Lances



Icon Name Mt Hit Crit Wt Rng Lvl Price Notes/Description
Slim Lance Slim Lance 5 95 0 5 1 D 500 Ddg+20, A light, unusually accurate lance.
Iron Lance Iron Lance 7 85 0 7 1 D 1000 A standard lance made of iron─simple, but effective.
Steel Lance Steel Lance 11 75 5 10 1 C 2000 A lance made of steel.
Silver Lance Silver Lance 14 80 0 13 1 B 4000 An exceptional lance of rare metals.
Javelin Javelin 6 80 0 9 1~2 D 1800 A light throwing lance that can strike close or at range.
Ridersbane Ridersbane 8 70 0 13 1 D 2500 A lance designed for foes on horseback. Effective: Cavalry.
Killer Lance Killer Lance 7 75 30 9 1 C 3000 A lance especially well-suited to inflicting deadly wounds.
Flame Lance Flame Lance 10 75 0 16 1~2 C 3000 A magical lance that can strike close or at range.
Spear Spear 12 70 0 15 1~2 B 4500 A powerful throwing lance that can strike close or at range.
Brave Lance Brave Lance 5 75 0 14 1 A 8000 A lance built for expert wielders. If user initiates combat, attacks twice.
Brionac Brionac 17 70 0 17 1~2 S 10000 A powerful lance of legend. Can strike close or at range.
Iron Greatlance Iron Greatlance 14 75 0 9 1 C 1500 A massive lance that smashes foes. Cannot follow up, or strike first if initiating combat.
Icon Name Mt Hit Crit Wt Rng Lvl Price Notes/Description
Steel Greatlance Steel Greatlance 22 65 5 12 1 B 3000 A massive lance of steel that smashes foes. Cannot follow up, or strike first if initiating combat.
Silver Greatlance Silver Greatlance 28 70 0 15 1 A 6000 A massive lance of rare metals that smashes foes. Cannot follow up, or strike first if initiating combat.
Venomous Venomous 34 80 10 20 1 S 10000 A lance of legend that smashes and poisons hit foes. Cannot follow up, or strike first if initiating combat.
Représailles Représailles 13 80 0 9 1 A 4000 Ddg+20, Battle lance that exudes an otherworldly air.
Fensalir Fensalir 12 80 0 8 1 D 4000 Lance of Sharena, princess of Askr. Inflicts Atk-2 for 1 turn on adjacent foes at the start of player phase.
Swirlance Swirlance 9 85 0 8 1 D 500 Ddg+10, A lance with a sweet scent. Disappears when consumed as an item, but recovers user’s HP.

Engage Weapons

Notes:

  • The Normal weapons are used by Emblems during trials (paralogues) or the Arena.
  • Weaker versions of these weapons are used by Emblems during Divine Paralogues.
  • + and ++ weapons are used by Emblems summoned by Veronica.
Icon Name Mt Hit Crit Wt Rng Lvl Price Notes/Description
Ridersbane Ridersbane 10 75 0 6 1 D 100 Lance wielded by Emblem Sigurd. Effective: Cavalry.
Ridersbane (Normal) Ridersbane (Normal) 10 75 0 6 1 D 100 Lance wielded by Emblem Sigurd. Effective: Cavalry.
Brave Lance Brave Lance 7 60 0 12 1 D 100 Lance wielded by Emblem Sigurd. If user initiates combat, attacks twice.
Brave Lance (Normal) Brave Lance (Normal) 7 60 0 12 1 D 100 Lance wielded by Emblem Sigurd. If user initiates combat, attacks twice.
Master Lance Master Lance 7 55 0 16 1~2 D 100 Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range.
Master Lance (Normal) Master Lance (Normal) 7 55 0 16 1~2 D 100 Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range.
Master Lance (Chapter 8) Master Lance (Chapter 8) 7 55 0 16 1~2 D 100 An Emblem’s lance that can strike from a distance. If user initiates combat, attacks twice.
Lúin Lúin 11 90 10 9 1 D 100 Lance wielded by Emblem Byleth. Raises damage based on user’s Spd. Effective: Dragon. [+1 damage for every 3 Spd.]
Lúin (Chapter 10) Lúin (Chapter 10) 11 90 10 9 1 D 100 An Emblem’s lance. Raises damage based on user’s Spd. Effective: Dragon. [+1 damage for every 3 Spd.]
Areadbhar Areadbhar 14 75 10 9 1 D 100 Lance wielded by Emblem Byleth. If user initiates combat, grants Mt+50%.
Siegmund Siegmund 13 80 0 11 1 D 100 Paired lance wielded by Emblem Ephraim. Effective: Corrupted.
Areadbhar Areadbhar 14 75 10 9 1 D 100 Lance wielded by Emblem Dimitri. If user initiates combat, grants Mt+50%.
Icon Name Mt Hit Crit Wt Rng Lvl Price Notes/Description
Areadbhar (Normal) Areadbhar (Normal) 14 75 10 9 1 D 100 Lance wielded by Emblem Dimitri. If user initiates combat, grants Mt+50%.
Brave Lance (+ Normal) Brave Lance (+) 9 70 0 12 1 D 100 Lance wielded by Emblem Sigurd. If user initiates combat, attacks twice.
Master Lance (+ Normal) Master Lance (+) 9 60 0 16 1~2 D 100 Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range.
Master Lance (++ Normal) Master Lance (++) 11 65 0 16 1~2 D 100 Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range.