Stat Boosts
Level | Str | Dex | Def |
---|---|---|---|
1 | +2 | +1 | +1 |
2 | +2 | +2 | +1 |
4 | +2 | +2 | +2 |
7 | +3 | +2 | +2 |
8 | +3 | +3 | +2 |
14 | +3 | +3 | +3 |
16 | +4 | +3 | +3 |
18 | +4 | +4 | +3 |
19 | +5 | +4 | +3 |
Skills and Weapons
Note: For Weapon Sync(+), these are considered the Emblems’ weapon type:
- Sword: Marth, Sigurd, Roy, Leif, Lucina, Ike, Byleth, Corrin, Eirika, 13th Emblem, Chrom
- Lance: Ephraim, Dimitri
- Axe: Edelgard, Hector, Camilla
- Bow: Lyn, Claude
- Tome: Celica, Micaiah, Veronica, Soren
- Special: Tiki
- None: Robin
Bond | Name | Description | Type | SP |
---|---|---|---|---|
1 | Gambit | Effects change based on synced Emblem. | Sync Skill (Cannot Inherit) | — |
1 | Flame Gambit | Use when synced with Edelgard to attack a foe, then set the target foe’s space and nearby spaces on fire. | Command Skill | — |
1 | Shield Gambit | Use when synced with Dimitri to negate damage from first attacks of ranged foes targeting unit in next enemy phase. | Command Skill | — |
1 | Poison Gambit | Use when synced with Claude to attack a foe, then poison target and all foes adjacent to it after combat. | Command Skill | — |
1 | Friendly Rivalry | At start of player phase, the Emblem will randomly switch to Edelgard, Dimitri, or Claude. | Sync Skill (Cannot Inherit) | — |
1 | Combat Arts | Enables use of Edelgard, Dimitri, or Claude’s Combat Art. Spends some remaining engage turns. [Dragon] +10% damage. [Covert] Avo+20. |
Engage Skill | — |
1 | Raging Storm | After combat, take another action. (Spend 3 turns.) | Command Skill | — |
1 | Atrocity | Attack at double weapon’s Mt. (Spend 1 turn.) | Command Skill | — |
1 | Fallen Star | Avoid foe’s attacks during next combat. (Spend 1 turn.) | Command Skill | — |
1 | Houses Unite | Use to attack with Aymr, Areadbhar, and Failnaught at 50% damage. [Dragon] +10% damage. [Cavalry] +10% damage with Areadbhar. [Covert] +10% damage with Failnaught. [Armored] +10% damage with Aymr. [Qi Adept] Breaks foe. |
Engage Attack | — |
1 | Houses Unite+ | Use to attack with Aymr, Areadbhar, and Failnaught at 50% damage. After combat, take another action. [Dragon] +10% damage. [Cavalry] +10% damage with Areadbhar. [Covert] +10% damage with Failnaught. [Armored] +10% damage with Aymr. [Qi Adept] Breaks foe. |
Engage Attack (Requires adjacent Byleth) | — |
1 | Aymr (Edelgard) | Axe of Emblem Edelgard. Smashes foes. Cannot follow up, or strike first if initiating combat. Eff: Dragon. | Engage Weapon | — |
2 | Assembly Gambit | Use to attack an adjacent foe, then move 1 space away after combat. Target foe moves to unit’s previous space. | Inheritable Skill | 1500 |
3 | Str/Dex +1 | Grants Str+1 and Dex+1. | Inheritable Skill | 700 |
3 | Lineage | Increases unit’s earned experience by 20%. | Sync Skill (Can Inherit) | 150 |
4 | Bow Guard 1 | If foe is equipped with a bow, unit takes 1 less damage during combat. | Inheritable Skill | 200 |
5 | Skill Inheritance | Unit can inherit this Emblem’s skills. | Unlock | — |
6 | Axe Prof. | Proficiency with axes. Required for promotion to certain classes. | Unlock | — |
7 | Str/Dex +2 | Grants Str+2 and Dex+2. | Inheritable Skill | 1600 |
8 | Bow Guard 2 | If foe is equipped with a bow, unit takes 2 less damage during combat. | Inheritable Skill | 400 |
9 | Lance Prof. | Proficiency with lances. Required for promotion to certain classes. | Unlock | — |
10 | Areadbhar (Dimitri) | Lance wielded by Emblem Dimitri. If user initiates combat, grants Mt+50%. | Engage Weapon | — |
12 | Weapon Sync | If unit initiates combat using same weapon type as the synced Emblem, grants Atk+5. If engaged, grants Atk+5 regardless of weapon type. [See note above.] | Sync Skill (Can Inherit) | 3000 |
12 | Str/Dex +3 | Grants Str+3 and Dex+3. | Inheritable Skill | 4200 |
13 | Bow Prof. | Proficiency with bows. Required for promotion to certain classes. | Unlock | — |
14 | Bow Guard 3 | If foe is equipped with a bow, unit takes 3 less damage during combat. | Inheritable Skill | 600 |
15 | Failnaught (Claude) | Bow wielded by Emblem Claude. If user initiates combat, grants Avo+20. Effective: Dragon, Flying. | Engage Weapon | — |
16 | Str/Dex +4 | Grants Str+4 and Dex+4. | Inheritable Skill | 6000 |
17 | Weapon Sync+ | If unit initiates combat using same weapon type as the synced Emblem, grants Atk+7. If engaged, grants Atk+7 regardless of weapon type. [See note above.] | Sync Skill (Can Inherit) | 5000 |
17 | Bow Guard 4 | If foe is equipped with a bow, unit takes 4 less damage during combat. | Inheritable Skill | 800 |
18 | Str/Dex +5 | Grants Str+5 and Dex+5. | Inheritable Skill | 8400 |
19 | Bow Guard 5 | If foe is equipped with a bow, unit takes 5 less damage during combat. | Inheritable Skill | 1000 |