so how hard will in be to do the last 3 end parts without a Heron. Reyson can taken out in part 2 of the final end game, should i re do the lvl and makes sure he lives or will i be ok without him.
First Hard Mode Run.
Started by
Wulfgar85
, Aug 12 2012 04:27 PM
62 replies to this topic
#61
Posted 24 August 2012 - 09:44 AM
#62
Posted 24 August 2012 - 09:54 AM
How important has he been for you, Rafiel is usually the best for endgame since the maps are small enough to cross quickly with his help. But since you used reyson, he needs a gem turn 1. I'd say you can still complete the game easily without reyson, Deghinsea is mostly stalling out the dragons by standing on tiles and plugging a Northwestern chokepoint with kurthnaga. A 1 turn doesn't work anymore since you need rafiel for it.
Sephirans map is the easiest, just stand on wardwood tiles as much as you can, have ranged weapons equipped and inch closer every turn. Use pure waters as well.
If you can defeat both of them, ashera shouldn't be to much of a problem.
Sephirans map is the easiest, just stand on wardwood tiles as much as you can, have ranged weapons equipped and inch closer every turn. Use pure waters as well.
If you can defeat both of them, ashera shouldn't be to much of a problem.
#63
Posted 27 August 2012 - 04:01 AM
False dilemma. I chiefly use Bexp for improving Spd or Str on a unit who has capped other stats (for example: Ike's Spd, Titania's Spd, Shinon's Str, Mia's Str). That these units also gain other low-growth stats is an added bonus (especially if it's Def), but not a prime attraction. Bexp is in short supply in Hard Mode; using it on a unit that has already capped Spd and Str is generally a waste.
However, I also use some Bexp to:
- level-up (or Blossom-slowplay) laguz like Janaff and Ulki
- get high-growth units closer to promotion (especially tier 1 DBs)
- level-up units with a good growth spread and high caps (like Naesala)
Fair enough. I don't use Laguz extensively because the transform limits get on my nerves a bit. I disagree that you shouldn't use it on a unit with already capped Str and Spd, but defences are important to my preferred defensive strategies in about 80% of the game's chapters (pretty much all of them bar most of Ike's Part 3 chapters, where it's easy to use offensive strategies).
I never thought to do that with Naesala, though. Might just try it.
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