Credits: TheEnd (translations), shadowofchaos (images), h_yusaku, FEA 2ch strategy wiki, Pegasus Knight
Characters may start off with certain Skills from the onset and they can learn new Skills by levelling up. The Skills a character can learn depend on their class; after changing classes, characters retain all learned Skills, so by changing classes multiple times, characters can obtain many Skills at their disposal. A character can hold a maximum of 5 active Skills at once and players can freely select their characters’ active Skills when outside of battle.
Obtainable Skills
Notes:
- When the “Rally” command is used, the character activates all active “Rally” Skills simultaneously.
- Rally Skills do not stack with themselves (e.g. using Rally Strength twice still gives +4 Strength), but can stack with Rally Spectrum and/or Rally Heart.
Icon | Skill | Effect | Activation | Class | Level |
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Dual Strike+ | Adds 10% to the Dual Strike rate | – | Lord | 1 |
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Charm | Hit rate and Avoid +5 to all allies within a 3 tile radius | – | Lord | 10 |
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Aether | Attack twice consecutively, with the first strike having a Sol effect and the second strike having a Luna effect | Skill/2% | Great Lord | 5 |
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Rightful King | Adds 10% to Skill activation rates | – | Great Lord | 15 |
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Veteran | Experience gain x 1.5 when paired up | – | Tactician | 1 |
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Solidarity | Critical and Critical Avoid +10 to adjacent allies | – | Tactician | 10 |
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Ignis | Adds (Magic)/2 to Strength when dealing physical damage and (Strength)/2 to Magic when dealing magical damage | Skill% | Grandmaster | 5 |
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Rally Spectrum | All stats *1 +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Grandmaster | 15 |
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Discipline | Weapon experience x2 | – | Cavalier | 1 |
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Outdoor Fighter | Hit rate and Avoid +10 when fighting outdoors | – | Cavalier | 10 |
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Defender | All stats *1 +1 when paired up | – | Paladin | 5 |
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Aegis | Halves damage from bows, tomes and dragonstones *2 | Skill% | Paladin | 15 |
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Luna | Ignores half the enemy’s Defence or Resistance | Skill% | Great Knight | 5 |
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Dual Guard+ | Adds 10% to the Dual Guard rate | – | Great Knight | 15 |
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Defence +2 | Defence +2 | – | Knight | 1 |
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Indoor Fighter | Hit rate and Avoid +10 when fighting indoors | – | Knight | 10 |
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Rally Defence | Defence +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | General | 5 |
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Pavise | Halves damage from swords, lances, axes (includes magical variants) and beaststones *2 | Skill% | General | 15 |
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Avoid +10 | Avoid +10 | – | Myrmidon | 1 |
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Vantage | When HP under half, always attack first during the enemy’s Turn | – | Myrmidon | 10 |
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Astra | Deals 5 consecutive hits with half damage | Skill/2% | Swordmaster | 5 |
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Swordfaire | Strength +5 when equipped with a sword (Magic +5 when equipped with the Levin Sword) | – | Swordmaster | 15 |
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Armsthrift | Attack does not reduce weapon usage | Luck*2% | Mercenary | 1 |
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Patience | Hit rate and Avoid +10 during the enemy’s Turn | – | Mercenary | 10 |
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Sol | Recover HP equal to half the damage dealt to the enemy | Skill% | Hero | 5 |
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Axebreaker | Hit rate and Avoid +50 when the enemy is equipped with an axe | – | Hero | 15 |
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HP +5 | Maximum HP +5 | – | Fighter | 1 |
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Zeal | Critical +5 | – | Fighter | 10 |
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Rally Strength | Strength +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Warrior | 5 |
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Counter | Returns damage when attacked by an adjacent enemy (except damage that KOs the user) *2 | – | Warrior | 15 |
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Despoil | Obtain Bullion (S) from the enemy if the user defeats the enemy | Luck% | Barbarian | 1 |
