- For all gameplay purposes, Shurikens count as Daggers
- All Shurikens grant Speed +2 (unless noted).
- All Shurikens inflict a debuff *1 [listed in square brackets] upon a successful hit.
|Brass Shuriken||E||2||95||0||0||1~2||500||Critical Evade +10, cannot trigger critical hits or special skills *2
[Skill/Speed -1, Defence/Resistance -2]
|Iron Shuriken||D||4||85||0||0||1~2||1000||[Magic -2, Defence/Resistance -3]|
|Steel Shuriken||C||7||80||0||-5||1~2||2000||Follow up attack speed -3
[Strength -3, Defence/Resistance -4]
|Silver Shuriken||B||10||85||0||0||1~2||4000||Critical Evade -5; after battle, stats are reduced *3
|Spy’s Shuriken||A||1||70||0||-20||3||8000||Cannot make follow up attacks
[Strength/Magic/Skill/Speed/Luck -2, Defence/Resistance -5]
|Dual Shuriken||C||6||70||5||0||1~2||4000||Reverses the weapon triangle and doubles weapon triangle effects
[Strength/Magic -2, Defence/Resistance -4]
|Sting Shuriken||D||7||90||0||0||1~2||2500||Effective against armoured units, Might and Hit rate reduced otherwise
|Barb Shuriken||C||4||80||25||-10||1~2||3000||Critical hits deal 4x damage
|Flame Shuriken||C||9||75||0||-20||1~2||3300||Magic weapon *4, cannot trigger critical hits or special skills *2
|Chakram||S||11||95||10||-10||1~2||0||Defence and Resistance -5, follow up attack speed +5, enemy’s follow up attack speed +5
|Chopstick||E||1||105||0||10||1~2||0||Critical Evade +10, not designed for battle…
|Hair Pin||D||5||80||0||0||1~2||0||Female only
[Strength -2, Defence/Resistance -3]
|Caltrop||B||5||95||5||0||1||0||After battle, stats are reduced *3
|Kaze’s Needle||C||3||90||0||0||1~2||0||After a battle initiated by the user, Speed +4 to allies within a 2 tile radius
|Saizo’s Star||C||3||90||0||0||1~2||0||After a battle initiated by the user, Strength +4 to allies within a 2 tile radius
|Kagero’s Dart||D||1||80||0||20||1~2||0||[Skill -5, Defence/Resistance -3]|
*1 Enemy debuff: Debuffs do not stack, but can be combined with other debuffs (when the same stat is targeted, the larger effect takes priority). Stats recover by 1 each Turn.
*2 Special skills: Offensive skills with a trigger rate, eg. Astra, Luna, Sol.
*3 Reduced stats: Strength -2 and Skill -2. Only applies if the character is the Lead Unit (and, if using a melee weapon, their attack connects). Stacks for multiple battles. Stats recover by 1 each Turn.
*4 Magic weapon: Damage is based off user’s Magic and enemy’s Resistance stats.