Heroes: Thrasir: Omnicidal Witch as the next Anima Mythic Hero

In another chapter of How to Catch Elieson Off-Guard, Heroes throws something out that I certainly wasn’t expecting, in their latest teaser video for the upcoming Mythic Hero. This time, it’s none other than Thrasir: Omnicidal Witch.

Thrasir joins the Green Tome Infantry roster, as an Anima-blessed Hero, boosting the Defense stat. She comes with a pretty interesting weapon, a unique personal B-skill that has acts like a conditional Forseti with stat buffs, and a new inheritable C-skill, Panic Smoke 3, which is a -Smoke skill that inflicts Panic on nearby foes based on the foe you attack, and the foe you attack, which is atypical of -Smoke skills. Oh yea, the attack animation is pretty awesome to have on our side.

Standard of Mythic Hero banners, will feature a slew of 8% focused units to be summoned, three per color. Joining Thrasir will include:

  • Red
    • Eirika (Legendary)
    • Eliwood (Legendary)
    • Hrid
  • Green
    • Veronica (Spring)
    • Yune
  • Blue
    • Ephraim (Legendary)
    • Kjelle
    • Soren (Festival)
  • Colorless
    • Corrin (Fallen)
    • Eir
    • Genny (Picnic)

Thrasir: Omnicidal Witch’s banner will run from September 30 until October 8. Good luck, Summoners!

For more details on Thrasir’s skills, click Read More.

For the Japanese trailer, click here.

Thrasir: Omnicidal Witch, a Green Tome Infantry

Anima-Blessing [Defense]

Voice: Lizzie Freeman | Art: Kozaki Yusuke

  • Ifingr
    • 14 Mt | 2 Rng
    • Effective against dragon foes.
    • If unit is within 3 spaces of an ally, grants Atk/Spd/Def/Res +4 and neutralizes effects that guarantee foe’s follow-up attacks during combat, but after combat, if unit attacked, inflicts Atk/Spd/Def/Res -4 on nearest ally through its next action.
  • Moonbow [2]
  • Flashing Blade 4 (A)
  • Killing Intent (B)
    • At start of combat, if foe’s HP < 100% or if [Penalty] is active on foe, inflicts Spd/Res -5 on foe, and if unit initiates combat, unit can make a follow-up attack before foe can counterattack.
      • [Penalty] All effects that last “on foe through its next action.” Includes penalties inflicted by a skill like Panic or Threaten and negative status effects (preventing counterattacks, restricting movement, or the effects of a skill like Triangle Adept or Guard).
  • Panic Smoke 3 (C)
    • Inflicts [Panic] on target and foes within 2 spaces of target after combat.
      • [Panic] Converts bonuses on target into penalties through its next action.
About the Author: Elieson
Single father of 2 in Texas. Avid enthusiast of tile-based games and overall upstanding fellow.
Author Website: https://serenesforest.net/