Bovinian Posted May 31, 2015 Share Posted May 31, 2015 (edited) So while everyone is losing their minds over the whole face rubbing business, I decided to compile a list of the weapons that we caught a glimpse of in the My Castle video. If I missed any, made any errors, or my translations are inaccurate, feedback would be appreciated :) アーマーキラー (Armorslayer): 9 Mt / 95 Hit / 0 Crit / 0 Avo / 1 range / D-rank Sword / 2500 G Effective against armored units. "Weak against others" (whatever that means...?) ドラゴンキラー (Wyrmslayer): 9 Mt / 95 Hit / 0 Crit / 0 Avo / 1 range / D-rank Sword / 2500 G Effective against dragon units. "Weak against others" キルソード (Killing Edge): 6 Mt / 85 Hit / 25 Crit / -10 Avo / 1 range / C-rank Sword / 3000 G Does massive damage on a critical hit. サンダーソード (Levin Sword): 11 Mt / 80 Hit / 0 Crit / -20 Avo / 1-2 range / C-rank Sword / 3300 G Magic-based weapon / Cannot critical. 青銅の槍 (Bronze Lance): 5 Mt / 90 Hit / 0 Crit / 0 Avo / 1 range / E-rank Lance / 500 G Critical evade +10 / Cannot critical. 鉄の槍 (Iron Lance): 7 Mt / 80 Hit / 0 Crit / 0 Avo / 1 range / D-rank Lance / 1000 G Standard lance. 鋼の槍 (Steel Lance): 10 Mt / 75 Hit / 0 Crit / -5 Avo / 1 range / C-rank Lance / 2000 G Double attack threshold -3 (i.e. you need 3 more speed than usual to double) 銀の槍 (Silver Lance): 14 Mt / 80 Hit / 0 Crit / 0 Avo / 1 range / B-rank Lance / 4000 G After battle, Str/Skl -2 until end of turn 手槍 (Javelin): 6 Mt / 75 Hit / 0 Crit / 0 Avo / 1-2 range / D-rank Lance / 1800 G Cannot double attack / Receiving double attack threshold -5 (i.e. enemy needs 5 less speed than usual to double you) / Cannot critical 武者の刀 (Warrior Katana): 9 Mt / 90 Hit / 0 Crit / -20 Avo / 1 range / A-rank Katana / 8000 G When counterattacking, this weapon's Mt is doubled (I'm guessing "counterattack" means on Enemy Phase?) 小太刀 (Short Sword): 5 Mt / 85 Hit / 0 Crit / 0 Avo / 1-2 range (!!) / D-rank Katana / 1800 G Cannot double attack / Receiving double attack threshold -5 (i.e. enemy needs 5 less speed than usual to double you) / Cannot critical 飛刀 (Flying Sword? I think this is a Chinese thing - Feidao): 10 Mt / 75 Hit / 0 Crit / -10 Avo / 2 range (o_O) / B-rank Katana / 4500 G Cannot double attack / Receiving double attack threshold -5 斧斬りの刀 (Axeslayer Katana): 7 Mt / 75 Hit / 0 Crit / -10 Avo / 1 range / D-rank Katana / 3400 G Effective against axes. "Weak against others" 逆刀 (Reverse Katana): 8 Mt / 75 Hit / 5 Crit / 0 Avo / 1-range / C-rank Katana / 4000 G Reverses the Weapon Triangle and doubles the effects of this reversal. 居合刀 (Iai Katana): 6 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / C-rank Katana / 2700 G Speed +5, Def/Res -1 (Note: I believe iai refers to the fighting style involving resheathing your sword after cutting someone down, similar to Lyn's sword animation in FE7) 霊刀 (Spirit Katana): 5 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / C-rank Katana / 2200 G Effective against monsters / Recover some HP every turn / Def/Res -4 青銅の薙刀 (Bronze