got a bosskill for once.
2/67
Edited by Shota Sigurd, 25 July 2012 - 10:37 PM.
#87
Posted 26 July 2012 - 09:47 AM
Yeah future makers of fe6RR drafts, ban the dancechain
#88
Posted 26 July 2012 - 12:55 PM
My GOD, this chapter was annoying. Somehow, I managed to get Lilina to S Anima, recruit Ellen, recruit Fa, get Bolting, and get Rescue in this timeframe. Got Berserk as a bonus, too. Another 3 turns lost for side objectives, but I'm OK with that.
7/74
Chapter 16x:
Burned two Bolting; got Fa part of a level.
4/78
Chapter 17(B):
Getting ready for the Super Armory Trip next map (finally!). I think it's been at least 10 chapters. Boss rush, with me burning a Warp charge to ensure the continuation of Dancechain. Fa got some levels, as did a few other folks, I believe?
3/81
Chapter 18(B):
Bull rush. Armory trip was successful.
2/83
Chapter 19(B):
I don't think this can be done any faster; not if the freaking door won't open. Missed a bit of swag because fuck rigging a ~.6% proc.
4/87
Chapter 20(B):
Only got one Chest, GRAH. I could use some cash. STOP EATING MY WARP CHARGES, MAPS.
3/90
Chapter 20(B)x:
Free. Some people leveled, particularly Percival, Dieck, and Yuno.
(10 or 11 = 0)/90
Karel: L14/13.44 | 60 HP/24 Str/29 Skl/30 Spe/30 Lck/22 Def/23 Res | 6 Mov/9 Con/8 Aid | S Sword | C Yuno
Yuno: L--/12.15 | 42 HP/15 Str/14 Skl/20 Spe/17 Lck/8 Def/13 Res | 8+2 Mov/7 Con/13 Aid | S Sword, B+ Lance | C Karel
Percival: L14/8.26 | 40 HP/16 Str/13 Skl/19 Spe/11 Lck/9 Def/10 Res | 8 Mov/12 Con/13 Aid | S Lance, B Sword, C+ Axe
Elphin: L20.00 | 32 HP/1 Str/6 Skl/20 Spe/25 Lck/10 Def/14 Res | 5 Mov/6 Con/5 Aid
Lalum: L20.00 | 28 HP/3 Str/2 Skl/20 Spe/27 Lck/6 Def/10 Res | 5 Mov/3 Con/2 Aid
Tate: L10/6.35 | 39 HP/14 Str/12 Skl/19 Spe/5 Lck/9 Def/9 Res | 8 Mov/6 Con/19 Aid | A Lance, D- Sword
Lilina: L10/7.06 | 25 HP/19 Mag/12 Skl/16 Spe/11 Lck/5 Def/15 Res | 6 Mov/5 Con/4 Aid | S Anima, E- Staff
Dieck: L--/6.68 | 49 HP/20 Str/22 Skl/19 Spe/12 Lck/15 Def/5 Res | 6 Mov/14 Con/13 Aid | S Axe, A Sword
Ellen: L--/6.88 | 26 HP/15 Mag/13 Skl/13 Spe/23 Lck/2 Def/20 Res | 6 Mov/5 Con/4 Aid | A- Light, A- Staff
Fa: L7.53 | 25 HP/8+12 Str/8+12 Skl/8 Spe/17 Lck/2+15 Def/9+20 Res | 5 Mov/1 Con/0 Aid
Cecelia: L4.83 | 18 HP/4 Mag/2 Skl/6 Spe/7 Lck/3 Def/8 Res | 7 Mov/5 Con/20 Aid | D Staff
Douglas: L6.22 | 37 HP/14 Str/ 7 Skl/1 Spe/9 Lck/13 Def/4 Res | 4 Mov/15 Con/14 Aid | D+ Lance
Marcus: L--/20.00 | 43 HP/14 Str/18 Skl/16 Spe/14 Lck/12 Def/12 Res | 8 Mov/11 Con/14 Aid | S Sword, S Lance, S Axe
Edited by Shota Sigurd, 27 July 2012 - 02:08 PM.
#89
Posted 27 July 2012 - 02:33 PM
Edited by Jedi, 27 July 2012 - 02:35 PM.
#90
Posted 27 July 2012 - 07:07 PM
5G, woo!
4/94
Chapter 21x:
Free. People got some levels.
(9=0)/94
Edited by Shota Sigurd, 27 July 2012 - 08:01 PM.
#91
Posted 27 July 2012 - 09:08 PM
Ch. 1 ~ (Free chapter, so turns don't really matter. They were under 20, anyway.)
Easy-peasy! Juno & friends helped dent the enemies while Karel tried his best to finish them off. Also, I got that 5000 gold from the village this time.
Ch. 2 ~ 7 turns
This chapter called for a bit of luck, of which the RNG Goddess was glad to spare me (Thank you!). I had Juno rescue Karel and take him across the mountains and straight to the castle while Niime fort-tanked the soldiers below. Igrene helped her out soon after. Once I got Juno near the castle, I had her drop Karel to a safe place where the nearby archers couldn't hurt him, she then lured them whilst hiding in the mountains. One of the arrows hit her, but fortunately she survived the onslaught of axes, swords, and lances and critted the boss with her Silver Sword. Karel took the throne. He didn't get any EXP, but it was still all gummy bears and ice cream! ...For now.
Ch. 3 ~ 9 Turns
This one wasn't too hard. Niime, however, had a close call because one of the Javelin-wielding soldiers pulled off a lucky hit on her. She, Juno, and Karel quickly rushed to the throne while Igrene stayed behind and killed the soldiers who were harassing the undraftees. I skipped the chests because I honestly didn't need what they had to offer. Yep! This was a pretty breezy chapter~
I'm currently stuck at Ch. 4 again. Those damn reinforcements keep killing me and I can't get to that village without SOMETHING awful happening to either Juno or Niime (Curse their frailty!).
#92
Posted 27 July 2012 - 10:07 PM
#93
Posted 27 July 2012 - 10:27 PM
I say let Karel use the SoS for whatever he wants. I mean, it's only got like 25 uses.
Alright then, do that
#94
Posted 28 July 2012 - 12:38 AM
Fuck this chapter.
Ch. 5 ~ 8 Turns
Fuck this chapter, too. Thank god for Juno, though, seriously! ...And also that dude who opens the gate for you. He's cool, too.
Ch. 6 ~ 6 Turns
Yay, I got Elphin! Chests, too! All I did was have Igrene and Niime take out the middle hall troops while Karel, Juno, and Merlinus headed through the left corridor. Juno opened both doors so that Merlinus could collect some loot (About 8000g! Neat!) while Karel recruited Elphin. Once I got Elphin, I immediately had him sing for Juno, who was carrying Karel at the time, so that she could rush him to the throne. While there, Juno, Niime, and Igrene bombarded the annoyingly-dodgy shaman boss. I got quite lucky and hit him successfully with Juno and Niime, their attacks were just enough to KO him. Once he was finished off, Karel seized the throne and ended the chapter successfully. Yay!
#95
Posted 28 July 2012 - 01:00 AM
It took three Warps, a third of the Binding Blade, a tenth of the Frozen Spear, the lives of Douglas and Cecelia, and more crits than I can count (some of them necessary, some of them random), but I managed to four-turn this map. HELL YES.
4/98
#96
Posted 28 July 2012 - 03:07 PM
Zeiss carries Echidna, Yuno carries Karel. Ray sticks around spawn. Echidna did her bosskilling thing, as excpected.
#97
Posted 28 July 2012 - 06:07 PM
Looks like I've hit the 100-turn mark.
2/100
Chapter 24:
I know I did well, but seeing 8 turns just hurts my eyes.
8/108
Final:
Yuno rushes for Support, Karel pumps out two rounds (spoiler alert: final boss is all-caps!Sealed Sword!Master Lord), and Fa rips the last 6 HP off of him. Good game, game.
1/109
UNIT REVIEW:

