Notes:
- Unlike in the previous two games, forging improves the stats on an existing weapon and doesn’t create a new weapon.
- Any weapon that has a non-zero Worth can be forged.
- Forging can be done from Chapter 4 and onwards, in the Battle Preparations menu (in the Armoury).
- You can only forge one weapon per chapter.
Forging Cost
The base cost for forging a weapon is 50% of its Worth when it’s at full uses.
Extra cost | Mt | Hit | Crt | Wt |
---|---|---|---|---|
+50% | +/- 1 | +/- 5 | +/- 3 | +/- 1 |
+150% | +/- 2 | +/- 10 | +/- 6 | +/- 2 |
+300% | +/- 3 | +/- 15 | +/- 9 | +/- 3 |
+500% | +/- 4 | +/- 20 | +/- 12 | +/- 4 |
+750% | +/- 5 | +/- 25 | +/- 15 | +/- 5 |
+1050% | +/- 6 | +/- 30 | +/- 18 | +/- 6 |
+1400% | +/- 7 | +/- 35 | +/- 21 | +/- 7 |
+1800% | +/- 8 | +/- 40 | +/- 24 | +/- 8 |
+2250% | +/- 9 | +/- 45 | +/- 27 | +/- 9 |
+2750% | +/- 10 | +/- 50 | +/- 30 | +/- 10 |
Notes:
- Hit and Critical actually increase/decrease in increments of 1.
- The maximum value of Critical is 50. The minimum value of Might, Hit and Critical are 0, while the minimum value of Weight is 1.
Example:
A Silver Sword is worth 2000G. Forging a Silver Sword with +10 Might, +30 Critical and – 4 Weight would cost 1000 + ([27.5 + 27.5 + 5] x 2000) = 121,000G.