Archive for FE Echoes

Echoes: Nintendo Dream Interview from May 2017

Back in May, Nintendo Dream conducted a post-launch interview with the developers of Fire Emblem Echoes: Shadows of Valentia. Thanks to Kirokan, this interview has now been translated into English.

In the interview, the developers reflect on the player feedback received after launch and discuss how certain design choices were made, such as the inclusion of new characters and Alm becoming left-handed.

We were incredibly anxious due to development limitations, as well as wondering whether the newer fans of the series would be accepting of this game. So after seeing the great response the game got, well, it was a relief!

–Toshiyuki Kusakihara

They even briefly mention Fire Emblem Switch and touch on some Fire Emblem Heroes-related trivia.

With the experience and “know-how” gained from Awakening and Fates, we attempted to make [the people] in both this game and the next one on Switch closer to realistic proportions and movements.

–Toshiyuki Kusakihara

Whereas really, the FEH side just wanted another archer unit [with Faye].

–Toshiyuki Kusakihara

You can read the full interview over on Kantopia or our forums.

Fire Emblem Highlighted Thrice in Behind The Voice Acting 2016 Awards

Behind The Voice Actors is a site that not only collects data on the various voice actors for movies and TV shows, but also for video games. If you’re unfamiliar with their site, it’s a pretty informative spot to check out and it’s quite easy to navigate, very much like IMDB and its movie/actor database.

Fans of the more recent Fire Emblem games will be very aware of the presence of voice acting. Awakening was a pretty ground-breaking game in the Fire Emblem franchise for this, as it gave virtually every character some sort of voice direction (whereas Path of Radiance and Radiant Dawn only featured some characters, and we won’t look at the Smash Bros games as official Fire Emblem games). This past year, Fire Emblem Fates really pushed the envelope, giving fans some great voice acting along with a pretty popular trio of games to boot.

  

 

The crux of this is to highlight the awards won by several voice actors and actresses in the 6th Annual BTVA 2016 Awards, which this year, included many voices that worked on the games winning awards for other roles, as well as three winners that slated their spots on the top for their Fire Emblem voicework! Of note, Rena Strober, Matthew Mercer and Cam Clarke won in their respective categories, for their performances of Corrin (male), Shigure and Azura in Fire Emblem Fates!

 

Show your support by paying a visit to their respective Twitter accounts (Strober, MercerClarke) and letting them know how you feel. Rena is already a regular on Serenes Forest, but it never hurts to say hello!

Click Read More to see a full breakdown of the 2016 winners, and their roles in Fire Emblem voice acting. *Note, only the three mentioned above won awards for their Fire Emblem performances, but may have also been mentioned or awarded for other roles.

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Echoes: Valentia Out-of-Bounds Video Series

This is a small heads up for those who don’t frequent the forums or the Fire Emblem side of Reddit or Youtube.

Recently I’ve been working on a short video series related to Fire Emblem Echoes: Shadows of Valentia, dubbed Valentia Out-of-Bounds.

In the videos, I visit several locations from the game–from Ram Village all the way to Rigel Castle–but beyond the imposed boundaries of the game. Hence the “out-of-bounds”.

If you’re interested in seeing these in-game locations from an entirely different perspective, you’re welcome to take a gander!

For some of the later videos, I’ve even swapped the lead character to shake things up. Like Emperor Rudolf featured in the picture above.

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Echoes: Shadows of Unused Content

A week has passed since the (apparently) final piece of DLC for Fire Emblem Echoes: Shadows of Valentia was released.

Now that we’ve seen everything the game has to offer, we’d like to discuss and showcase the various inaccessible content found hidden in the game’s code.

For those unaware, Fire Emblem–like many other games–often contains unused content left behind by the developers. Normally one cannot view this content, but this is no obstacle for knowledgeable ROM hackers.

Anyway, below, we’ve gathered a preliminary list of all the major discoveries since the game released many months ago. Due to the nature of this article, there will be unmarked spoilers.

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