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#861 · j e a l o u s y ·

· j e a l o u s y ·

    Green-Eyed Monster

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Posted 15 May 2013 - 11:04 PM

My only issues are that Kent looks a bit younger and less serious. A Kent that isn't serious looking just feels wrong.

BUT WHATEVER I GUESS IT'S BETTER OH WELL.

 

The real issue I have is that all you did was make his face look a bit different and give him a haircut. Lyn's change was more than that, whereas this is changing something for the sake of changing it. So it's less of an improvement and more of a change to annoy people who are bugged by that stuff.

 

In case it wasn't apparent enough: I know. I'm as aware of the portrait's shortcomings as anyone else is, but I'd like to step away from it for a little while, if only because my own loathing for it isn't going to make it any better. If you'd like to attempt fixing it yourself, then by all means: do so. I'm done with it for now, and if someone else has a better solution, then I'll gladly give them the stage. Again, it's not because I don't want to fix it: I'm just keenly frustrated and tired of this particular mug, and I don't think I can make it any better in my current state.

 

Alternatively, I'd like to argue that the previous version was no more than a body edit, itself, so I'm not really sure what you're getting at.


Edited by · j e a l o u s y ·, 15 May 2013 - 11:10 PM.


#862 Red Dingo

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Posted 16 May 2013 - 10:13 AM

Nah, it was just because I hate Kent's vanilla mug with a fierce passion born of derploathing. Face, hair, armor - whatever. I hate him, I hate his mug, and I hate my mug.

 

Dude, calm down. I'm just asking from the perspective of a student who did a couple character design courses recently. Who also wants to design his own characters for a comic series one day.

 

 

Arch could pull a Lucia on us, I guess? :-P

 

"Lyndis, Marquess of Caelin. Surrender now, or we shall lightly trim his hair around the ears!!"

 

Or I was refering to the fact that his affections for Lyn have gone unreturned and the family he's dedicated his life to serving is basically done. Maybe he's responded by becoming even more disciplined. Shorter hair, more discipline. Regardless, the new mug looks good.

 

Gaufrid looks awesome too. What's his backstory? Summer Isles? Not a token minority hopefully.



#863 Arch

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Posted 16 May 2013 - 11:23 AM

Gaufrid looks awesome too. What's his backstory? Summer Isles? Not a token minority hopefully.

He's a loyal Caelin soldier, born and raised there. Strong devotion to his family, two sons and a wife that he treasures. He's just as boring as all of the white people, honestly. This is kind of important, I feel, because a "token minority" would be made more interesting just because he's different from the rest of the cast. Tokenism isn't just about injecting the character with as many stereotypes as possible (Barrett from FFVII says "hi"); more broadly, it's an effort to differentiate and define the character based solely on the color of their skin.

 

Now, he's got a conversation with Lyn where they do touch upon some racial issues and his family history (this touches upon stories his grandfather used to tell him about their homeland, but he's far removed from that to a point where it isn't very definitive for him). I'm taking care to avoid tokenism as much as possible, hopefully I succeed.


Edited by Arch, 16 May 2013 - 11:25 AM.


#864 · j e a l o u s y ·

· j e a l o u s y ·

    Green-Eyed Monster

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Posted 16 May 2013 - 11:39 AM

Dude, calm down. I'm just asking from the perspective of a student who did a couple character design courses recently. Who also wants to design his own characters for a comic series one day.

Doesn't change the fact that I've the biggest dislike for vanilla Kent. His original hair 1) made no sense, 2) was ugly, 3) doesn't fit his strict, orderly personality. His hair was too long. However, I did't want to push the edit too much, lest it sat even worse with the public than I already did. I actually intended to change all of his hair and face (which I more or less did, but not noticeably so). Arch also expressed some interest in him having shorter hair. Personally, I just thought the trim would be better to show some time for change and fit his personality better. Aside from my loathing for his vanilla mug, I tried to make him look a little more mature by squaring out his jaw and chin more, as well as making his nose less pointed. Half of this is also because I tried to use more realistic facial proportions, as well, and thus reduced the length of the eyebrows and moved them up a px. Also attempted to lighten his eyes and make them actually have color rather than simply being mostly border color. Unfortunately, the general consensus seems to be that the facial edits made him look younger rather than older.


