Icon |
Name |
Mt |
Hit |
Crit |
Wt |
Rng |
Lvl |
Price |
Notes/Description |
 |
Rapier |
7 |
95 |
0 |
3 |
1 |
D |
100 |
Avo+20, Sword wielded by Emblem Marth. Effective: Cavalry, Armored. |
 |
Rapier (Normal) |
12 |
95 |
0 |
3 |
1 |
D |
100 |
Avo+20, Sword wielded by Emblem Marth. Effective: Cavalry, Armored. |
 |
Mercurius |
12 |
80 |
0 |
7 |
1 |
D |
100 |
Sword wielded by Emblem Marth. Doubles user’s earned experience. |
 |
Mercurius (Normal) |
18 |
80 |
0 |
7 |
1 |
D |
100 |
Sword wielded by Emblem Marth. Doubles user’s earned experience. |
 |
Falchion |
12 |
100 |
0 |
10 |
1 |
D |
100 |
Sacred sword wielded by Emblem Marth. Effective: Dragon. |
 |
Falchion (Normal) |
12 |
100 |
0 |
10 |
1 |
D |
100 |
Sacred sword wielded by Emblem Marth. Effective: Dragon. |
 |
Falchion (Prologue) |
12 |
100 |
0 |
10 |
1 |
D |
100 |
An exalted legendary weapon. Effective: Dragon. |
 |
Tyrfing |
15 |
80 |
0 |
7 |
1 |
D |
100 |
Sword wielded by Emblem Sigurd. Grants Res+5. |
 |
Tyrfing (Normal) |
12 |
80 |
0 |
7 |
1 |
D |
100 |
Sword wielded by Emblem Sigurd. |
 |
Lancereaver |
9 |
80 |
5 |
9 |
1 |
D |
100 |
Unusual sword wielded by Emblem Roy. Grants advantage vs. lances but disadvantage vs. axes. |
 |
Lancereaver (Normal) |
9 |
80 |
5 |
9 |
1 |
D |
100 |
Unusual sword wielded by Emblem Roy. Grants advantage vs. lances but disadvantage vs. axes. |
 |
Wyrmslayer |
10 |
70 |
0 |
5 |
1 |
D |
100 |
Sword wielded by Emblem Roy. Effective: Dragon. |
Icon |
Name |
Mt |
Hit |
Crit |
Wt |
Rng |
Lvl |
Price |
Notes/Description |
 |
Wyrmslayer (Normal) |
10 |
70 |
0 |
5 |
1 |
D |
100 |
Sword wielded by Emblem Roy. Effective: Dragon. |
 |
Binding Blade |
14 |
95 |
10 |
8 |
1~2 |
D |
100 |
Famous sword wielded by Emblem Roy. Grants Def/Res+5. Can strike close or at range. |
 |
Binding Blade (Normal) |
14 |
95 |
10 |
8 |
1~2 |
D |
100 |
Famous sword wielded by Emblem Roy. Grants Def/Res+5. Can strike close or at range. |
 |
Light Brand |
15 |
75 |
20 |
6 |
1~2 |
D |
100 |
Magical sword wielded by Emblem Leif. Grants Lck+10. Can strike close or at range. |
 |
Light Brand (Normal) |
15 |
75 |
20 |
6 |
1~2 |
D |
100 |
Magical sword wielded by Emblem Leif. Grants Lck+10. Can strike close or at range. |
 |
Noble Rapier |
8 |
85 |
10 |
8 |
1 |
D |
100 |
Sword wielded by Emblem Lucina. Effective: Cavalry, Armored. |
 |
Noble Rapier (Normal) |
8 |
85 |
10 |
8 |
1 |
D |
100 |
Sword wielded by Emblem Lucina. Effective: Cavalry, Armored. |
 |
Noble Rapier (Ch 7) |
8 |
85 |
10 |
8 |
1 |
D |
100 |
An Emblem’s sword. Effective: Cavalry, Armored. |
 |
Parallel Falchion |
10 |
80 |
5 |
10 |
1 |
D |
100 |
Sacred sword wielded by Emblem Lucina. Effective: Dragon. |
 |
Parallel Falchion (Normal) |
10 |
80 |
5 |
10 |
1 |
D |
100 |
Sacred sword wielded by Emblem Lucina. Effective: Dragon. |
 |
Mani Katti |
6 |
80 |
20 |
5 |
1 |
D |
100 |
Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. |
 |
Mani Katti (Normal) |
6 |
80 |
0 |
5 |
1 |
D |
100 |
Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. |
 |
Mani Katti (Ch 10) |
6 |
80 |
5 |
5 |
1 |
D |
100 |
Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. |
Icon |
Name |
Mt |
Hit |
Crit |
Wt |
Rng |
Lvl |
Price |
