Weapon (Green)



Axe

Name Might Range SP Effect
Iron Axe 6 1  
Steel Axe 8 1 100  
Silver Axe 11 1 200  
Silver Axe+ 15 1 300  
Brave Axe 5 1 200 Spd -5, Attack twice when initiating combat
Brave Axe+ 8 1 300 Spd -5, Attack twice when initiating combat
Killer Axe 7 1 200 Accelerates Special trigger (cooldown count -1)
Killer Axe+ 11 1 300 Accelerates Special trigger (cooldown count -1)
Hammer 8 1 200 Effective against armored units
Hammer+ 12 1 300 Effective against armored units
Emerald Axe 8 1 200 Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Emerald Axe+ 12 1 300 Gives Atk +20% if weapon triangle advantage, Atk -20% if disadvantage
Hauteclere 16 1 400 Accelerates Special trigger (cooldown count -1) [Minerva and Michalis only]
Armads 16 1 Unit makes a guaranteed follow-up attack when attacked at HP >= 80% [Hector only]
Nóatún 16 1 400 Unit may move adjacent to any ally when HP <= 40% [Anna only]

Tome

Name Might Range SP Effect
Wind 4 2  
Elwind 6 2 100  
Rexcalibur 9 2 200  
Rexcalibur+ 13 2 300  
Gronnblade 9 2 200 Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Gronnblade+ 13 2 300 Slows Special trigger (cooldown count +1). Adds total bonuses on unit to damage dealt
Gronnwolf 6 2 200 Effective against cavalry units
Gronnwolf+ 10 2 300 Effective against cavalry units
Gronnraven 7 2 200 Grants weapon advantage vs. colorless foes
Gronnraven+ 11 2 300 Grants weapon advantage vs. colorless foes
Excalibur 14 2 400 Effective against flying units [Merric only]
Naga 14 2 Effective against dragons. Grants Def/Res+2 when this unit is attacked [Julia only]

Breath

Note: The colour of the Breath depends on the Hero.

Name Might Range SP Effect
Fire Breath 6 1  
Fire Breath+ 8 1 100  
Light Breath 9 1 200 Grants adjacent allies Def/Res +4 through their next actions after any combat this unit initiates
Light Breath+ 13 1 300 Grants adjacent allies Def/Res +4 through their next actions after any combat this unit initiates