Note: Bond Level 10+ is unlocked by completing Roy’s paralogue.
Stat Boosts
| Level | HP | Str | Res |
|---|---|---|---|
| 1 | +5 | +1 | +1 |
| 2 | +5 | +2 | +1 |
| 4 | +7 | +2 | +1 |
| 7 | +7 | +2 | +2 |
| 9 | +7 | +3 | +2 |
| 12 | +10 | +3 | +2 |
| 14 | +10 | +4 | +2 |
| 16 | +10 | +4 | +3 |
| 17 | +10 | +5 | +3 |
| 19 | +10 | +6 | +3 |
Skills and Weapons
| Bond | Name | Description | Type | SP |
|---|---|---|---|---|
| 1 | Strength +1 | Grants Str+1. | Inheritable Skill | 500 |
| 1 | Hold Out | If unit had 30% HP or more at start of combat, unit always survives combat with at least 1 HP. | Sync Skill (Can Inherit) | 2000 |
| 1 | Rise Above | Grants Lvl+5. [Dragon] Additional Lvl+1. [Cavalry] Mov+1. [Armored] Max HP+5. |
Engage Skill | — |
| 1 | Blazing Lion | Use to attack adjacent foe and an area 3 spaces wide. Target area and the 2 rows beyond it are set on fire. Sword only. [Dragon] Expands attack area. [Mystical] Expands flame area. |
Engage Attack | — |
| 1 | Lancereaver | Unusual sword wielded by Emblem Roy. Grants advantage vs. lances but disadvantage vs. axes. | Engage Weapon | — |
| 2 | Strength +2 | Grants Str+2. | Inheritable Skill | 1000 |
| 3 | Advance | Use to move 1 space toward a foe that is 2 spaces away and attack. | Sync Skill (Can Inherit) | 500 |
| 4 | Sword Power 1 | Grants Atk+2 at a cost of Avo-10 when using a sword. | Inheritable Skill | 1000 |
| 5 | Skill Inheritance | Unit can inherit this Emblem’s skills. | Unlock | — |
| 6 | Sword Prof. | Proficiency with swords. Required for promotion to certain classes. | Unlock | — |
| 7 | Sword Power 2 | Grants Atk+4 at a cost of Avo-10 when using a sword. | Inheritable Skill | 2000 |
| 8 | Hold Out+ | If unit had 20% HP or more at start of combat, unit always survives combat with at least 1 HP. | Sync Skill (Can Inherit) | 3000 |
| 9 | Strength +3 | Grants Str+3. | Inheritable Skill | 3000 |
| 9 | Sword Power 3 | Grants Atk+6 at a cost of Avo-10 when using a sword. | Inheritable Skill | 3000 |
| 10 | Wyrmslayer (Roy) | Sword wielded by Emblem Roy. Effective: Dragon. | Engage Weapon | — |
| 12 | Sword Power 4 | Grants Atk+8 at a cost of Avo-10 when using a sword. | Inheritable Skill | 4000 |
| 13 | Hold Out++ | If unit had 10% HP or more at start of combat, unit always survives combat with at least 1 HP. | Sync Skill (Can Inherit) | 4000 |
| 14 | Strength +4 | Grants Str+4. | Inheritable Skill | 4000 |
| 15 | Binding Blade | Famous sword wielded by Emblem Roy. Grants Def/Res+5. Can strike close or at range. | Engage Weapon | — |
| 16 | Sword Power 5 | Grants Atk+10 at a cost of Avo-10 when using a sword. | Inheritable Skill | 5000 |
| 17 | Strength +5 | Grants Str+5. | Inheritable Skill | 5000 |
| 18 | Hold Out+++ | If unit had 2 HP or more at start of combat, unit always survives combat with at least 1 HP. | Sync Skill (Can Inherit) | 5000 |
| 19 | Strength +6 | Grants Str+6. | Inheritable Skill | 6000 |