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Gamble | Hit rate -5, Critical +10 | – | Barbarian | 10 |
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Wrath | Critical +20 when under half HP | – | Berserker | 5 |
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Axefaire | Strength +5 when equipped with an axe (Magic +5 when equipped with the Bolt Axe) | – | Berserker | 15 |
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Skill +2 | Skill +2 | – | Archer | 1 |
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Prescience | Hit rate and Avoid +15 during the user’s Turn | – | Archer | 10 |
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Hit Rate +20 | Hit rate +20 | – | Sniper | 5 |
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Bowfaire | Strength +5 when equipped with a bow | – | Sniper | 15 |
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Rally Skill | Skill +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Bow Knight | 5 |
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Bowbreaker | Hit rate and Avoid +50 when the enemy is equipped with a bow | – | Bow Knight | 15 |
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Locktouch | Open doors and chests without the need of keys | – | Thief | 1 |
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Movement +1 | Movement +1 | – | Thief | 10 |
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Lethality | Instantly defeats the enemy | Skill/4% | Assassin | 5 |
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Pass | User can pass through tiles occupied by enemy units | – | Assassin | 15 |
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Lucky Seven | Hit rate and Avoid +20 up to the 7th Turn | – | Trickster | 5 |
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Acrobat | All traversable terrain costs 1 movement point to cross | – | Trickster | 15 |
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Speed +2 | Speed +2 | – | Pegasus Knight | 1 |
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Relief | Recover 20% HP at the start of the user’s Turn if no units are within a 3 tile radius | – | Pegasus Knight | 10 |
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Rally Speed | Speed +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Falcon Knight | 5 |
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Lancefaire | Strength +5 when equipped with a lance (Magic +5 when equipped with the Shockstick) | – | Falcon Knight | 15 |
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Rally Movement | Movement +1 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Dark Flier | 5 |
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Galeforce | Allows the user another full action after they defeat an enemy during the user’s Turn (only once per Turn) | – | Dark Flier | 15 |
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Strength +2 | Strength +2 | – | Wyvern Rider | 1 |
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Tantivy | Hit rate and Avoid +10 if no allies within a 3 tile radius | – | Wyvern Rider | 10 |
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Quick Burn | Hit rate and Avoid +15 at the start of the chapter. Effect decreases with each passing Turn | – | Wyvern Lord | 5 |
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Swordbreaker | Hit rate and Avoid +50 when the enemy is equipped with a sword | – | Wyvern Lord | 15 |
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Deliverer | Movement +2 when paired up | – | Griffon Rider | 5 |
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Lancebreaker | Hit rate and Avoid +50 when the enemy is equipped with a lance | – | Griffon Rider | 15 |
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Magic +2 | Magic +2 | – | Mage | 1 |
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Focus | Critical +10 when no allies within a 3 tile radius | – | Mage | 10 |
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Rally Magic | Magic +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Sage | 5 |
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Tomefaire | Magic +5 when equipped with a Tome | – | Sage | 15 |
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Hex | Avoid -15 to all adjacent enemies | – | Dark Mage | 1 |
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Anathema | Avoid and Critical Avoid -10 to all enemies within a 3 tile radius | – | Dark Mage | 10 |
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Vengeance | Deals (user’s Max HP – Current HP)/2 extra damage | Skill*2% | Sorcerer | 5 |
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Tomebreaker | Hit rate and Avoid +50 when the enemy is equipped with a tome | – | Sorcerer | 15 |
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Slow Burn | Hit rate and Avoid increases by 1 each Turn, up to the 15th Turn | – | Dark Knight | 5 |
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Lifetaker | User recovers 50% HP after they defeat an enemy during the user’s Turn | – | Dark Knight | 15 |
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Miracle | Character survives with 1 HP after receiving an attack that would otherwise KO them (must have over 1 HP) | Luck% | Priest, Cleric | 1 |
