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Popers1328

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  • Favorite Fire Emblem Game
    Radiant Dawn

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Popers1328's Achievements

  1. 1. My Gamestop Divine Edition order is set to arrive on Monday. 2. I can't verify this but I looked around on feg and someone said it's Alear+13
  2. This literally just happened to me a couple hours ago while I was watching Choopi/Chaz's stream where he was playing the leaked game.
  3. Welp, I'm pissed. I can't believe some people actually defend these terrible localizations.
  4. We already know her class. It was revealed in images that were story spoilers. Also that Chinese playthrough linked before is up to chapter 9. He talks a lot though and it's hard to hear the audio. He's playing on normal/casual but you get to see a full playthrough of the maps.
  5. The sticker is adorable and her voice is enchanting. I listen to her intro cutscene on loop.
  6. IT'S PERFECT!!! She's so beautiful, I think I'm gonna cry
  7. So no outfit customization for battles at all. I've been super positive about this game all around but I'm genuinely fucking pissed about that. I NEED to be able to play dress up with Hortensia in battle. She looks amazing in other outfits too.
  8. I asked for clarification for anyone who was still unsatisfied with the previous answer.
  9. As far as I can tell, there isn't really much evidence to the idea that males cannot be Griffon or Wyvern Knights. I'm willing to bet that the main reason they even brought Griffon Knights back was so they could reskin Falcon Knights into them to make them gender-neutral. We know that males can't become basic fliers so they would have to reclass from an already advanced class. The only time we've seen the class change menu for a male character in an advanced class was for Vander on the class change twitter post and at the time he only had axe proficiency so he wouldn't have met the requirements to become a Griffon or Wyvern Knight.
  10. Sword, Lance, and Axe fliers are confirmed to be female only. It seems Griffon Knight and Wyvern Knight can be accessed by anyone though.
  11. It's so you can get Panette's DESUWA virus injected directly into your brain.
  12. I saw that Zephia was a sword wyvern but I still thought it could have been a unique class instead of a regular one since she's important. At least on the sprite the wyvern looks pretty different from Celine or Rosado's wyvern sprites. Blue sword probably makes more sense then axe yeah. I thought axe made a lot of sense because I guess she's supposed to have good Build which is why she uses blades and her character profile mentions her being really strong. I figured if she has good build it would make sense to give her axes as a secondary weapon. I also thought that because Kagetsu is a swordmaster and Goldmary is a lance hero that they would give her axes as a clear way to differentiate them but that probably isn't a smart assumption. I plan on making her a Griffon Knight anyways so blue swords and not axes would be better for me anyways. That's kind of my bad. I was so focused on seeing A axes confirming his innate proficiency that I didn't even double check the other weapon. For some reason I had thought it was already confirmed that Rosado used lances, I guess just because that's what wyverns normally use... BUUUUT I decided to go back and check and in Rosado's original combat introduction video on the boat map he 100% has a useable silver lance in his inventory and no swords. I'm actually confused now. Unless there's some shenanigans going on, they may have just accidentally given enemy Rosado the wrong version of the Wyvern Knight class. It wouldn't affect anything since he only has a steel axe anyway. It's also plausible that blue proficiencies aren't tracked or function properly for enemy characters so they made custom enemy only classes for a Wyvern with A axes and a Hero with B lances for this map and then a mix-up somehow happened there.
  13. I'm trying to determine each character's starting proficiencies. Starting proficiencies will be really important in no Emblem runs because they determine which classes any given character can become, can't be gained without Emblems, and have an effect on your weapon ranks. We know characters can start with anywhere from one to three proficiencies, one of which being a blue innate proficiency. The ones they start with appear to be whatever is necessary for their intended "canon" promotions. Alfred and Celine are shown to have exactly the proficiencies needed to promote into their unique class. With that knowledge we can try to predict which proficiencies each character will have by default. Here are my best guesses based on what we've seen so far:
  14. I haven't played Three Houses since Cindered Shadows came out because I can't stand the gameplay but I think I can provide at least some insight and my perspective on what Three Houses does well with it's characters. I'm drawing a lot off of memory and what also might just be my interpretations rather than author intent to some degree. Sylvain's character is one that I like a lot and I'll use him as an example. There's probably other people who have a much better analysis of him, but this is what his character means to me. Sylvain's story unsurprisingly uses a theme that comes up a lot in 3H characters, the effect Crests (and the nobility associated with it) have on people's lives. As far as Sylvain is concerned, Crests have taken away any control over his life that he could have had. His Crest is the reason his brother tried to kill him which led to Miklan's disownment and eventual death. His Crest is the reason he will become the next Margrave Gautier and inherit all of those noble responsibilities. His Crest is the reason he'll never be able to marry a woman he loves and will eventually be forced into a political marriage. From his perspective, the only reason any girls even accept any of his advances is because they want him for his Crest and nobility, not for who he is. As a result, Sylvain has developed a jaded worldview. Nothing he does matters because his life is already set in stone for him. He chases women because it doesn't matter and at least until he graduates and inherits his title, he still has a chance to do what he wants, so he may as well take the chance to play around before his free time is up. He doesn't believe heartbreaking women matters because he genuinely believes they're trying to take advantage of him as much as he is them. At the end of the day though, he knows it's temporary and understands his duty to step up when the time comes for him. The key thing is that while his flirtatiousness may seem simple, one-note, or repetitive, it's entirely informed by his worldview which comes from the world and his experience. Since everything is Sylvain's life has been affected by his nobility and his Crest, his story informs the player about the world and it's central conflict that drives Edelgard's actions. You can find this similar level of depth in pretty much every character and it's all important to giving the player a perspective on Fodlan and understanding a critical piece of the main plot. You don't get anything close to this with any of the characters in Fates or Awakening. Every character trait is explained in a simplistic way that doesn't inform the player on the world in any way, let alone in a way that's intrinsic to the game's central conflict. Charlotte wants to marry rich because she used to be poor, the end. Severa is a tsundere because she misses her mom, the end. Gaius likes candy because they thought it would be a funny quirk they could utilize while writing his dialouge. Lysithea likes candy because it's a trait that creates conflict between her true self and the version of herself she wants to be which has pretty much entirely to do with the way Crests have affected her life. I think this is what most people are getting at when they say "Three Houses has such well-written characters." I don't think this is just a post-Awakening change either. Almost no characters have this kind of world-building behind their lives even in past games. Side characters that end up revealing something important about the world and connecting to the game's story like Joshua are rare, but well loved. I can appreciate this about Three Houses, despite it being my least favorite game in the series. I don't really want every character to be written in this way, any cast should have a mix of characters of varying significance. I like important characters like Jill and I like dudes who are just kind of there like Aran. I feel like the rare side character gem loses a lot of it's luster when everyone has to be well-written and important. I hope we get this out of the Royals in Engage, but it doesn't bother me at all if Framme is just a fangirl and that's it.
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