Terrain Data



Groups:

  • Foot: Lord, Master Lord, Swordmaster, Hero, Sniper, Thief
  • Armours: Knight, General, King
  • Knights 1: Cavalier, Troubadour
  • Knights 2: Paladin, Valkyrie
  • Nomads: Nomad
  • Nomad Troopers: Nomad Trooper
  • Fighters: Fighter, Warrior
  • Bandits: Brigand, Berserker
  • Pirates: Pirate, Berserker
  • Mages: Mage, Sage, Shaman, Druid, Priest, Bishop
  • Fliers: Pegasus Knight, Falcon Knight, Wyvern Rider, Wyvern Lord
  • Mamkutes: Mamkute, Demon Dragon

Notes: Fliers do not receive terrain benefits other than HP recovery.

Terrain Effect Movement Cost
Avoid Def Notes Foot Armours Knights 1 Knights 2 Nomads Nomad Troopers Fighters Mages Fliers Bandits Pirates Mamkutes
Building (-), Space (-), Village (closed), Wall 1
Village (-), Cliff, Deep Forest 1
Door Can be opened
Wall (weak) Can be destroyed
Plain, Road, Floor, Bridge, Stairs, Chest, Glacier, Wasteland 1 1 1 1 1 1 1 1 1 1 1 1
Floor (magic) Restores Condition, Resistance +10 1 1 1 1 1 1 1 1 1 1 1 1
Ruins (village) 2 2 2 2 2 2 2 2 1 2 2 1
River 5 5 1 5 2
Sand 5 0 1 1 1 1 1 1 1 1 1 1 1 1
Ballista, Long B, Killer B 5 0 2 2 2 2 2 2 2 2 2 2 2 2
Desert 5 0 2 3 4 4 3 3 3 1 1 2 2 2
House, Armoury, Vendor, Arena, Village 10 0 1 1 1 1 1 1 1 1 1 1 1 1
Sea 10 0 1 2
Lake 10 0 1 3
Valley, Fence 20 1 1 1
Forest 20 1 2 2 3 3 2 2 2 2 1 2 2 2
Pillar 20 1 2 2 3 3 3 3 2 2 2 2 2 2
Mountain 30 1 4 6 5 3 4 1 3 3 4
Fort 20 2 Recovers 20% HP 2 2 2 2 2 2 2 2 2 2 2 2
Peak 40 2 1 4
Gate 20 3 Recovers 10% HP 1 1 1 1 1 1 1 1 1 1 1 1
Throne 30 3 Recovers 10% HP, Restores Condition, Resistance +5 2 2 2 2 2 2 2 2 2 2 2 2