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Fire Emblem games
Dark Dragon and Sword of Light

At first... There are Dark Dragon, Falchion Sword... and Fire Emblem.


Fire Emblem: Dark Dragon and Sword of Light
Japanese title: Ankokuryuu to Hikari no Ken
Release: 20th April 1990 (Japan)
Format: Famicom

Hundreds of years ago, the hero Anri slayed Dark Dragon Mediuth. Suddenly Mediuth is resurrected and, along with the evil priest Garnef, restores the Durhua Empire. The Empire invades the continent of Akaneia, defeating all that opposed them, including the Holy Kingdom of Akaneia. Marth, the prince of Aritia and descendant of Anri, had escaped to the island Kingdom of Talis after losing his parents and country to the Empire. A few years pass and Marth's presence is beginning to be felt. Before Durhua's inevitable invasion of Talis, Marth and his soldiers leave for the mainland to fight back Durhua's rule.

About the game

The first Fire Emblem game, which was released for the Famicom (the Japanese version of the NES). It married strategic elements of strategy games, and story and character elements from RPGs. The result was a simple, but entrancing game, which impressed many players with the story of Marth and his companions. Most of the initial gameplay has carried onto future games in the series, although some worthy features or changes should be noted.

Features

Characters
The game featured a cast of around 50 characters, each with their own (simple) personality and attributes. Most of these characters only have a few lines in the game, and don't even say anything when they die, but in later games they have more substantial dialogue. Uusually only key characters like Marth or his advisor, Morodof, appear in the main dialogue.

Death
When a character is defeated in battle, they are lost forever. In this game, you can actually resurrect one character at a later point in the game, but that was it. Similar chances to resurrect single characters occur in a few other games, but they are rare, and usually characters cannot be saved.

Classes
Each character belongs to a character class, which determines what weapon types they could equip. Depending on their class, a few characters could promote to a upgraded and stronger class. In later games, almost all the characters could promote. Marth cannot promote, making him a comparatively weak character, which is quite unusual for game heroes.

Weapons
Several weapon types exist, each with varying characteristics, including swords, lances, axes, bows, staves and magic tomes. A single stat called Weapon Skill determined what level of weapons characters could use from the weak Iron Sword to the stronger Silver Sword. Some weapons also inflicted extra damage on certain enemies, such as bows against flying units.

Terrain
Terrain types, such as forests, mountains and water, impeded character movement, with different classes having to pay differing movement costs to move through certain terrain. Some terrain, like forests or forts, gave defence and/or recovery benefits. Having a character on a beneficial terrain gave them a well-needed advantage against the enemy.

Marth's equipment

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