Groups:
- Foot: Lord, Master Lord, Swordmaster, Hero, Sniper, Thief
- Armours: Knight, General, King
- Knights 1: Cavalier, Troubadour
- Knights 2: Paladin, Valkyrie
- Nomads: Nomad
- Nomad Troopers: Nomad Trooper
- Fighters: Fighter, Warrior
- Bandits: Brigand, Berserker
- Pirates: Pirate, Berserker
- Mages: Mage, Sage, Shaman, Druid, Priest, Bishop
- Fliers: Pegasus Knight, Falcon Knight, Wyvern Rider, Wyvern Lord
- Mamkutes: Mamkute, Demon Dragon
Notes: Fliers do not receive terrain benefits other than HP recovery.
| Terrain | Effect | Movement Cost | |||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Avoid | Def | Notes | Foot | Armours | Knights 1 | Knights 2 | Nomads | Nomad Troopers | Fighters | Mages | Fliers | Bandits | Pirates | Mamkutes | |
| Building (-), Space (-), Village (closed), Wall | – | – | – | – | – | – | – | – | – | – | – | 1 | – | – | – |
| Village (-), Cliff, Deep Forest | – | – | – | – | – | – | – | – | – | – | – | 1 | – | – | – |
| Door | – | – | Can be opened | – | – | – | – | – | – | – | – | – | – | – | – |
| Wall (weak) | – | – | Can be destroyed | – | – | – | – | – | – | – | – | – | – | – | – |
| Plain, Road, Floor, Bridge, Stairs, Chest, Glacier, Wasteland | – | – | – | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Floor (magic) | – | – | Restores Condition, Resistance +10 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Ruins (village) | – | – | – | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 1 | 2 | 2 | 1 |
| River | – | – | – | 5 | – | – | – | – | 5 | – | – | 1 | 5 | 2 | – |
| Sand | 5 | 0 | – | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Ballista, Long B, Killer B | 5 | 0 | – | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| Desert | 5 | 0 | – | 2 | 3 | 4 | 4 | 3 | 3 | 3 | 1 | 1 | 2 | 2 | 2 |
| House, Armoury, Vendor, Arena, Village | 10 | 0 | – | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Sea | 10 | 0 | – | – | – | – | – | – | – | – | – | 1 | – | 2 | – |
| Lake | 10 | 0 | – | – | – | – | – | – | – | – | – | 1 | – | 3 | – |
| Valley, Fence | 20 | 1 | – | – | – | – | – | – | – | – | – | 1 | – | – | 1 |
| Forest | 20 | 1 | – | 2 | 2 | 3 | 3 | 2 | 2 | 2 | 2 | 1 | 2 | 2 | 2 |
| Pillar | 20 | 1 | – | 2 | 2 | 3 | 3 | 3 | 3 | 2 | 2 | 2 | 2 | 2 | 2 |
| Mountain | 30 | 1 | – | 4 | – | – | 6 | – | 5 | 3 | 4 | 1 | 3 | 3 | 4 |
| Fort | 20 | 2 | Recovers 20% HP | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |
| Peak | 40 | 2 | – | – | – | – | – | – | – | – | 1 | – | 4 | – | – |
| Gate | 20 | 3 | Recovers 10% HP | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 | 1 |
| Throne | 30 | 3 | Recovers 10% HP, Restores Condition, Resistance +5 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 | 2 |