Notes/Description |
 |
Mani Katti (Doubles) |
6 |
80 |
20 |
5 |
1 |
D |
100 |
Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. |
 |
Ragnell |
16 |
80 |
5 |
15 |
1~2 |
D |
100 |
Sacred sword wielded by Emblem Ike. Grants Def+5. Can strike close or at range. |
 |
Ragnell (Normal) |
16 |
80 |
5 |
15 |
1~2 |
D |
100 |
Sacred sword wielded by Emblem Ike. Grants Def+5. Can strike close or at range. |
 |
Blutgang |
8 |
80 |
0 |
7 |
1 |
D |
100 |
Magical sword wielded by Emblem Byleth. Effective: Dragon, Cavalry. |
 |
Blutgang (Normal) |
8 |
80 |
0 |
7 |
1 |
D |
100 |
Magical sword wielded by Emblem Byleth. Effective: Dragon, Cavalry. |
 |
Sword of the Creator |
11 |
90 |
10 |
7 |
1~2 |
D |
100 |
Sword of Emblem Byleth. Raises damage with user’s Mag. Can strike close or at range. Effective: Dragon [+1 damage for every 3 Mag.] |
 |
Sword of the Creator (Normal) |
11 |
90 |
10 |
7 |
1~2 |
D |
100 |
Sword of Emblem Byleth. Raises damage with user’s Mag. Can strike close or at range. Effective: Dragon [+1 damage for every 3 Mag.] |
 |
Sword of the Creator (Ch 14) |
11 |
90 |
10 |
7 |
1~2 |
D |
100 |
An Emblem’s sword. Raises damage with user’s Mag. Can strike close or at range. Effective: Dragon [+1 damage for every 3 Mag.] |
 |
Dual Katana |
8 |
75 |
5 |
7 |
1 |
D |
100 |
Unusual sword wielded by Emblem Corrin. Grants advantage vs. lances but disadvantage vs. axes. |
 |
Dual Katana (Normal) |
8 |
75 |
5 |
7 |
1 |
D |
100 |
Unusual sword wielded by Emblem Corrin. Grants advantage vs. lances but disadvantage vs. axes. |
 |
Wakizashi |
10 |
75 |
0 |
10 |
2 |
D |
100 |
Avo-10, Throwing sword wielded by Emblem Corrin. Can only strike at range, not close up. |
 |
Wakizashi (Normal) |
10 |
75 |
0 |
10 |
2 |
D |
100 |
Avo-10, Throwing sword wielded by Emblem Corrin. Can only strike at range, not close up. |
 |
Yato |
16 |
85 |
10 |
9 |
1 |
D |
100 |
Avo+10, Ddg+10, Sacred sword wielded by Emblem Corrin. |
Icon |
Name |
Mt |
Hit |
Crit |
Wt |
Rng |
Lvl |
Price |
Notes/Description |
 |
Yato (Normal) |
16 |
85 |
10 |
9 |
1 |
D |
100 |
Avo+10, Ddg+10, Sacred sword wielded by Emblem Corrin. |
 |
Rapier |
7 |
95 |
10 |
5 |
1 |
D |
100 |
Sword wielded by Emblem Eirika. Effective: Cavalry, Armored. |
 |
Rapier (Normal) |
7 |
95 |
10 |
5 |
1 |
D |
100 |
Sword wielded by Emblem Eirika. Effective: Cavalry, Armored. |
 |
Wind Sword |
10 |
70 |
0 |
9 |
1~2 |
D |
100 |
Magical sword wielded by Emblem Eirika. Can strike close or at range. Effective: Flying. |
 |
Wind Sword (Normal) |
10 |
70 |
0 |
9 |
1~2 |
D |
100 |
Magical sword wielded by Emblem Eirika. Can strike close or at range. Effective: Flying. |
 |
Sieglinde |
12 |
90 |
0 |
9 |
1 |
D |
100 |
Paired sword wielded by Emblem Eirika. Effective: Corrupted. |
 |
Sieglinde (Normal) |
12 |
90 |
0 |
9 |
1 |
D |
100 |
Paired sword wielded by Emblem Eirika. Effective: Corrupted. |
 |
Oligoludia |
8 |
90 |
0 |
7 |
1 |
D |
100 |
Sword wielded by Emblem Alear. Effective: Corrupted. |
 |
Oligoludia (Normal) |
8 |
90 |
0 |
7 |
1 |
D |
100 |
Sword wielded by Emblem Alear. Effective: Corrupted. |
 |
Lyrátion |
15 |
90 |
10 |
10 |
1 |
D |
100 |
Sword of Emblem Alear. If user defeats foe in player phase, fills adjacent allies’ engage meters by 1. |
