Skills



Learned Item Skills

Name SP HP- Mt+ Hit+ Effect Found
Aiming 15 1 1 30 Iron Bow
Steel Blow 10 1 5 10 Iron Sword, Ilwoon
Evasive Blow 20 1 2 10 Avoid +30 Iron Lance
Mercy 5 0   20 Fatal hits leave foe with 1 HP Regal Sword, The Zofia, Rapier, Emperor’s Lance
Shove 10 0     Pushes an adjacent ally forward 1 square Emperor’s Lance, Iron Shield, Lyon Shield, Emperor’s Shield
Reposition 5 0     Swaps places with an adjacent ally The Zofia, Saunion, Leather Shield, Fuga Shield, Emperor’s Shield
Crosswise 20 3 3 30 Steel Sword
Mighty Arrow 20 2 8 10 Steel Bow
Duelist’s Blow 20 3 3 10 Avoid +30, Crt +20; boosts damage by 4% Silver Sword
Double Severity 15 2 4 10 Crt +30 Steel Sword, Zweihander
Magic Blow 15 3 7 10 Deals magic damage (targets enemy Res) Lady Sword
Lunge 10 3 2 20 Crt +10; swaps places with enemy after combat Ilwoon
Force-through 10 3 2 20 Avoid +10, moves 1 square forward after combat Brave Sword, Zweihander
Lionheart Stance 25 3 3 20 Avoid -30, Crt +50; attack goes last Emperor’s Lance
Distant Bolt 20 4 2   Range +1; minimum Range is 2 Lightning Sword
Horse Slayer 15 4 5 15 Deals effective damage versus cavalry enemies Romfire
Armour Breaker 15 4 4 10 Deals effective damage versus armoured enemies Steel Lance, Romfire
Armour Crusher 20 4 6 15 Deals effective damage versus armoured enemies Ilwoon
Blessed Arrows 20 4 5 20 Deals effective damage versus Terrors Shining Bow
Wing Clipper 25 4 5 15 Deals effective damage versus flying enemies Brave Sword
Death Tracer 20 4 3 20 Attacks fatal against the enemy will always hit Rapier
Trapping Arrows 20 4   15 Stops enemy moving for 1 Turn after combat Longbow
Sealing Arrows 25 4   15 Seals enemy magic for 1 Turn after combat Silver Bow
Abundance 10 0   10 Restores HP equal to damage dealt to enemy Golden Dagger, Mila’s Bow
Twin Lions 20 6 5 20 Avoid +10; 2 consecutive hits Regal Sword
Vendetta 20 5 3 20 Adds half of user’s accrued damage to Attack Duma’s Lance
Draconic Mist 20 8 5 20 Adds user’s Speed stat to Attack Romfire
Tiger Flurry 25 8 5 30 Adds user’s Skill stat to Attack Zweihander
Arch Javelin 25 6 2 20 Range +2 Saunion
Fated Arrow 30 8 4 30 Range +3 Parthia
Shadowchaser 15 3 2 20 Crt +10; ignores enemy’s Terrain effects Rapier
Astral Blow 30 10   15 5 consecutive hits with halved Attack Astra
Crushing Blow 20 7 4 20 Avoid +20, Crt +20; ignores half of foe’s Def/Res Silver Sword
Solar Impact 30 10 20 15 Sol
Lunar Glow 30 10 12 500 Crt +10 Luna
Fortification 15 1     Receive 5 less damage from physical attacks Saunion, Steel Shield, Lyon Shield, Emperor’s Shield
Camouflage 15 2     Doubles Terrain effects Fuga Shield, Coral Ring
Aegis 20 2     Halves damage from ranged attacks
Magic Mirror 20 3     Reflects magical damage
Pavise 20 3     Halves physical damage Duma’s Shield, Sage Shield
Earth’s Blessing 25 4     Halves magical damage Magic Shield, Regal Shield, Sage Shield
Windswept 25 4 3 20 Crt +10; negates counter-attacks Iron Sword
Thunderclap 20 8   30 Range -1, Avoid +15; doubles Attack Lightning Sword
Earth’s Bounty 25 2 3 20 Avoid +5, Crt +5; grants provisions after defeating enemy Golden Dagger, Mila’s Bow
Flamberge 20 15     2 consecutive hits, deals magic damage (targets Res) Lady Sword
Long Arch 20 3 1   Range = 2 Iron Lance
Gale Lance 20 5 10 20 Steel Lance
Mistwalker 20 3 2 15 Avoid +10; magical attacks deal 10 less damage Silver Lance
Chariot 20 4 4 10 Avoid +10; pushes enemy forward 1 square Silver Lance
Hunter Volley 20 8 1 15 Crt +10; 2 consecutive hits Killer Bow
Dragon Conquest 50 16 14   Range +2 Regal Sword, Falchion
True Ragnarok 25 14 24   Range +1 The Zofia
Triangle Attack 10 8 30 Crt +40; must surround enemy with Whitewing sisters Palla, Catria, Est

