If you take suggestions - I would add cap for number of classes distributed for joinable units. In one roll I ended up with Halval, Othis, Litis, Brighton, Macha, Lara, Karin, Fergus all beign mages or clerics. 🤣
Anyone knows if it is possible to set the range on the map where the magic is nullified like the magic seal does? I tried switching the class. The sprite of the unit changes into proper magic seal but the class change has no effect on blocking the magic.
I am at awe both positively and negatively Klokinator with changes you introduced into Fire Emblem Blazing Sword.
Regardless how I feel toward Chaos Mode I want to thank you for work you done. :)
Turns out I am too big lore fanboy and Chaos Mode although it really cuts right into what I am looking for its delivery and design are not meant for lore fanboys like me. Anyone knows other ROM hacks for FE7? This FE7if sounds good but it is in Japanese....
I read a little about this choas mod. I really like all of it except class randomization. :(
I am kinda lore freak. :C
But I am glad Klokiator came out with chaos mod. It is really impressive. :)
Thank you guys for sharing info on those mods. :)
Are there any worthy enemy AI mods/hacks for Fire Emblem Blazing Swords or Scared Stones?
I am ichying for some challenege as the enemey AI in the gmae is plain not that bright.
Also are there any expansion mods that add content to the vanilla Blazing Swords?