Naginata): 4 Mt / 90 Hit / 0 Crit / 0 Avo / 1-range / E-rank Naginata / 500 G Critical evade +10 / Cannot critical 鉄の薙刀 (Iron Naginata): 6 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / D-rank Naginata / 1000 G Def/Res +1 鋼の薙刀 (Steel Naginata): 9 Mt / 75 Hit / 0 Crit / -5 Avo / 1-range / C-rank Naginata / 2000 G Double attack threshold -3 銀の薙刀 (Silver Naginata): 13 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / B-rank Naginata / 4000 G After battle, Str/Skl -2 until end of turn 武者の薙刀 (Warrior Naginata): 9 Mt / 90 Hit / 0 Crit / -20 Avo / 1-range / A-rank Naginata / 8000 G When counterattacking, this weapon's Mt is doubled 剣薙ぎの薙刀 (Swordslayer Naginata): 7 Mt / 65 Hit / 0 Crit / -10 Avo / 1-range / D-rank Naginata / 3400 G Effective against swords. "Weak against others" 逆薙刀 (Reverse Naginata): 8 Mt / 65 Hit / 5 Crit / 0 Avo / 1-range / C-rank Naginata / 4000 G Reverses the Weapon Triangle and doubles the effects of this reversal. 守りの薙刀 (Protecting Naginata): 5 Mt / 75 Hit / 0 Crit / -10 Avo / 1-range / C-rank Naginata / 2700 G Def/Res +5 when equipped 神雷の薙刀 (God Thunder? Naginata): 11 Mt / 70 Hit / 0 Crit / -20 Avo / 1-2 range / C-rank Naginata / 3300 G Magic-based weapon / Cannot critical. EDIT: Missed a few スレンドスピア (Spear): 12 Mt / 65 Hit / 0 Crit / -10 Avo / 2 range / B-rank Lance / 4500 G Cannot double attack / Receiving double attack threshold -5 ビーストキラー (Beast Killer): 10 Mt / 85 Hit / 0 Crit / 0 Avo / 1 range / D-rank Lance / 2500 G Effective against beasts/mounted units. "Weak against others" キラーランス (Killer Lance): 7 Mt / 75 Hit / 25 Crit / -10 Avo / 1 range / C-rank Lance / 3000 G Does massive damage on a critical hit. 聖なる槍 (Blessed Lance): 6 Mt / 70 Hit / 0 Crit / 0 Avo / 1 range / C-rank Lance / 2200 G Effective against monsters / Recover some HP every turn / Def/Res -3 青銅の斧 (Bronze Axe): 6 Mt / 80 Hit / 0 Hit / 0 Avo / 1 range / E-rank Axe / 500 G Critical evade +10 / Cannot critical 鉄の斧 (Iron Axe): 8 Mt / 70 Hit / 0 Hit / 0 Avo / 1 range / D-rank Axe / 1000 G Standard axe 鋼の斧 (Steel Axe): 12 Mt / 65 Hit / 0 Hit / -5 Avo / C-rank Axe / 2000 G Double attack threshold -3 Link to video: https://youtu.be/6oO7b-oWl2g?t=448 Edited May 31, 2015 by Bovinian Quote Link to comment Share on other sites More sharing options...
arvilino Posted May 31, 2015 Share Posted May 31, 2015 (edited) Thanks for the translation I was wondering about all those new weapons(moreso than caring about face rubbing). Those are some pretty diverse set of effects, ranged weapons like Javelins have got a pretty big nerf it seems and a lot of these weapons seem to reduce your avoid. Edited May 31, 2015 by arvilino Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted May 31, 2015 Share Posted May 31, 2015 I think the "weak against others" effect is that the weapons are meant for that kind of enemy only. Trying to use it against any other enemy is less effective, probably less mt, hit, etc. Quote Link to comment Share on other sites More sharing options...
