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Recurring themes
Last revised: 14th September 2011
Anna

(Image from
Mystery of the
Emblem)
A red-haired female who has appeared in every Fire Emblem game, bar Gaiden. Anna never appears as a
unit and usually only appears when you suspend the game or enter a
Secret Shop. In the GBA games, she also appears in the Link Arena
and during the prompt before you delete all data. In Path of Radiance and Radiant Dawn, she hosts the
in-game tutorial.
Anna appears in dialogue in Dark
Dragon and Sword of Light, Genealogy of the Holy War, Blazing Sword and Shadow Dragon. In each games
she appears to have a close relationship with another recurring
character, Jake. She also appears before My Unit in New Mystery of the Emblem, the
first time to confirm their details and the second time to inform
them about Everyone's Conditions.
Jake

(Image from
Blazing Sword)
A male who varies in appearance, but usually has brown hair. He
appeared in the very first game, Dark
Dragon
and
Sword
of Light, as a playable Shooter. In the Mystery of the Emblem remake,
he was removed (along with some other characters). His next
appearance was in Genealogy of
the Holy War, where he appears in front of Amid or Linda at
the source of the Thracian River. Afterwards he appeared again in Blazing Sword, where he is a
member of Fargus' pirate crew. He appears to greet the ship's
passengers if somebody visited Anna at the inn in the Port of Badon chapter.
Recently, he is a playable character again in Shadow Dragon and New Mystery of the Emblem.
Lalabel

(Image from
Mystery of the
Emblem)
Lalabel, known as Aimee in the English versions, is the owner of the
Vendor in Dark Dragon and Sword
of Light, Mystery
of the Emblem (although her name is not stated here) and Shadow Dragon. She also
appeared in Path of Radiance
and Radiant Dawn, as one
of the merchants and, once again, she serves as the Vendor.
Story-wise, she has a crush on the leader of the Greil's
mercenaries, Ike.
Dragon tribe

(Image from
Mystery of the
Emblem)
A race that has appeared in most of the Fire Emblem games. They usually take human form,
by sealing their powers within dragonstones, and are then referred
to as Manaketes (Mamkutes in the Japanese version).
In Dark Dragon and Sword of Light,
Mystery of the Emblem, Shadow Dragon and New Mystery of the Emblem, the
dragon tribe took human form after a mysterious decline, said to be
the doing of the gods. Those who refused to change ended up losing
control and becoming wild. In Sword
of Seals and Blazing
Sword the dragon tribe took human form after the power of
the Divine weapons altered nature. Those dragons were defeated in
the Scouring, and forced out of Elibe and into another world. In The Sacred Stones, the Great
Dragon, who helped humans defeat the Demon King, was a Manakete.
In Genealogy of the Holy War
and Thracia 776, the
dragon tribe do not appear physically, but they are mentioned as the
gods who descended at Darna to create the Twelve Crusaders. In Genealogy of the Holy War's Epilogue, Levin is revealed
to have been possessed by Holsety- a member of the dragon tribe.
Similarly, Evayle's ending in Thracia
776 implied that she was also possessed, although her case
appears to be different. The designer's notes for Genealogy of the Holy War indicate
that the dragon tribe hail from Akaneia.
Recently, in Path of Radiance
and Radiant Dawn, a
different dragon tribe (known as the "scaly dragon tribe" in the
Japanese versions) feature, who do not use dragonstones to
transform. They are part of the greater Laguz race.
Throughout the series, the dragon tribe transform into various forms
when they use their dragonstones. These include: Fire Dragon, Ice
Dragon, Wyvern, Mage Dragon, Earth Dragon, Divine Dragon and Dark
Dragon. In Mystery of the Emblem,
there is also an unused Sea Dragon. The dragon tribe in Path of Radiance and Radiant Dawn can transform into
Red Dragon, White Dragon or Black Dragon.
Spirits

(Image from
Radiant Dawn)
An entity that has appeared in many games, usually related to nature
or magic of nature. In Genealogy
of the Holy War, spirits appear indirectly in the form of
the Spirit Forest, a forest said to be home to spirits. In Blazing Sword the rings, such
as Ninis's Grace and Filla's Might, are blessed by the spirits of
Fire, Ice, Thunder and Wind. Also, the blade Mani Katti is said to
blessed by spirits and is referred to as the "sword of spirits".
In Path of Radiance,
spirits appear in the form of the item, Spirit Powder, and
spirit-charmers. Spirit-charmers are those who let spirits inside
themselves to enhance their magical power, with the spirit slowly
consuming their soul in the process. In Radiant Dawn spirits finally make a physical
appearance. These spirits are split into Fire, Thunder and Wind
variants, and attack with Fire Tail, Thunder Tail and Wind Tail
respectively.
Aegir
A mysterious quantity possessed by people, which is related to their
life force and relevance to destiny. Aegir is mentioned in Genealogy of the Holy by
Claude, who states that the Valkilli staff can only resurrect those
who have substantial Aegir. Aegir is a key element in Blazing Sword, where it is
known as Quintessence in the English version, as Nergal, the Dark
Druid, strives to obtain Aegir to dominate the world.
Narga
(Image from
Genealogy of the Holy War)
A divine being that is mentioned in a few games. In Dark Dragon and Sword of Light,
Mystery of the Emblem, Shadow Dragon and New Mystery of the Emblem,
Narga is the king of the Divine Dragons. He was the one who
protected mankind from the Earth Dragons in the past. Before his
death, he created the Falchion and Fire Emblem from his fangs. Tiki,
a Divine Dragon, is his daughter.
In Genealogy of the Holy War
and Thracia 776, Narga was
one of the dragons that blood-bonded with the Twelve Crusaders
during the Miracle of Darna, and said to have taken on the guise of
a young girl. The Narga holy blood was carried by Saint Heim- the
ancestor of Grandbell's King Azmure and Prince Kurth. Narga is also
the name of Grandbell's holy light magic.
In Path of Radiance and Radiant Dawn, Narga isn't
actually ever mentioned. However the prince of Goldoa, Kurthnaga's
name is formed from the two words "Kurth" and "Naga" (equivalent to
Narga), which appears to be a blatant throwback to Genealogy of the Holy War.
(Image from
Shadow Dragon)
Recently, in Shadow
Dragon, there is a new character called Nagi, who is a
Manakete that looks very similar to an older Tiki. She resides in a
tower from another world and gives Marth a weaker version of the
Falchion. Before you wonder what Nagi's relevance is, her ending
title during the game's Epilogue is "Divine Dragon King's
Incarnation", while the event where she appears is named "Revived
Divine Dragon King" (in the Japanese version). Also her internal
(in-game) name is NAGA (i.e Narga). In other words, Nagi is Narga (or perhaps the
successor to Narga). Curiously, Nagi appears again in New Mystery of the Emblem, but
Marth doesn't recognise her, implying that her recruitment in Shadow Dragon was not canon.
Falchion
A powerful sword that appears in a few games. In Dark Dragon and Sword of Light,
Mystery of the Emblem, Shadow Dragon and New Mystery of the Emblem, it
was created from the fang of Narga, king of the Divine Dragons.
Afterwards it was stolen from its resting place, but found its way
into the hero, Anri's hands. The Falchion was used by him and, his
descendant, Marth to slay the Shadow Dragon, Medeus. In Gaiden, Mila, the Earth
Goddess, was sealed within the Falchion. Arum obtains this Falchion
by passing a trial in Doma's Temple, and uses it to defeat the Dark
God, Doma.
In Genealogy of the Holy War,
the Tilfing, used by Sigurd and Celice, has a very similar design to
the Falchion.
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