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Healtouch | Restores an extra 5 HP when healing allies | – | Priest, Cleric | 10 |
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Rally Luck | Luck +8 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | War Monk, War Cleric | 5 |
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Renewal | Recover 30% HP at the start of the user’s Turn | – | War Monk, War Cleric | 15 |
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Resistance +2 | Resistance +2 | – | Troubadour | 1 |
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Demoiselle | Avoid and Critical Avoid +10 to all male allies within a 3 tile radius | – | Troubadour | 10 |
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Rally Resistance | Resistance +4 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Valkyrie | 5 |
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Dual Support+ | Increases the support bonus effect | – | Valkyrie | 15 |
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Aptitude | Adds 20% to all growth rates during Level Ups | – | Villager | 1 |
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Underdog | Hit rate and Avoid +15 when user’s Level is lower than the enemy (promoted units count as Level +20) | – | Villager | 15 |
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Luck +4 | Luck +4 | – | Dancer | 1 |
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Special Dance | Strength, Magic, Defence and Resistance +2 for one Turn for the unit who receives the user’s Dance | – | Dancer | 15 |
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Even Rhythm | Hit rate and Avoid +10 during even numbered Turns | – | Taguel | 1 |
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Beastbane | Deals effective damage to ![]() |
– | Taguel | 15 |
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Odd Rhythm | Hit rate and Avoid +10 during odd numbered Turns | – | Manakete | 1 |
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Wyrmsbane | Deals effective damage to ![]() |
– | Manakete | 15 |
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Shadowgift | Enables usage of Dark Tomes for Tome wielders (Aversa, Morgan as Aversa’s daughter, DLC Micaiah and DLC Katarina only) |
– | – | – |
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Conquest | Negates user’s ![]() ![]() |
– | – | – |
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Resistance +10 | Resistance +10 | – | Dread Fighter *4 | 1 |
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Aggressor | Attack +10 during the user’s Turn | – | Dread Fighter *4 | 15 |
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Rally Heart | All stats *1 +2 and Movement +1 to all allies within a 3 tile radius for one Turn when the Rally command is used | Command | Bride *4 | 1 |
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Bond | Restores 10 HP to all allies within a 3 tile radius at the beginning of the user’s Turn | – | Bride *4 | 15 |
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All Stats +2 | Strength, Magic, Skill, Speed, Luck, Defence and Resistance +2 (Learned by using the All Stats +2 item *4) | – | – | – |
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Paragon | Experience gain x2 (Learned by using the Paragon item *4) |
– | – | – |
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Iote’s Shield | Negates user’s ![]() (Learned by using the Iote’s Shield item *4) |
– | – | – |
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Limit Breaker | Raises the character’s maximum stats *1 by 10 (Learned by using the Limit Breaker item *4) |
– | – | – |
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Outrealm Skill | What a DLC Skill looks like without DLC installed *4 | – | – | – |
*1: Strength, Magic, Skill, Speed, Luck, Defence, Resistance”
*2: Does not apply for Dual Strikes
*3: Horse, Pegasus and Griffon riders and Taguel
*4: DLC only
Enemy-only Skills
Notes: The Skills below are also possessed by enemies in the DLC episode “Apotheosis” on all difficulties.
Icon | Skill | Effect | Activation | Difficulty |
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Dragonskin | Halves damage, negates Counter and Lethality (Grima and Hard mode~ Validar only) |
– | Normal~ |
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Hit Rate +10 | Hit rate +10 | – | Lunatic~ |
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Rightful God | Adds 30% to Skill activation rates (Grima only) |
– | Lunatic~ |
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Vantage+ | Always attack first during the enemy’s Turn | – | Lunatic+ |
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Luna+ | Every attack has a Luna effect | – | Lunatic+ |
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Hawkeye | Attacks always strike the enemy | – | Lunatic+ |
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Pavise+ | Halves damage from swords, lances, axes (includes magical variants) and beaststones * | – | Lunatic+ |
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Aegis+ | Halves damage from bows, tomes and dragonstones * | – | Lunatic+ |