It’s wedding season in Fire Emblem Heroes again and, this time, we have a fully Binding Blade line up!
Note: You can check out the Japanese version of this trailer here.
On top of that, the featured Heroes are all potential brides of Roy (Lilina, Sophia and Cecilia), Roy himself and his father.
Additionally, Larum: Dancing Bride (the other Hero from the silhouette, alongside Sophia) will be the Tempest Trials reward.
Poor Sue didn’t make the cut though. Meanwhile, Shanna was introduced in last year’s bridal banner.
Anyway, please continue for a breakdown of the Heroes from the trailer!
Lilina: Beaming Bride
Type: Blue Tome Cavalry
Voice: Julier Kliewer
Weapon: True-Love Roses – Accelerates Special trigger (cooldown count-1). At start of turn 1, grants Special cooldown count-1 to unit. If unit initiates combat or is within 2 spaces of an ally, grants Atk/Res+6 to unit during combat, and deals damage = 10% of unit’s Res.
Special: Gifted Magic
A: Still Water 4 – Grants Atk/Res+7, Inflicts Def-5
B: A/R Far Trace 3
C: Joint Dist. Guard
Sophia: Prescient Bride
Type: Red Tome Flier
Voice: Wendee Lee
Weapon: Dragon Bouquet – Grants Atk+3. At start of combat, if unit’s HP >= 25%, grants Atk/Spd/Def/Res+5 during combat, grants weapon-triangle advantage against colorless foes and inflicts weapon-triangle disadvantage on colorless foes during combat, and also, unit makes a guaranteed follow-up attack.
Assist: Rally Def/Res+
A: Atk/Def Push 4
C: Atk/Res Hold – Inflicts Atk/Res-4 on foes within 3 spaces during combat.
Cecilia: Etrurian Bride
Type: Red Tome Cavalry
Voice: Cherami Leigh
Weapon: Bridal Orchid+ – At start of combat, if unit’s HP >= 25%, grants Atk/Res+5 and bonus to Atk/Res during combat = current bonus on unit’s Atk/Res. Calculates each stat bonus independently.
Assist: Rally Atk/Res+
B: Atk/Res Ruse 3
C: Rouse Atk/Res 3
Also available from the 4-star focus.
Roy: Blazing Bachelors
Type: Green Axe Cavalry
Voice: Ray Chase + Yuri Lowenthal
Artist: Wada Sachiko
Weapon: Blazing Polearms – Enables [Canto (2)]
Effective against dragon and beast foes. Accelerates Special trigger (cooldown count-1). If unit initiates combat or is within 2 spaces of an ally, grants Atk/Spd/Def/Res+5 to unit during combat, and inflicts penalty on foe’s Atk/Spd/Def/Res during combat = 50% of total bonuses on unit during combat (max -6).
A: Steady Surge
B: Flow Force 3 – If unit initiates combat, neutralizes effects that prevent unit’s follow-up attacks and neutralizes unit’s penalties to Atk/Spd during combat.
C: Faith in Humanity – At start of turn, if unit is within 3 spaces of allies other than dragon or beast allies, grants Atk/Spd+6 to unit and those allies for 1 turn. If 2 or more allies on your current team other than dragon or beast allies have total bonuses >= 10 (excluding unit), neutralizes effects that grant “Special cooldown charge +X” to foe or inflict “Special cooldown charge -X” on unit.
Harmonized Skill – Grants Def/Res+6, [Resonance: Shields], and [Treachery] to unit and allies from the same titles as unit for 1 turn.
[Treachery] – Unit deals additional damage = total bonuses on unit for 1 turn.