Lynchpin of the team. He killed more bosses than I could care to name and absolutely carried the last few chapters on his shoulders. Please ignore the 20.73; he was at roughly level 14/14 when the fixed promotion hit, and hacking him back to what he was resulted in a bug with his level because I don't know shit about Nightmare and didn't care because all caps.

Limited by his low Move, but had excellent power while he was around. Teamed up with Marcus to Armads a TON of things.

Lifeblood of the team, for sure. Killed many, many things, carried Karel, and in general was a badass motherfucker.

Most important combat unit I had. Def screwed, but the decent offense blessing (if I've got my numbers right) really helped.


Let me do all SORTS of broken shit. Elphin was better due to higher durability (didn't get OHKO by Mamkutes), but having both was essential to everything.

Bolting saved my turn and my behind, and she provided dependable combat. Honestly, though, there could be better picks.

Worth her weight in gold for the starting A Staff rank. Even Clarine is hard-pressed to Warp in this game. She must have saved at LEAST a dozen turns single-handedly.

Honestly, she mostly self-improved. I'd skip her if she wasn't mandatory for 21x. Also, SHE ATTACKS THE MIREDY REPLACEMENT WHAT THE HELL. Killed "Idoun" though, and that was funny.

Helped in Chapter 24, I guess. Still better than most late picks.

Babied her as hard as I could, and she still wound up shitty. Helped some, but most of what she did was self-improvement. Was not deployed in 24/Final.

Did absolutely nothing. Was not deployed in 24/Final.
Douglas: Died in Chapter 22.
He did what he was supposed to: help avoid penalties and grab objectives earlygame. And he did so. But he didn't do much else.
Cecelia: Died in Chapter 22.
Did NOTHING but attempt to self-improve. She was MAYBE L6 (D Staff STILL) when she died. Worthless.
All in all... it was fun, but I wouldn't play it again. Way too borked to be fun more than once, in my honest opinion. Best of luck to the rest of you!
Edited by Shota Sigurd, 28 July 2012 - 11:16 PM.
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