Jagged Jagen Posted May 31, 2015 Share Posted May 31, 2015 (edited) So while everyone is losing their minds over the whole face rubbing business, I decided to compile a list of the weapons that we caught a glimpse of in the My Castle video. If I missed any, made any errors, or my translations are inaccurate, feedback would be appreciated :) アーマーキラー (Armorslayer): 9 Mt / 95 Hit / 0 Crit / 0 Avo / 1 range / D-rank Sword / 2500 G Effective against armored units. "Weak against others" (whatever that means...?) ドラゴンキラー (Wyrmslayer): 9 Mt / 95 Hit / 0 Crit / 0 Avo / 1 range / D-rank Sword / 2500 G Effective against dragon units. "Weak against others" キルソード (Killing Edge): 6 Mt / 85 Hit / 25 Crit / -10 Avo / 1 range / C-rank Sword / 3000 G Does massive damage on a critical hit. サンダーソード (Levin Sword): 11 Mt / 80 Hit / 0 Crit / -20 Avo / 1-2 range / C-rank Sword / 3300 G Magic-based weapon / Cannot critical. 青銅の槍 (Bronze Lance): 5 Mt / 90 Hit / 0 Crit / 0 Avo / 1 range / E-rank Lance / 500 G Critical evade +10 / Cannot critical. 鉄の槍 (Iron Lance): 7 Mt / 80 Hit / 0 Crit / 0 Avo / 1 range / D-rank Lance / 1000 G Standard lance. 鋼の槍 (Steel Lance): 10 Mt / 75 Hit / 0 Crit / -5 Avo / 1 range / C-rank Lance / 2000 G Double attack threshold -3 (i.e. you need 3 more speed than usual to double) 銀の槍 (Silver Lance): 14 Mt / 80 Hit / 0 Crit / 0 Avo / 1 range / B-rank Lance / 4000 G After battle, Str/Skl -2 until end of turn 手槍 (Javelin): 6 Mt / 75 Hit / 0 Crit / 0 Avo / 1-2 range / D-rank Lance / 1800 G Cannot double attack / Receiving double attack threshold -5 (i.e. enemy needs 5 less speed than usual to double you) / Cannot critical 武者の刀 (Warrior Katana): 9 Mt / 90 Hit / 0 Crit / -20 Avo / 1 range / A-rank Katana / 8000 G When counterattacking, this weapon's Mt is doubled (I'm guessing "counterattack" means on Enemy Phase?) 小太刀 (Short Sword): 5 Mt / 85 Hit / 0 Crit / 0 Avo / 1-2 range (!!) / D-rank Katana / 1800 G Cannot double attack / Receiving double attack threshold -5 (i.e. enemy needs 5 less speed than usual to double you) / Cannot critical 飛刀 (Flying Sword? I think this is a Chinese thing - Feidao): 10 Mt / 75 Hit / 0 Crit / -10 Avo / 2 range (o_O) / B-rank Katana / 4500 G Cannot double attack / Receiving double attack threshold -5 斧斬りの刀 (Axeslayer Katana): 7 Mt / 75 Hit / 0 Crit / -10 Avo / 1 range / D-rank Katana / 3400 G Effective against axes. "Weak against others" 逆刀 (Reverse Katana): 8 Mt / 75 Hit / 5 Crit / 0 Avo / 1-range / C-rank Katana / 4000 G Reverses the Weapon Triangle and doubles the effects of this reversal. 居合刀 (Iai Katana): 6 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / C-rank Katana / 2700 G Speed +5, Def/Res -1 (Note: I believe iai refers to the fighting style involving resheathing your sword after cutting someone down, similar to Lyn's sword animation in FE7) 霊刀 (Spirit Katana): 5 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / C-rank Katana / 2200 G Effective against monsters / Recover some HP every turn / Def/Res -4 青銅の薙刀 (Bronze Naginata): 4 Mt / 90 Hit / 0 Crit / 0 Avo / 1-range / E-rank Naginata / 500 G Critical evade +10 / Cannot critical 鉄の薙刀 (Iron Naginata): 6 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / D-rank Naginata / 1000 G Def/Res +1 鋼の薙刀 (Steel Naginata): 9 Mt / 75 Hit / 0 Crit / -5 Avo / 1-range / C-rank Naginata / 2000 G Double attack threshold -3 銀の薙刀 (Silver Naginata): 13 Mt / 80 Hit / 0 Crit / 0 Avo / 1-range / B-rank Naginata / 4000 G After battle, Str/Skl -2 until end of turn 武者の薙刀 (Warrior Naginata): 9 Mt / 90 Hit / 0 Crit / -20 Avo / 1-range / A-rank Naginata / 8000 G When counterattacking, this weapon's Mt is doubled 剣薙ぎの薙刀 (Swordslayer Naginata): 7 Mt / 65 Hit / 0 Crit / -10 Avo / 1-range / D-rank Naginata / 3400 G Effective against swords. "Weak against others" 逆薙刀 (Reverse Naginata): 8 Mt / 65 Hit / 5 Crit / 0 Avo / 1-range / C-rank Naginata / 4000 G Reverses the Weapon Triangle and doubles the effects of this reversal. 守りの薙刀 (Protecting Naginata): 5 Mt / 75 Hit / 0 Crit / -10 Avo / 1-range / C-rank Naginata / 2700 G Def/Res +5 when equipped 神雷の薙刀 (God Thunder? Naginata): 11 Mt / 70 Hit / 0 Crit / -20 Avo / 1-2 range / C-rank Naginata / 3300 G Magic-based weapon / Cannot critical. Link to video: https://youtu.be/6oO7b-oWl2g?t=448 Wait... Reavers and Slayers are back? :) Edited May 31, 2015 by DeoGame Quote Link to comment Share on other sites More sharing options...
