In another chapter of How to Catch Elieson Off-Guard, Heroes throws something out that I certainly wasn’t expecting, in their latest teaser video for the upcoming Mythic Hero. This time, it’s none other than Thrasir: Omnicidal Witch.
Thrasir joins the Green Tome Infantry roster, as an Anima-blessed Hero, boosting the Defense stat. She comes with a pretty interesting weapon, a unique personal B-skill that has acts like a conditional Forseti with stat buffs, and a new inheritable C-skill, Panic Smoke 3, which is a -Smoke skill that inflicts Panic on nearby foes based on the foe you attack, and the foe you attack, which is atypical of -Smoke skills. Oh yea, the attack animation is pretty awesome to have on our side.
Standard of Mythic Hero banners, will feature a slew of 8% focused units to be summoned, three per color. Joining Thrasir will include:
- Red
- Eirika (Legendary)
- Eliwood (Legendary)
- Hrid
- Green
- Veronica (Spring)
- Yune
- Blue
- Ephraim (Legendary)
- Kjelle
- Soren (Festival)
- Colorless
- Corrin (Fallen)
- Eir
- Genny (Picnic)
Thrasir: Omnicidal Witch’s banner will run from September 30 until October 8. Good luck, Summoners!
For more details on Thrasir’s skills, click Read More.
For the Japanese trailer, click here.
Thrasir: Omnicidal Witch, a Green Tome Infantry
Anima-Blessing [Defense]
Voice: Lizzie Freeman | Art: Kozaki Yusuke
- Ifingr
- 14 Mt | 2 Rng
- Effective against dragon foes.
- If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res +4 and neutralizes effects that guarantee foe’s follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res -4 on nearest ally through its next action.
- Moonbow [2]
- Flashing Blade 4 (A)
- Killing Intent (B)
- At start of combat, if foe’s HP < 100% or if [Penalty] is active on foe, inflicts Spd/Res -5 on foe, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
- [Penalty] All effects that last “on foe through its next action.” Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
- At start of combat, if foe’s HP < 100% or if [Penalty] is active on foe, inflicts Spd/Res -5 on foe, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
- Panic Smoke 3 (C)
- Inflicts [Panic] on target and foes within 2 spaces of target after combat.
- [Panic] Converts bonuses on target into penalties through its next action.
- Inflicts [Panic] on target and foes within 2 spaces of target after combat.