 |
Lyrátion (Normal) |
15 |
90 |
10 |
10 |
1 |
D |
100 |
Sword of Emblem Alear. If user defeats foe in player phase, fills adjacent allies’ engage meters by 1. |
 |
Runesword |
12 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
Icon |
Name |
Mt |
Hit |
Crit |
Wt |
Rng |
Lvl |
Price |
Notes/Description |
 |
Runesword (Normal) |
12 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Runesword (DP2 Weakest) |
7 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Runesword (DP2 Weak) |
10 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Runesword (DP2 Strong) |
15 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Runesword (DP2 Strongest) |
18 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Runesword (Dark) |
16 |
65 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Levin Sword |
10 |
80 |
0 |
8 |
1~2 |
D |
100 |
Magic sword wielded by Emblem Robin. Can hit foes with magic lightning from a distance. |
 |
Levin Sword (Normal) |
10 |
80 |
0 |
8 |
1~2 |
D |
100 |
Magic sword wielded by Emblem Robin. Can hit foes with magic lightning from a distance. |
 |
Levin Sword (DP5 Weak) |
10 |
80 |
0 |
11 |
1~2 |
D |
100 |
Magic sword wielded by Emblem Robin. Can hit foes with magic lightning from a distance. |
 |
Levin Sword (DP5 Weakest) |
2 |
80 |
0 |
13 |
1~2 |
D |
100 |
Magic sword wielded by Emblem Robin. Can hit foes with magic lightning from a distance. |
 |
Falchion |
13 |
80 |
10 |
12 |
1 |
D |
100 |
A legendary sword wielded by Emblem Chrom. Effective: Dragon. |
 |
Falchion (Normal) |
13 |
80 |
10 |
12 |
1 |
D |
100 |
A legendary sword wielded by Emblem Chrom. Effective: Dragon. |
Icon |
Name |
Mt |
Hit |
Crit |
Wt |
Rng |
Lvl |
Price |
Notes/Description |
 |
Falchion (DP6 Weakish) |
10 |
80 |
10 |
10 |
1 |
D |
100 |
A legendary sword wielded by Emblem Chrom. Effective: Dragon. |
 |
Falchion (DP6 Weak) |
7 |
80 |
10 |
8 |
1 |
D |
100 |
A legendary sword wielded by Emblem Chrom. Effective: Dragon. |
 |
Falchion (DP6 Weakest) |
4 |
80 |
10 |
12 |
1 |
D |
100 |
A legendary sword wielded by Emblem Chrom. Effective: Dragon. |
 |
Light Brand (+) |
17 |
80 |
20 |
6 |
1~2 |
D |
100 |
Magical sword wielded by Emblem Leif. Grants Lck+10. Can strike close or at range. |
 |
Light Brand (++) |
19 |
85 |
20 |
6 |
1~2 |
D |
100 |
Magical sword wielded by Emblem Leif. Grants Lck+10. Can strike close or at range. |
 |
Parallel Falchion (+) |
12 |
85 |
10 |
10 |
1 |
D |
100 |
Sacred sword wielded by Emblem Lucina. Effective: Dragon. |
 |
Mani Katti (+) |
8 |
85 |
0 |
5 |
1 |
D |
100 |
Avo+5, Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. |
 |
Mani Katti (++) |
10 |
90 |
5 |
5 |
1 |
D |
100 |
Avo+10, Divine sword wielded by Emblem Lyn. Effective: Cavalry, Armored. |
 |
Blutgang (+) |
10 |
85 |
0 |
7 |
1 |
D |
100 |
Magical sword wielded by Emblem Byleth. Effective: Dragon, Cavalry. |
 |
Runesword (+) |
14 |
70 |
0 |
11 |
1~2 |
D |
100 |
Magic sword of Emblem Hector. Can strike close or at range. Restore HP equal to 50% of damage dealt. |
 |
Levin Sword (+) |
12 |
80 |
0 |
8 |
1~2 |
D |
100 |
Magic sword wielded by Emblem Robin. Can hit foes with magic lightning from a distance. |