Ryo Posted May 31, 2015 Share Posted May 31, 2015 (edited) I think the Warrior weapons are the Hoshidan equivalent of Brave weapons. But instead of attacking twice, its base might is doubled. Edited May 31, 2015 by Ryo Quote Link to comment Share on other sites More sharing options...
Honey Bunny Posted May 31, 2015 Share Posted May 31, 2015 So reavers are back in? Interesting. A 2 range only sword? I-is that right?! That's going to be weird. Warrior weapons are going to be great for Knights, Oni, Wyv. Knights, and basically anyone who wasn't going to dodge anyway. Spirit katana looks cool. All in all this looks like a very interesting armory this time around, and I can't wait to try them. Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted May 31, 2015 Share Posted May 31, 2015 I think the Warrior weapons are the Hoshidan equivalent of Brave weapons. But instead of attacking twice, its base might is doubled. They only double might when COUNTERATTACKING. This could be useful against enemies with Vantage(if it's added back in), or as a deadly meatshield wall. Quote Link to comment Share on other sites More sharing options...
Thor Odinson Posted May 31, 2015 Share Posted May 31, 2015 the 2 range only sword, at least in chinese, literally means flying knife. See throwing daggers. Prolly a bit bigger, maybe. Quote Link to comment Share on other sites More sharing options...
Missile Posted May 31, 2015 Share Posted May 31, 2015 (edited) Silver weapons are a little broken IMO In the other hand, the 2-range sword is basically a bow without the possibility to double attack, what's the point ? Edited May 31, 2015 by Missile Quote Link to comment Share on other sites More sharing options...
Mr. Myrmidon Posted May 31, 2015 Share Posted May 31, 2015 the 2 range only sword, at least in chinese, literally means flying knife. See throwing daggers. Prolly a bit bigger, maybe. Wait. In the direct, we see Felicia using what appears to be a shortsword to melee attack an enemy. Does this mean that maids/butlers can use swords? Maybe it means that throwing knives can be used from 1 rng. Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted May 31, 2015 Share Posted May 31, 2015 Wait. In the direct, we see Felicia using what appears to be a shortsword to melee attack an enemy. Does this mean that maids/butlers can use swords? Maybe it means that throwing knives can be used from 1 rng. Maybe. It could just be a large knife. It's probably some sort of hidden weapon, as it gave off a ice breaking animation of sort upon hit. Quote Link to comment Share on other sites More sharing options...
goodperson707 Posted May 31, 2015 Share Posted May 31, 2015 (edited) Silver weapons are a little broken IMO In the other hand, the 2-range sword is basically a bow without the possibility to double attack, what's the point ? It can attack at a distance? It is also useful for more complicated things like lowering the amount of enemies that can attack you per turn which i think can be useful. Also if counter returns that seems to be a good way to combat it.. Edited May 31, 2015 by goodperson707 Quote Link to comment Share on other sites More sharing options...
Ryo Posted May 31, 2015 Share Posted May 31, 2015 Maid/butlers can only use hidden weapons, which have 1~2 range. Quote Link to comment Share on other sites More sharing options...
