Passive (C)



Name Effect
Hone Atk 1 Grants adjacent allies Atk +2 through their next actions at the start of each turn
Hone Atk 2 Grants adjacent allies Atk +3 through their next actions at the start of each turn
Hone Atk 3 Grants adjacent allies Atk +4 through their next actions at the start of each turn
Hone Spd 1 Grants adjacent allies Spd +2 through their next actions at the start of each turn
Hone Spd 2 Grants adjacent allies Spd +3 through their next actions at the start of each turn
Hone Spd 3 Grants adjacent allies Spd +4 through their next actions at the start of each turn
Hone Cavalry Grants adjacent cavalry allies Atk/Spd +6 through their next actions at the start of each turn
Hone Armor Grants adjacent armored allies Atk/Spd +6 through their next actions at the start of each turn
Hone Fliers Grants adjacent flying allies Atk/Spd +6 through their next actions at the start of each turn
Fortify Def 1 Grants adjacent allies Def +2 through their next actions at the start of each turn
Fortify Def 2 Grants adjacent allies Def +3 through their next actions at the start of each turn
Fortify Def 3 Grants adjacent allies Def +4 through their next actions at the start of each turn
Fortify Res 1 Grants adjacent allies Res +2 through their next actions at the start of each turn
Fortify Res 2 Grants adjacent allies Res +3 through their next actions at the start of each turn
Fortify Res 3 Grants adjacent allies Res +4 through their next actions at the start of each turn
Fortify Cavalry Grants adjacent cavalry allies Def/Res +6 through their next actions at the start of each turn
Fortify Armor Grants adjacent armored allies Def/Res +6 through their next actions at the start of each turn
Fortify Fliers Grants adjacent flying allies Def/Res +6 through their next actions at the start of each turn
Threaten Atk 1 Inflicts Atk -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Atk 2 Inflicts Atk -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Atk 3 Inflicts Atk -5 on foes within 2 spaces through their next actions at the start of each turn
Threaten Spd 1 Inflicts Spd -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Spd 2 Inflicts Spd -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Spd 3 Inflicts Spd -5 on foes within 2 spaces through their next actions at the start of each turn
Threaten Def 1 Inflicts Def -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Def 2 Inflicts Def -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Def 3 Inflicts Def -5 on foes within 2 spaces through their next actions at the start of each turn
Threaten Res 1 Inflicts Res -3 on foes within 2 spaces through their next actions at the start of each turn
Threaten Res 2 Inflicts Res -4 on foes within 2 spaces through their next actions at the start of each turn
Threaten Res 3 Inflicts Res -5 on foes within 2 spaces through their next actions at the start of each turn
Spur Atk 1 Grants adjacent allies Atk +2 during combat
Spur Atk 2 Grants adjacent allies Atk +3 during combat
Spur Atk 3 Grants adjacent allies Atk +4 during combat
Spur Spd 1 Grants adjacent allies Spd +2 during combat
Spur Spd 2 Grants adjacent allies Spd +3 during combat
Spur Spd 3 Grants adjacent allies Spd +4 during combat
Goad Armor Grants armored allies within 2 spaces Spd/Atk +4 during combat
Goad Fliers Grants flying allies within 2 spaces Spd/Atk +4 during combat
Spur Def 1 Grants adjacent allies Def +2 during combat
Spur Def 2 Grants adjacent allies Def +3 during combat
Spur Def 3 Grants adjacent allies Def +4 during combat
Spur Res 1 Grants adjacent allies Res +2 during combat
Spur Res 2 Grants adjacent allies Res +3 during combat
Spur Res 3 Grants adjacent allies Res +4 during combat
Ward Cavalry Grants cavalry allies within 2 spaces Def/Res +4 during combat
Ward Armor Grants armored allies within 2 spaces Def/Res +4 during combat
Ward Fliers Grants flying allies within 2 spaces Def/Res +4 during combat
Breath of Life 1 If unit initiates attack, adjacent allies recover 3 HP after combat
Breath of Life 2 If unit initiates attack, adjacent allies recover 5 HP after combat
Breath of Life 3 If unit initiates attack, adjacent allies recover 7 HP after combat
Savage Blow 1 If unit initiates attack, foes within 2 spaces of target take 3 damage after combat
Savage Blow 2 If unit initiates attack, foes within 2 spaces of target take 5 damage after combat
Savage Blow 3 If unit initiates attack, foes within 2 spaces of target take 7 damage after combat