Note: For all gameplay purposes, Scrolls count as Tomes.
Name | Rank | Mt | Hit | Crit | Avoid | Rng | Worth | Description |
---|---|---|---|---|---|---|---|---|
Rat Spirit | E | 3 | 85 | 0 | 0 | 1~2 | 500 | Critical Evade +10, cannot trigger critical hits or special skills *1, Skill +1 |
Ox Spirit | D | 5 | 75 | 0 | 0 | 1~2 | 1000 | Defence +1 |
Tiger Spirit | C | 8 | 70 | 0 | -5 | 1~2 | 2000 | Follow up attack speed -3, Speed +1 |
Rabbit Spirit | B | 11 | 75 | 0 | 0 | 1~2 | 4000 | Critical Evade -5, Resistance +1; after battle, stats are reduced *2 |
Dragon Spirit | A | 11 | 85 | 10 | 0 | 1~2 | 8000 | Effective against dragon units, Skill and Defence +1; after the battle, Magic is halved for the next attack |
Calamity Gate | C | 7 | 70 | 5 | 0 | 1~2 | 4000 | Reverses the weapon triangle and doubles weapon triangle effects, Speed and Defence +1 |
Snake Spirit | A | 5 | 60 | 0 | 0 | 1~2 | 8000 | 2 consecutive attacks when user initiates battle, Speed and Resistance +1; after the battle, Magic is halved for the next attack |
Horse Spirit | D | 4 | 70 | 0 | 0 | 1~2 | 2100 | Skill, Speed, Defence and Resistance +3 |
Sheep Spirit | D | 5 | 70 | 0 | 0 | 1~2 | 1800 | Defence and Resistance +1; use to recover 10 HP |
Paper | E | 1 | 95 | 0 | 10 | 1~2 | 0 | Critical Evade +10, Speed +1, not designed for battle… |
Malevolent Text | D | 10 | 50 | 10 | -10 | 1~2 | 0 | Follow up attack speed -3, Skill +1 |
Monkey Spirit | D | 4 | 80 | 0 | 0 | 1~2 | 0 | Skill/Speed +1, Luck -4 and Resistance +2 |
Bird Spirit | C | 5 | 75 | 0 | 15 | 1~2 | 0 | Speed/Luck +1 and Defence -4 |
Ink Painting | B | 9 | 90 | 0 | -20 | 1~2 | 0 | Might is doubled when enemy initiates the battle, cannot make follow up attacks, Skill and Luck +1; after battle, stats are reduced *2 |
Izana’s Scroll | C | 5 | 85 | 0 | 0 | 1~2 | 0 | Might is doubled when user initiates the battle, cannot make follow up attacks, Skill +1, Defence -2, Resistance -1 |
*1 Special skills: Offensive skills with a trigger rate, eg. Astra, Luna, Sol.
*2 Reduced stats: Magic -2 and Skill -2. Only applies if the character is the Lead Unit. Stacks for multiple battles. Stats recover by 1 each Turn.