Passive Skills

Name Effect Found
Life-taker Restores HP after KOing an enemy Darkness Sword, Devil Axe
Healing Light Restores 5 HP to adjacent allies at the start of each turn Saint
Recovery Restores 5 HP each turn Blessed weapons, Regal Sword, Falchion, Mercurius, The Zofia, Gradivus, Parthia, Mila’s Bow, Blessed Shield, Dragon Shield, Sage Shield, all Rings except Arms Scroll, Demon and Rusted
Invoke Flesh Restores 5 HP each turn Shaman
Godslayer Has the ability to KO Duma and Construct Falchion, (Exalted Falchion), (Nosferatu), (Binding Blade)
Curse User may damage themselves instead Darkness Sword, Devil Axe
Transmute User’s weapon deals magic damage (targets Resistance) Lightning Sword, Shining Bow
Reconstruct Two of user’s growth rates are shuffled 8 times (except Res) Demon Ring
Null Critical User is immune to critical hits Mila’s Ring
Banish Terror Boosts damage by 10 versus Terrors Falcon Knight
Outrage User counter-attacks regardless of range (Black Magic only) Grudge Ring
Wrath Increases Critical rate when under half HP
Magic +5 Might +5; applicable for Black Magic only Occult Scroll
Discipline Hit +10; applicable for Black Magic only Sage
Focus Range +1; applicable for Black Magic only
Sorcery Range +2; applicable for Black Magic only Magic Ring
Bowrange +1 Range +1; applicable for Bows only Archer
Bowrange +2 Range +2; applicable for Bows only Sniper, Bow Knight
Res +5 Resistance +5 Dread Fighter
Unyielding Fire Hit +10, Avoid +10 Berkut (Ch 5), Rinea
Weaken Sword Halves damage received from Swords
Weaken Lance Halves damage received from Lances
Weaken Axe Halves damage received from Axes
Blessed Halves damage received from Terror Blessed Shield
Heavy Armour Halves damage received from Bows Baron, Majin, (Guardian)
Spirit Ward Halves damage received from Black Magic Dread Fighter
Deception Halves damage received from Bows and Black Magic Kriemhild
Warp User can teleport next to enemy and perform an action Enemy Delthea, Vesta, Witch
Separate User may divide into two Mogall, Valor
Miracle (Luck x 2)% chance of surviving a fatal attack Miracle Ring
Eerie Voice Seals enemy magic after combat Gargoyle (seal), Balrog (seal)
Duma’s Blessing Prevents enemy attacks Judah
Mega Quake Damages all enemies on the map Jamil, Duma
Dark Spike Damages all enemies in range Construct
Dragonskin Halves damage received Fell Dragon
Anathema Avoid -20 for all enemies within 3 squares Construct
Null Defence Ignores half of enemy’s Defence/Resistance Fire Breath, Water Breath, Expiration
Status Immunity Immune to poison, paralysis, etc. Judah, Dark God, Mila’s Servant, Duma’s Apostle, Fell Dragon
Cavalry User belongs to the Calvary family Cavalier, Paladin, Gold Knight, Bow Knight
Flying User belongs to the Flying family Pegasus Knight, Falcon Knight, Gargoyle, Balrog, Dracozombie, White Dragon, Mogall, Mila’s Servant, Duma’s Apostle, Garuda, Valor
Armoured User belongs to the Armoured family Knight, Baron, Majin, Guardian
Terror User belongs to the Terror family Revenant, Entombed, Bonewalker, Gargoyle, Dracozombie
Terror+ User belongs to the promoted Terror family Majin, Lich, Balrog, White Dragon, Mogall, Dracul, Titan, Garuda, Guardian, Fafnir, Valor, Deimos
Dragon User belongs to the Dragon family Dagon, Fire Dragon
God User belongs to the God family Duma, Dark God, Fell Dragon
Anti-Cavalry Deals effective damage versus cavalry enemies Rapier, Ridersbane
Anti-Armour Deals effective damage versus armoured enemies Rapier
Anti-Flying Deals effective damage versus flying enemies All Bows except default, Rusted and Venin
Anti-Terror Deals effective damage versus Terrors Blessed weapons, Falchion, Angel
Pact-Maker User doesn’t expend HP when casting spells Judah, Ganev, Rinea, Mara (Ch 5), Heste (Ch 5)
Purify User doesn’t take damage from Terrain Saint, (Flying units), (Enemy only classes)