Edited by · j e a l o u s y ·, 16 May 2013 - 11:41 AM.


#865 Kon

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Posted 16 May 2013 - 01:05 PM

Would this look better? I didn't do much really, just moved up his ear a pixel.

 

JYyTzz3.png



#866 Klok

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Posted 16 May 2013 - 04:23 PM

The shading on the side of his face kinda looks like a rash. Maybe it's just me.



#867 Blazing_Soul

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Posted 17 May 2013 - 08:12 AM

Man I swear it's never a dull moment when people with talent get criticized. I respect the work of the person but I don't want to get things thrown off course. I like the concept that was done for this alternate side quest. I hope that this story is just as interesting as the all the other ones I've played. Keep it up now Arch this old fool here respects the work you're doing and AK as well lol.



#868 Agro

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Posted 17 May 2013 - 08:17 AM

the worst part is that i don't even know which comments are srs



#869 Miacis

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Posted 17 May 2013 - 09:17 AM

... Is it really that bad for people to just express their feelings about a sprite? It's not like anyone's been an ass about it, and the responses are always very favorable when edits are made to them. The people who posted here, as well as jealousy and Arch have all been acting reasonnably, so maybe it would help more to cut it with the "oh man, people be criticizing *rooleyes*rolleyes* " comments?

 

I dunno, I'm just pretty sure that jealousy is big enough to know how to react to those by herself, and Arch to know what he wants to do with his sprites. How about we just let them deal with whatever criticism comes and not be condescending to anyone? Pretty sure then that those discussions wouldn't turn as contentious as they seem to be.



#870 Red Dingo

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Posted 17 May 2013 - 10:25 AM

Doesn't change the fact that I've the biggest dislike for vanilla Kent. His original hair 1) made no sense, 2) was ugly, 3) doesn't fit his strict, orderly personality. His hair was too long. However, I did't want to push the edit too much, lest it sat even worse with the public than I already did. I actually intended to change all of his hair and face (which I more or less did, but not noticeably so). Arch also expressed some interest in him having shorter hair. Personally, I just thought the trim would be better to show some time for change and fit his personality better. Aside from my loathing for his vanilla mug, I tried to make him look a little more mature by squaring out his jaw and chin more, as well as making his nose less pointed. Half of this is also because I tried to use more realistic facial proportions, as well, and thus reduced the length of the eyebrows and moved them up a px. Also attempted to lighten his eyes and make them actually have color rather than simply being mostly border color. Unfortunately, the general consensus seems to be that the facial edits made him look younger rather than older.

 

I've looked been looking between this, the vanilla mug, and the official art for Kent. It's the brighter eyes and softer shape of the brows that's throwing people. Making the brows more rectangular and re-darkening the eyes should replace any spark hopeful youth with a disciplined sternity.

 

He's a loyal Caelin soldier, born and raised there. Strong devotion to his family, two sons and a wife that he treasures. He's just as boring as all of the white people, honestly. This is kind of important, I feel, because a "token minority" would be made more interesting just because he's different from the rest of the cast. Tokenism isn't just about injecting the character with as many stereotypes as possible (Barrett from FFVII says "hi"); more broadly, it's an effort to differentiate and define the character based solely on the color of their skin.

 

Now, he's got a conversation with Lyn where they do touch upon some racial issues and his family history (this touches upon stories his grandfather used to tell him about their homeland, but he's far removed from that to a point where it isn't very definitive for him). I'm taking care to avoid tokenism as much as possible, hopefully I succeed.

 

It looks like you will, actually. Race inevitably has some impact on a character, especially when they stand out in a homogenized setting, but it also depends on the attitudes of that setting. That attitude is usually fostered by the geopolitical atmosphere. The racism and distrust some caucasian-like Lycians nobles display towards the asian-like Sacaeans is due the potential of the latter to invade but also in how they may be exploited as mercenaries.



#871 bottlegnomes

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Posted 17 May 2013 - 12:29 PM

The shading on the side of his face kinda looks like a rash. Maybe it's just me.

 

So I'm not the only one. The shadow seems too harsh? I can't think of a better word. Then again, I know nothing about spriting.

 

Otherwise, it looks awesome.






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