Icon | Name | Mt | Hit | Crit | Wt | Rng | Lvl | Price | Notes/Description |
---|---|---|---|---|---|---|---|---|---|
Slim Lance | 5 | 95 | 0 | 5 | 1 | D | 500 | Ddg+20, A light, unusually accurate lance. | |
Iron Lance | 7 | 85 | 0 | 7 | 1 | D | 1000 | A standard lance made of iron─simple, but effective. | |
Steel Lance | 11 | 75 | 5 | 10 | 1 | C | 2000 | A lance made of steel. | |
Silver Lance | 14 | 80 | 0 | 13 | 1 | B | 4000 | An exceptional lance of rare metals. | |
Javelin | 6 | 80 | 0 | 9 | 1~2 | D | 1800 | A light throwing lance that can strike close or at range. | |
Ridersbane | 8 | 70 | 0 | 13 | 1 | D | 2500 | A lance designed for foes on horseback. Effective: Cavalry. | |
Killer Lance | 7 | 75 | 30 | 9 | 1 | C | 3000 | A lance especially well-suited to inflicting deadly wounds. | |
Flame Lance | 10 | 75 | 0 | 16 | 1~2 | C | 3000 | A magical lance that can strike close or at range. | |
Spear | 12 | 70 | 0 | 15 | 1~2 | B | 4500 | A powerful throwing lance that can strike close or at range. | |
Brave Lance | 5 | 75 | 0 | 14 | 1 | A | 8000 | A lance built for expert wielders. If user initiates combat, attacks twice. | |
Brionac | 17 | 70 | 0 | 17 | 1~2 | S | 10000 | A powerful lance of legend. Can strike close or at range. | |
Iron Greatlance | 14 | 75 | 0 | 9 | 1 | C | 1500 | A massive lance that smashes foes. Cannot follow up, or strike first if initiating combat. | |
Icon | Name | Mt | Hit | Crit | Wt | Rng | Lvl | Price | Notes/Description |
Steel Greatlance | 22 | 65 | 5 | 12 | 1 | B | 3000 | A massive lance of steel that smashes foes. Cannot follow up, or strike first if initiating combat. | |
Silver Greatlance | 28 | 70 | 0 | 15 | 1 | A | 6000 | A massive lance of rare metals that smashes foes. Cannot follow up, or strike first if initiating combat. | |
Venomous | 34 | 80 | 10 | 20 | 1 | S | 10000 | A lance of legend that smashes and poisons hit foes. Cannot follow up, or strike first if initiating combat. | |
Représailles | 13 | 80 | 0 | 9 | 1 | A | 4000 | Ddg+20, Battle lance that exudes an otherworldly air. | |
Fensalir | 12 | 80 | 0 | 8 | 1 | D | 4000 | Lance of Sharena, princess of Askr. Inflicts Atk-2 for 1 turn on adjacent foes at the start of player phase. | |
Swirlance | 9 | 85 | 0 | 8 | 1 | D | 500 | Ddg+10, A lance with a sweet scent. Disappears when consumed as an item, but recovers user’s HP. |
Engage Weapons
Notes:
- The Normal weapons are used by Emblems during trials (paralogues) or the Arena.
- Weaker versions of these weapons are used by Emblems during Divine Paralogues.
- + and ++ weapons are used by Emblems summoned by Veronica.
Icon | Name | Mt | Hit | Crit | Wt | Rng | Lvl | Price | Notes/Description |
---|---|---|---|---|---|---|---|---|---|
Ridersbane | 10 | 75 | 0 | 6 | 1 | D | 100 | Lance wielded by Emblem Sigurd. Effective: Cavalry. | |
Ridersbane (Normal) | 10 | 75 | 0 | 6 | 1 | D | 100 | Lance wielded by Emblem Sigurd. Effective: Cavalry. | |
Brave Lance | 7 | 60 | 0 | 12 | 1 | D | 100 | Lance wielded by Emblem Sigurd. If user initiates combat, attacks twice. | |
Brave Lance (Normal) | 7 | 60 | 0 | 12 | 1 | D | 100 | Lance wielded by Emblem Sigurd. If user initiates combat, attacks twice. | |
Master Lance | 7 | 55 | 0 | 16 | 1~2 | D | 100 | Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range. | |
Master Lance (Normal) | 7 | 55 | 0 | 16 | 1~2 | D | 100 | Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range. | |
Master Lance (Chapter 8) | 7 | 55 | 0 | 16 | 1~2 | D | 100 | An Emblem’s lance that can strike from a distance. If user initiates combat, attacks twice. | |
Lúin | 11 | 90 | 10 | 9 | 1 | D | 100 | Lance wielded by Emblem Byleth. Raises damage based on user’s Spd. Effective: Dragon. [+1 damage for every 3 Spd.] | |
Lúin (Chapter 10) | 11 | 90 | 10 | 9 | 1 | D | 100 | An Emblem’s lance. Raises damage based on user’s Spd. Effective: Dragon. [+1 damage for every 3 Spd.] | |
Areadbhar | 14 | 75 | 10 | 9 | 1 | D | 100 | Lance wielded by Emblem Byleth. If user initiates combat, grants Mt+50%. | |
Siegmund | 13 | 80 | 0 | 11 | 1 | D | 100 | Paired lance wielded by Emblem Ephraim. Effective: Corrupted. | |
Areadbhar | 14 | 75 | 10 | 9 | 1 | D | 100 | Lance wielded by Emblem Dimitri. If user initiates combat, grants Mt+50%. | |
Icon | Name | Mt | Hit | Crit | Wt | Rng | Lvl | Price | Notes/Description |
Areadbhar (Normal) | 14 | 75 | 10 | 9 | 1 | D | 100 | Lance wielded by Emblem Dimitri. If user initiates combat, grants Mt+50%. | |
Brave Lance (+) | 9 | 70 | 0 | 12 | 1 | D | 100 | Lance wielded by Emblem Sigurd. If user initiates combat, attacks twice. | |
Master Lance (+) | 9 | 60 | 0 | 16 | 1~2 | D | 100 | Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range. | |
Master Lance (++) | 11 | 65 | 0 | 16 | 1~2 | D | 100 | Lance wielded by Emblem Leif. If user initiates combat, attacks twice. Can strike close or at range. |