Passive (C)



Name SP Effect
Breath of Life 1 50 If unit initiates attack, adjacent allies recover 3 HP after combat
Breath of Life 2 100 If unit initiates attack, adjacent allies recover 5 HP after combat
Breath of Life 3 200 If unit initiates attack, adjacent allies recover 7 HP after combat
Savage Blow 1 50 If unit initiates attack, foes within 2 spaces of target take 3 damage after combat
Savage Blow 2 100 If unit initiates attack, foes within 2 spaces of target take 5 damage after combat
Savage Blow 3 200 If unit initiates attack, foes within 2 spaces of target take 7 damage after combat
Spur Atk 1 50 Grants adjacent allies Atk +2 during combat
Spur Atk 2 100 Grants adjacent allies Atk +3 during combat
Spur Atk 3 200 Grants adjacent allies Atk +4 during combat
Spur Spd 1 50 Grants adjacent allies Spd +2 during combat
Spur Spd 2 100 Grants adjacent allies Spd +3 during combat
Spur Spd 3 200 Grants adjacent allies Spd +4 during combat
Spur Def 1 50 Grants adjacent allies Def +2 during combat
Spur Def 2 100 Grants adjacent allies Def +3 during combat
Spur Def 3 200 Grants adjacent allies Def +4 during combat
Spur Res 1 50 Grants adjacent allies Res +2 during combat
Spur Res 2 100 Grants adjacent allies Res +3 during combat
Spur Res 3 200 Grants adjacent allies Res +4 during combat
Goad Armor 200 Grants armored allies within 2 spaces Spd/Atk +4 during combat [Armored units only]
Ward Armor 200 Grants armored allies within 2 spaces Def/Res +4 during combat [Armored units only]
Goad Cavalry 200 Grants cavalryallies within 2 spaces Spd/Atk +4 during combat [Cavalry units only]
Ward Cavalry 200 Grants cavalry allies within 2 spaces Def/Res +4 during combat [Cavalry units only]
Goad Fliers 200 Grants flying allies within 2 spaces Spd/Atk +4 during combat [Flier units only]
Ward Fliers 200 Grants flying allies within 2 spaces Def/Res +4 during combat [Flier units only]
Hone Atk 1 50 Grants adjacent allies Atk +2 through their next actions at the start of each turn
Hone Atk 2 100 Grants adjacent allies Atk +3 through their next actions at the start of each turn
Hone Atk 3 200 Grants adjacent allies Atk +4 through their next actions at the start of each turn
Hone Spd 1 50 Grants adjacent allies Spd +2 through their next actions at the start of each turn
Hone Spd 2 100 Grants adjacent allies Spd +3 through their next actions at the start of each turn
Hone Spd 3 200 Grants adjacent allies Spd +4 through their next actions at the start of each turn
Fortify Def 1 50 Grants adjacent allies Def +2 through their next actions at the start of each turn
Fortify Def 2 100 Grants adjacent allies Def +3 through their next actions at the start of each turn
Fortify Def 3 200 Grants adjacent allies Def +4 through their next actions at the start of each turn
Fortify Res 1 50 Grants adjacent allies Res +2 through their next actions at the start of each turn
Fortify Res 2 100 Grants adjacent allies Res +3 through their next actions at the start of each turn
Fortify Res 3 200 Grants adjacent allies Res +4 through their next actions at the start of each turn
Hone Armor 200 Grants adjacent armored allies Atk/Spd +6 through their next actions at the start of each turn [Armored units only]
Fortify Armor 200 Grants adjacent armored allies Def/Res +6 through their next actions at the start of each turn [Armored units only]
Hone Cavalry 200 Grants adjacent cavalry allies Atk/Spd +6 through their next actions at the start of each turn [Cavalry units only]
Fortify Cavalry 200 Grants adjacent cavalry allies Def/Res +6 through their next actions at the start of each turn [Cavalry units only]
Hone Fliers 200 Grants adjacent flying allies Atk/Spd +6 through their next actions at the start of each turn [Flier units only]
Fortify Fliers 200 Grants adjacent flying allies Def/Res +6 through their next actions at the start of each turn [Flier units only]
Fortify Dragons 200 Grants adjacent dragon allies Def/Res +6 through their next actions at the start of each turn [Dragon units only]
Threaten Atk 1 50 Inflicts Atk -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Atk 2 100 Inflicts Atk -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Atk 3 200 Inflicts Atk -5 on foes within 2 spaces through their next actions at the start of each turn
Threaten Spd 1 50 Inflicts Spd -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Spd 2 100 Inflicts Spd -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Spd 3 200 Inflicts Spd -5 on foes within 2 spaces through their next actions at the start of each turn
Threaten Def 1 50 Inflicts Def -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Def 2 100 Inflicts Def -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Def 3 200 Inflicts Def -5 on foes within 2 spaces through their next actions at the start of each turn
Threaten Res 1 50 Inflicts Res -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Res 2 100 Inflicts Res -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Res 3 200 Inflicts Res -5 on foes within 2 spaces through their next actions at the start of each turn