Genei Ibun Roku #FE: More on Unity and Class-Change

This week’s Famitsu included another feature on Genei Ibun Roku #FE, this time explaining the various methods of enhancing your characters.

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If you’ve been following the game recently, you may recall that last week’s Japanese Nintendo Direct briefly touched on these methods; fortunately, Famitsu has a lot more space to go into detail.

To start with, players can visit the “Bloom Palace“, a serene area managed by Tiki, the hugely popular face of the “Singaloid Tiki” software.

Conveniently, the entrance to the Bloom Palace is located past an ordinary-looking door within Fortuna Entertainment, where Itsuki and his friends work.

"I'll just go and grab a coffee--where am I?!"

“I’ll just go and grab a coffee…”

At the Bloom Palace, players can chat with the heroes’ Mirages or speak to Tiki to perform “Carnage Unity” or “Radiant Unity”.

Both forms of Unity require energy known as “Performa“, which can be obtained from defeating enemies; naturally, different enemies drop different types of Performa.

Players are also encouraged to exploit enemy weaknesses to trigger session attacks, as doing so increases the amount of Performa gained at the end of battle.

As we learned before, Carnage Unity uses Performa to create weapons for Mirages, each with their own attack rating, elemental resistances and obtainable skills.

Kiria can learn Devilish Desire or Endless Song.

Kiria can learn Devilish Desire or Endless Song.

Meanwhile, Radiant Unity uses Performa to grant “Radiant Skills”, which include those that improve stats or other skills or add new session attacks, etc.

Lastly, while at the Bloom Palace, players can use Master Seals obtained from battles to class-change their heroes’ Mirages to one of two upgraded classes.

Below are some example class paths.

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Chrom: Lord to Great Lord (healing and support skills) or Conqueror (high attack and defence).

Caeda: Pegasus Knight to Falcon Knight (improved healing) or Dracoknight (weakens enemies)

Cain: Cavalier to Paladin (well-balanced attack and defence) or Dark Knight (fire-based and enemy-weakening skills)

Draug: Knight to General (superior defence plus healing) or Berserker (exchanges defence for offense)

Amusingly, with the exception of Caeda, the second class choices aren’t valid options in the Fire Emblem games, but they’re close enough and interesting in their own right.

About the Author: VincentASM
Fire Emblem fan since 2002 and webmaster of Serenes Forest. Occasionally an online content editor or brand ambassador. Is a sucker for mage girls and has an unhealthy stash of Sylveon plushies.
Author Website: https://serenesforest.net