Belmont Posted May 31, 2015 Share Posted May 31, 2015 The hell? The second javelin nerf is crazy. Quote Link to comment Share on other sites More sharing options...
goodperson707 Posted May 31, 2015 Share Posted May 31, 2015 (edited) Enh not really, it is just like having 5 more weight your con. The point of the nerf is prevent killing swarms of enemies on the enemy phase with them, so this works for me. That side effect also doesn't affect sniping non ranged people as well. For precedent javelins were the heaviest lances that weren't broken(As in they broke) in FE4, hand axes were tied with Helswath. Edited May 31, 2015 by goodperson707 Quote Link to comment Share on other sites More sharing options...
Bovinian Posted May 31, 2015 Author Share Posted May 31, 2015 (edited) Added in a few weapons that I missed the first time. Notably, it seems that the Spear has also been changed to 2 range, so I'm guessing the Tomahawk will also receive the same treatment. IS really wants to prevent melee classes from becoming unstoppable enemy phase juggernauts. Also my Japanese is not perfect but it definitely seems like the "Reverse" weapons act like Reavers from the GBA era, going by their description. The strange thing is that the color coding of the icon is still the same... Edited May 31, 2015 by Bovinian Quote Link to comment Share on other sites More sharing options...
RandomSwordmaster Posted May 31, 2015 Share Posted May 31, 2015 Notably, it seems that the Spear has also been changed to 2 range, so I'm guessing the Tomahawk will also receive the same treatment. IS really wants to prevent melee classes from becoming unstoppable enemy phase juggernauts. What about the Warrior Weapons then? I'm quite sure they serve ALMOST the same purpose. Quote Link to comment Share on other sites More sharing options...
NekoKnight Posted May 31, 2015 Share Posted May 31, 2015 Seems like Brave Weapons and Ranged (non bow, magic) weapons got heavily nerfed. Still usable... maybe? Reaver weapons return, YES! Quote Link to comment Share on other sites More sharing options...
goodperson707 Posted May 31, 2015 Share Posted May 31, 2015 (edited) What about the Warrior Weapons then? I'm quite sure they serve ALMOST the same purpose.they are A rank have lowered avoid, are expensive. and 18 mt (maybe 20 for the mace)isn't even that amazing quite frankly you probably would have killed them just fine with a iron/sliver/steel weapon anyway. Edited May 31, 2015 by goodperson707 Quote Link to comment Share on other sites More sharing options...
arvilino Posted May 31, 2015 Share Posted May 31, 2015 I wonder what the massive damage upon critical means for the Killing Edge? 4x damage instead of 3x would seem a bit crazy even with 6 might. Though considering they've been adjusting other mechanics perhaps they've changed it and killers deal 3x on critical and everything else is 2x damage(which may make sense considering the previous famitsu scans make it look like 2 points of luck is only worth 1 critical evade). Quote Link to comment Share on other sites More sharing options...
Cyblaster Posted May 31, 2015 Share Posted May 31, 2015 If I saw this earlier I wouldn't have tried to do my own poor attempt at translation. I have a pretty similar list with silver sword included. https://docs.google.com/spreadsheets/d/1jbavV22V0Jpbix0zqAri8lp5LDJpBO02X8fjSmjTUGE Quote Link to comment Share on other sites More sharing options...
Neoleo21 Posted May 31, 2015 Share Posted May 31, 2015 So guys to break the game, get everyone silver weapons. Am I right? Quote Link to comment Share on other sites More sharing options...
Cysx Posted May 31, 2015 Share Posted May 31, 2015 So guys to break the game, get everyone silver weapons. Am I right? Nope. Warrior weapon + vantage. I'll be coming for my money tomorrow in the evening. Quote Link to comment Share on other sites More sharing options...
HeroMystic Posted May 31, 2015 Share Posted May 31, 2015 The -20 Avo on Warrior Weapons can be pretty daunting for characters that are dodge tanks, but for meat tanks this is basically the perfect weapon for enemy routing. Silver Weapons are definitely the best player-phase weapon however. Quote Link to comment Share on other sites More sharing options...
NeonZ Posted June 1, 2015 Share Posted June 1, 2015 (edited) So guys to break the game, get everyone silver weapons. Am I right? Are we sure the penalty isn't cumulative? That could make silver weapons worthless for taking on many enemies in the enemy phase. Edited June 1, 2015 by NeonZ Quote Link to comment Share on other sites More sharing options...
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