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Chaz

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    111
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  • Member Title
    Perverted Hero

Profile Information

  • Interests
    Redheads
  • Location
    In a galaxy Far Far Away

Previous Fields

  • Favorite Fire Emblem Game
    Blazing Sword

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  • Members
    Jill

Allegiance

  • I fight for...
    Tellius

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  1. terrible hack out/10 would play again and would play the sequal too. Also I hate chester for making everyone carry his annoying ass around only for him to show off at the end. Lazy bum.
  2. did you get the latest patch? for me the latest patch he doesnt crash the game. i know the old patch did that.
  3. that ss is 0.1.1 it was fine before. This is the save i ditched since you mentioned we were gonna have to start a new save to fix it.
  4. Skipping all the text bypasses this but still, muh story.
  5. I noticed something on my 3rd playthrough. Madison never attacks even tho she has a thunder tome she can use and even when everyone is at full hp.
  6. I found a few hidden items or hidden gold but i couldnt find the health herb that was mentioned in the house. but i did find the 5k gold that the merc mentioned in 1 of the houses. I went the standard route again and have a lot lower ambition this time. I also didnt defeat Seth this time around due to killing enough of the soldiers. by nerf on trainees, I mean they lose out on a lot of levels they normally get. granted the cap is still 40 levels total, trainees iirc had 50 if the player let it go that far on the old version. lost a bit of room for growth there. so thats 9 levels of growth since they reset their levels anymore after promotion. And I seem to be on a roll with really bad canders. got another slow one. Ill try going left again on my 3rd run and leaving keica alone. I see you changed Robina. I assume she keeps the loot she gets from chapter 6 as well when you recruit her in chapter 7? Getting her tho is pretty easy on the way. I will problaly try ignore getting catty then right off the bat then. That's too much work to get her early now. having the extra 3 units together will make it easier then splitting like i normally do. I honestly found chapter 8 the easiest of them all. and that with the surprise in the middle. Chapter 7 felt more balanced as well on defending. I didn't feel as pressured as before.
  7. ok so i played it once so far. Overall most of the changes done to the game are pretty easy to handle. My biggest complaint would be that trainiee change is a really big nerf. The one who feels it the most is cander. both catty and Rohan don't feel this change as much and are much more usable then cander is. the other annoying change was dealing with magic users as the only ones who had any advantage on them now was bows and the anima triangle itself. dealing with dark and light users is a major pain to deal with and it really starts to shows in chapter 6. some of the new items like the healing staff that gives +5 healing was extra helpful in healing everyone to full hp. I like Clark in terms as a unit and a person over Densen. Useful in every chapter. Giving Branna more speed and giving her lances also made her a lot less of a liablitiy and a very useful unit for the 4 chapters I did use her in. Chapter 6 imo is problaly one of the hardest chapters to do if you split your forces to rescue catty. Since the units are way more beefy then before making it hard to keep catty safe till she can get some levels. I actually ran into a bit of RNG in chapter 6 once i got to the half way point. mostly due to how tanky the final mooks were. in Chapter 1 I went left instead of and the only difficulty was Dealing with Keica himself. the 5k extra gold really helps in the long run for supplies. Everyone had atleast 3 different weapons when I finished chapter 8. As for as story changes. it feels pretty good. i benched cander because he couldnt hold his own. I gave Lydia str and skill upgrade. both her and Ulir were my MVPs this run. I have a feeling I had a really bless Ulir. The rest of the units turn out average besides Cander.
  8. I didnt read it, i just dived in. Normal pretty balanced from what i played.
  9. Hard mode chapter 1. I dont see how the hell i am gonna escape if i cant get down there in 9 turns to the usual exit. unless I am suppose to go left instead of right as usual because those 2 promoted units are so beefy i cant do anything and they show up on turn 7 from the point the player started from. it takes 2 units just to kill 1. And half of the times I am healing using herbs or potions because everything doing over half my hp on 3 of my units each turn without weapon advantage. I already done atleast 15 resets by now on hard mode. I don't think its playable when everything doing half your hp and Sugari and Kiante both do very little damage and only good for clean up and only if Henna is near them.
  10. that wont be so bad since fog in FEXNA is not so bad to deal with compared to GBA. Fog in FNXNA can be pretty fun.
  11. ah its not the changing of weapons, it the talking then attacking that does it.
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