The world map becomes available upon completion of Chapter 6.
Here, you can advance to the next mission, visit the Dragon’s Gate (to access DLC), alter the difficulty level, start any available sidequests or return to My Castle.
If playing the Birthright or Revelation campaigns, optional “challenge” battles will occasionally appear in locations you’ve already cleared in the story.
You can also force challenge battles to appear by choosing the “Scout” option and paying Gold–the amount required depending on the selected location.
Defending your Castle
For all campaigns, as you progress through the story, you will encounter up to three “Invasion” battles that occur in your castle.
Unlike regular challenge battles, these type of battles can only be played once. However you can enjoy more of these battles via StreetPass, SpotPass or Multiplayer.
|Navigation||Hoshido||Nohr||3rd Route||All Locations|
|1||Northern Fortress||15||Mount Garou|
|2||Castle: Reception Room||16||Near Palace Macarath|
|3||Bottomless Canyon N.||17||Ice Tribe Village|
|4||Valley Settlement||18||Woods of the Forlorn|
|5||Hoshido Capital: Plaza||19||Sevenfold Sanctuary|
|6||Plains of Hoshido||20||Fort Dragonfall|
|7||Fort Jinya||21||Demon’s Falls|
|8||Wind Tribe Village||22||Windmire|
|9||Izumo: Castle Interior||23||Underground Passage|
|10||Mokushu Forest||24||Castle: Training Grounds|
|11||Sea of Hoshido||25||Castle: Grand Staircase|
|12||Opera House||26||Castle: Combat Room|
|13||Cheve||27||Castle: Throne Room|
|14||Border Walls||Final||Castle: Throne Room|
Note: Some paralogues occur in Deeprealms within the Astral Plane and thus do not appear in the “normal” world map.
|1x||Small Village||8x||Deeprealm Mountain|
|2x||Town in a Deeprealm||9x||Thieves’ Den|
|3x||Astral Sea||10x||Poachers’ Forest|
|4x||Sanctuary in a Deeprealm||11x||Wastelands|
|5x||Riverside Village||12x||Village in a Deeprealm|
|6x||Divine Dragon’s Forest||13x||Riverside|
|7x||White Sands||14x||Cemetery in a Deeprealm|