Icon |
Name |
Rng |
Lvl |
Uses |
Price |
EXP |
Notes/Description |
|
Heal |
1 |
D |
25 |
500 |
25 |
Pow: 10, A staff imbued with healing magic. Recovers an ally’s HP. |
|
Mend |
1 |
D |
20 |
1000 |
30 |
Pow: 20, A staff imbued with healing magic. Recovers a great deal of an ally’s HP. |
|
Physic |
1~5 |
C |
10 |
3000 |
35 |
Pow: 8, A staff imbued with healing magic. Can recover an ally’s HP at a distance. |
|
Physic (DP4) |
1~10 |
C |
10 |
3000 |
35 |
Pow: 8, A staff imbued with healing magic. Can recover an ally’s HP at a distance. |
|
Recover |
1 |
B |
10 |
3000 |
40 |
Pow: 40, A staff imbued with healing magic. Recovers vast amounts of an ally’s HP. |
|
Fortify |
1~5 |
A |
5 |
5000 |
25 |
Pow: 7, A staff imbued with healing magic. Recovers HP for all allies within a 5-space radius. |
|
Restore |
1~3 |
C |
10 |
500 |
30 |
A staff that removes status effects on an ally. |
|
Warp |
1 |
B |
5 |
2000 |
35 |
A staff imbued with space-warping magic. Teleports an adjacent ally up to 5 spaces away. |
|
Rewarp |
— |
C |
5 |
1200 |
35 |
A staff imbued with space-warping magic. Teleports the user up to 5 spaces away. |
|
Rescue |
1~8 |
B |
5 |
2000 |
35 |
A staff imbued with space-warping magic. Teleports a faraway ally to an adjacent space. |
|
Rescue (Chapter 19) |
1~5 |
B |
1 |
100 |
35 |
A staff imbued with space-warping magic. Teleports a faraway ally to an adjacent space. |
|
Entrap |
1~6 |
A |
3 |
4000 |
35 |
Hit: 50, A staff imbued with space-warping magic. Teleports a faraway foe to an adjacent space. |
Icon |
Name |
Rng |
Lvl |
Uses |
Price |
EXP |
Notes/Description |
|
Illume |
— |
D |
5 |
500 |
30 |
A staff that magically shines through darkness. Illuminates a 7-space radius (shrinks one space per turn). |
|
Freeze |
1~6 |
C |
5 |
1500 |
35 |
Hit: 70, A staff that prevents foes from moving for 1 turn. |
|
Freeze (Paralogue 10) |
1~15 |
C |
3 |
100 |
35 |
A staff that prevents foes from moving for 1 turn. |
|
Silence |
1~6 |
C |
5 |
1500 |
35 |
Hit: 70, A staff that prevents foes from using tomes or staves for 1 turn. |
|
Silence (Paralogue 10) |
1~15 |
C |
3 |
100 |
35 |
A staff that prevents foes from using tomes or staves for 1 turn. |
|
Obstruct |
1~8 |
D |
10 |
500 |
30 |
A staff that conjures a mass of ice that makes one space impassable for 1 turn. |
|
Fracture |
1~10 |
B |
10 |
1200 |
30 |
Hit: 70, A staff imbued with magic that can break foes. |
|
Fracture (Chapter 14) |
1~10 |
B |
3 |
100 |
35 |
Hit: 70, A staff imbued with magic that can break foes. |
|
Fracture (Paralogue 10) |
1~15 |
B |
3 |
100 |
35 |
A staff imbued with magic that can break foes. |
|
Nodus |
Inf |
S |
1 |
6000 |
30 |
Pow: 20, A staff imbued with mysterious magic that sets all allies’ engage meters to max. |
|
Treat |
1 |
D |
20 |
500 |
25 |
Pow: 15, A staff with a sweet scent. Recovers an ally’s HP. |